Fixing lighting on a static prop

From Valve Developer Community
Revision as of 23:57, 21 July 2018 by Max30335 (talk | contribs) (merge with Static_Props_show_up_black)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
prop_static settings
The proper compile syntax

Lightmapped prop_static entities do not always get lit correctly. If this is the case, you will need to do the following:

  1. Turn on expert compiling.
  2. In the "Compile/run commands:" box, click on the $light_exe option.
  3. Add the following to the command parameters before "-game":
    • -final
    • -both
    • -StaticPropPolys
    • -TextureShadows
    • -staticproplighting

Static props will now give off the correct shadows.