File:Warning.png
From Valve Developer Community
Revision as of 11:01, 28 June 2011 by TomEdwards (talk | contribs) (uploaded a new version of "File:Warning.png": new colour scheme)
Warning.png (10 × 12 pixels, file size: 218 bytes, MIME type: image/png)
Icon for warning callouts.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 11:09, 28 June 2011 | ![]() | 10 × 12 (218 bytes) | TomEdwards (talk | contribs) | Bigger perceived gap between base and stroke |
11:01, 28 June 2011 | ![]() | 10 × 12 (187 bytes) | TomEdwards (talk | contribs) | new colour scheme | |
18:19, 1 May 2011 | ![]() | 10 × 12 (121 bytes) | Barracuda (talk | contribs) | Minimized file size. | |
23:17, 4 April 2006 | ![]() | 10 × 12 (3 KB) | JeffLane (talk | contribs) | icon for warning callouts. |
- You cannot overwrite this file.
File usage
More than 100 pages link to this file. The following list shows the first 100 page links to this file only. A full list is available.
- Ai changehintgroup
- Ai changetarget
- Ai goal actbusy
- Ai goal actbusy queue
- Ai goal assault
- Ai goal follow
- Ai goal lead
- Ai goal lead weapon
- Ai goal standoff
- Ai relationship
- Ai speechfilter
- Aiscripted schedule
- Ambient generic
- Assault assaultpoint
- Assault rallypoint
- Authoring a Model Entity
- BSPZIP
- Character Setup Overview
- Converting Brushwork
- Create a Mod
- Data Descriptions
- Displacement
- Env fire
- Env soundscape
- Env sun
- Env terrainmorph
- Expression Creation
- Func areaportal
- Func monitor
- Func precipitation
- Grouping and VisGrouping
- Hammer Build Programs
- Hammer Game Configurations
- Hammer Make Hollow Dialog
- Hammer Object Properties Dialog
- Hammer Vertex Tool
- Info node
- Info node air hint
- Info node climb
- Info node hint
- Info node link
- Info node link controller
- Info npc spawn destination
- Info teleport destination
- Infodecal
- Logic auto
- Logic autosave
- Logic branch
- Logic case
- Logic choreographed scene
- Logic collision pair
- Logic compare
- Logic lineto
- Logic measure movement
- Logic multicompare
- Logic navigation
- Logic relay
- Logic timer
- Material proxies
- Materials for models
- Networking Entities
- Npc sniper
- Pakrat
- Path corner
- Path track
- Point spotlight
- Prediction
- Prop physics
- QuickStartLipSync
- Reshaping Solids
- Saving and Compiling
- Scene Triggers
- Script intro
- Scripted sentence
- Scripted sequence
- Scripted target
- Server plugins
- Server queries
- Skip
- Soundscape
- Soundscripts
- Special Effects - Introduction
- Tool textures
- Using Source Control with the Source SDK
- VRAD
- VTFTool
- Water (shader)
- Water lod control
- Weapon 357
- Weapon ar2
- Weapon crossbow
- Weapon crowbar
- Weapon extinguisher
- Weapon frag
- Weapon pistol
- Weapon rpg
- Weapon shotgun
- Weapon smg1
- Weapon stunstick
- WinBSPZip