game_forcerespawn
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| CTFForceRespawn |
game_forcerespawn is a point entity available in
Team Fortress 2.
Entity description
Removes buildings, grenades, etc., from the world and forces all players to respawn (without being killed).
Keyvalues
parentname or target).Also displayed in Hammer's 2D views and Entity Report.
See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
This entity doesn't have any flags.
Inputs
- ForceRespawn
- Force players to respawn and remove buildings, grenades, etc., from the world..
- ForceRespawnSwitchTeams
- Switch all players to the opposite team, and then respawn all players (and remove buildings, grenades, etc., from the world).
- ForceTeamRespawn <integer>
- Force dead players on a specific team to respawn (does not effect living players). 2 for Red, 3 for Blue. This does NOT remove buildings, grenades, etc., from the world...
Outputs
- OnForceRespawn
- Sent when the entity respawns the players.