Difference between revisions of "HLSL"

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The [[Source Engine]] uses [[HLSL]] ('''H'''igh '''L'''evel '''S'''hading '''L'''anguage) for [[shader]]s. There is another language called '''[[CG]]''' (Which stands for ''''C''' for '''G'''raphics'), which was developed alongside [[HLSL]] by [[Wikipedia:NVIDIA|NVIDIA]].
 
 
The [[Source Engine]] uses [[HLSL]] for [[shader]]s. There is another language called '''[[CG]]''' (Which stands for ''''C''' for '''G'''raphics'), which was developed alongside [[HLSL]] by [[Wikipedia:NVIDIA|NVIDIA]].
 
  
 
[http://msdn2.microsoft.com/en-us/library/bb509561.aspx Microsoft HLSL website]
 
[http://msdn2.microsoft.com/en-us/library/bb509561.aspx Microsoft HLSL website]

Revision as of 18:09, 15 August 2007

The Source Engine uses HLSL (High Level Shading Language) for shaders. There is another language called CG (Which stands for 'C for Graphics'), which was developed alongside HLSL by NVIDIA.

Microsoft HLSL website