Difference between revisions of "Hammer Run Map Normal"

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Revision as of 17:29, 24 January 2013


This command allows you to run the utilities that are necessary to compile the map into the .BSP format usable in the Source engine. The Run Map dialog will be in Normal or Expert mode, depending on which mode was last used.

The Normal compile dialog (see picture bellow) gives you some very basic control over the compiling process, enough for simple testing of levels.


The Hammer "Run Map" dialog, in Normal mode.

Run BSP, Run VIS, Run RAD

These settings allow you to define which tools will be run along with a couple of their most basic parameters.

Save visible objects only

If this option is checked, only objects that are not hidden will be compiled into the map.

Don't run the game

If this option is checked, the game will not be started after the map has finished compiling.

Additional Game Parameters

The text in the Additional Game Parameters text box will be appended to the game execution command, allowing you to feed special commands to the engine. If you are compiling a map for a mod, be sure to include the -game <modname> parameter. The parameters -dev and -console, also shown, are useful when testing maps. The BSP, VIS, and LIGHT processes are all dependent upon the Build Programs settings in the Options dialog box.


Starts the map compile with the current settings.


Exits the Run Map dialog with no changes.


This button switches the Run dialog to Expert Compile mode.

See also