Func clip vphysics

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Template:Wrongtitle

Entity Description

A brush entity that's considered solid to vphysics.

Availability

Template:In game Template:Game-base In code it is represented by class [1], defined in [2].

Keyvalues

<filterclass> Filter to use to see if activator collides with me. See filter_activator_name for more explanation.

Inputs

Outputs