File:Note.png
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Summary
Icon for note call outs.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 14:06, 9 June 2023 | 500 × 650 (802 bytes) | SirYodaJedi (talk | contribs) | test | |
04:16, 28 June 2011 | 10 × 13 (297 bytes) | TomEdwards (talk | contribs) | New colour scheme | ||
11:09, 1 May 2011 | 10 × 13 (181 bytes) | Barracuda (talk | contribs) | Minimized file size. | ||
16:17, 4 April 2006 | 10 × 13 (3 KB) | JeffLane (talk | contribs) | icon for note callouts. |
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File usage
More than 100 pages link to this file. The following list shows the first 100 page links to this file only. A full list is available.
- 3D Skybox/en
- Adding Light/en
- Adding Point Entities/en
- Adding Prop Models/en
- Adding Water/en
- Authoring a Logical Entity/en
- Authoring a Model Entity
- BSPZIP
- Breakable Glass/en
- CFG/en
- CSTBSP
- Cables and Ropes/en
- Character Setup Overview/en
- Choreography Tool reference
- Command line options/en
- Compiler choices/en
- Compiling a model/en
- Compiling under Linux/en
- Content Streaming
- Converting Textures
- Create a Mod (Source)/en
- Creating a Room/en
- Cubemaps
- Data Descriptions/en
- Decals/en
- Developer Console Control/en
- Developer console/en
- Displacement
- Entity Hierarchy (parenting)/en
- Expression Creation
- Eye Position Setup/en
- FGD/en
- GCFScape/en
- Game directory/en
- Gameinfo.txt/en
- Grouping and VisGrouping/en
- HUD Elements/en
- Half-Life 2 Shader Fallbacks
- Hammer 2D Views Options
- Hammer Check For Problems Dialog/en
- Hammer Edit Menu/en
- Hammer Face Edit Dialog/en
- Hammer Map Menu/en
- Hammer Map Tools Toolbar/en
- Hammer New Objects Toolbar
- Hammer Selection Modes Toolbar/en
- Hammer Tools Menu/en
- Hammer View Menu/en
- Hammer Window Menu/en
- Inputs and Outputs/en
- Installing and Debugging the Source Code/en
- Intermediate Lighting/en
- Leak/en
- Level Overviews/en
- Material proxies/en
- Material surface properties/en
- Materials for models/en
- Menu Background Map/en
- Model Creation Overview/en
- Networking Entities/en
- Networking Events & Messages/en
- Other FacePoser Tools
- Phoneme Tool
- Porting GoldSrc content to Source/en
- Prediction/en
- Prefab/en
- Prop Types Overview/en
- QC Commands/en
- Reinstall the Source SDK installation
- Removing Game Configurations/en
- Reshaping solids/en
- Server-Side Bots/en
- Server queries/en
- Shader Authoring/en
- Skeleton motion mapping/en
- Skybox (2D)
- Skybox Basics/en
- Soundscape
- Soundscripts/en
- Source/en
- SourceTV/en
- Source SDK Files and Directory Structure/en
- Special Effects - Introduction
- Steam/en
- TGA/en
- Using Source Control with the Source SDK/en
- VBSP/en
- VCD/en
- VRAD
- VTF (Valve Texture Format)
- Valve Hammer Editor/en
- VectorLib
- Vehicles (modeling)/en
- Water (shader)/en
- Weapon 357/en
- Weapon ar2
- Weapon crossbow/en
- Weapon crowbar
- Weapon frag
- Weapon pistol/en