Difference between revisions of "Half-Life 2 Level Creation"

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(Moved the design theory section to category: level design, added a half-life 2 category to the page, added more external links, renamed the 'games' section to 'references')
m (General)
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== General ==
 
== General ==
* [[Turrets]]
+
* [[炮塔]]
* [[Half-Life 2 Vehicles|Vehicles]]
+
* [[载具]]
* [[Retinal scanners]]
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* [[视网膜扫描仪]]
* [[:Category:Regions & Atmospheres|Regions & Atmospheres]]
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* [[区域与天气]]
* [[Confiscation Field]]
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* [[武器限制区域]
* [[Igniting entities]]
+
* [[可燃物]]
* [[Level Transitions]]
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* [[关卡转换]]
  
 
== NPCs and AI ==
 
== NPCs and AI ==

Revision as of 03:44, 15 September 2019

Русский

<Half-Life 2> This article focuses on the Half-Life 2 series level design. For general mapping tutorials, see Category:Level Design.

General

NPCs and AI

Additive Information

References

Half-Life 2

Half-Life 2: Episode One

Half-Life 2: Episode Two

Half-Life 2: Deathmatch

Half-Life 2: Lost Coast

External Links