This article relates to the game "Half-Life 2". Click here for more information.

grenade_ar2

From Valve Developer Community
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

English (en)Translate (Translate)
Info.png
This entity is not in the FGD by default.
See below for instructions on making it available.
Class hierarchy
CGrenadeAR2
CBaseGrenade
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity
grenade_ar2.cpp
Submachine gun grenade.

grenade_ar2 is a point entity available in Half-Life 2 Half-Life 2. This is the grenade created and launched by the SMG alt-fire. It is not affected by the gravity gun. Despite the name, it is not related to the AR2, which emits a prop_combine_ball for secondary fire.

ConVars/Commands

Cvar/CommandParameters or default valueDescriptorEffect
sk_smg1_grenade_radius250Hammer unitsRadius inside which to damage objects, when a grenade explodes.
smoke_trail10 disables, 1 enablesLeaves a small smoke trail behind SMG grenades.

FGD code

[Todo]