Difference between revisions of "Half-Life Level Creation"

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(jackhammer has been renamed by the developers)
(Modelling Programs)
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===Modelling Programs===
 
===Modelling Programs===
  
[[MilkShape 3D|MilkShape 3D (free)]]
+
[[MilkShape 3D|MilkShape 3D (purchase required)]]
 
:[http://www.milkshape3d.com/ Download]
 
:[http://www.milkshape3d.com/ Download]
 
[[Blender| Blender (free)]]
 
[[Blender| Blender (free)]]

Revision as of 00:21, 27 July 2017

Русский

<Half-Life> This page contains articles relating specifically to level design for Half-Life.

Getting Started

Basic Elements

<Half-Life> Half-Life

Half-Life Steam Community Hub

<Half-Life:Opposing Force> Half-Life: Opposing Force

Half-Life: Opposing Force Steam Community Hub

<Half-Life: Blue Shift> Half-Life: Blue Shift

Half-Life: Blue Shift Steam Community Hub

Tutorials

Additive Information

Forge Game Data

Compiling Programs

External Resources

External Tools

General

Modelling Programs

MilkShape 3D (purchase required)

Download

Blender (free)

Download

3D Studio Max (purchase required)

Download

Texture Editors

Downloads

Hammer Editor

Replacement SDKs

J.A.C.K. A modified version of the GoldSource Engine created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.

SLEDGE EDITOR A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.