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Half-Life SDK

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Todo: Add links to applicable Twhl hammer emote.png TWHL Wiki pages on various GoldSrc pages, such as entity pages, as that wiki is more up-to-date and verbose for GoldSrc content.

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The Half-Life SDK Half-Life SDK is the set of tools needed to create content for GoldSrc. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile Half-Life and other GoldSrc mods for Windows, macOS and Linux as a result of the SteamPipe updates.

Download and Installation · Frequently Asked Questions · Release Notes

Modding Creating, organizing and releasing your GoldSrc project. Level Design Maps are the 3D worlds where everything comes together. Programming A mod's C++ code defines the way its world and game rules behave. Modeling Models are the detailed 3D objects that appear in the game world. Textures Textures are used to add additional 2-dimensional detail to a map or model. Sounds Quality audio adds a fourth dimension to your world. Sprites Effects like smoke, sparks, blood and fire are created with sprites. Tutorials Step-by-step guides on a variety of topics. Technical In-depth discussion on the GoldSrc features. Glossary Explanations for terms you may encounter. Official Tools Official tools made by Valve for their games. Third-Party Tools Useful developer tools created by the community.