FontDrawType_t

From Valve Developer Community
Revision as of 01:15, 30 November 2011 by Mattshu (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

These values are used in DrawPrintText and DrawUnicodeChar to override the draw type.

enum FontDrawType_t
{
	// Use the "additive" value from the scheme file
	FONT_DRAW_DEFAULT = 0,

	// Overrides
	FONT_DRAW_NONADDITIVE,
	FONT_DRAW_ADDITIVE,

	FONT_DRAW_TYPE_COUNT = 2,
};