Func reflective glass

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Revision as of 19:03, 12 April 2008 by Beeswax (talk | contribs)

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Template:WrongtitleThis is a brush entity available in all Source games.

Entity description

A brush entity entity used to produce perfectly reflective glass that renders world + entities.

Note:Currently, you cannot use reflective glass in scenes with water, and you can only have 1 reflective glass in your view ( + pvs ) at a time.