From Valve Developer Community
Revision as of 17:08, 22 February 2010 by Knizz (Interesting... http://dkreuter.thruhere.net/projects/vmfsearch/)
filter_activator_mass_greater is a point entity available in all Orange Box games.
- Filter mode (Negated)
- Inverts the filter, making the specified criteria fail and all others pass.
- <float> The mass to filter by. If the filter mode is Allow, only entities whose mass is greater than the give float will pass the filter. If the filter mode is Disallow, all entities EXCEPT those whose mass is greater than the given float will pass the filter.
- Tests the entity that called the input (the
!activator) against the filter, and fires either the
Bug: Calling this input will cause the server to crash if the
!activatorentity no longer exists. Do not use this input to test any entities which may be asynchronously deleted, such as players or projectiles, or in an i/o chain which might be initiated by entity deletion, such as the
OnEndTouchoutput of a trigger.
- One of these will fire when
TestActivatorinput is sent, depending on if the activator is allowed by the filter or not.