Difference between revisions of "File:Car skeleton.PNG"

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(Skeleton of a typical prop_vehicle_drivable. This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles.)
 
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Skeleton of a typical prop_vehicle_drivable.  This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles.
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Skeleton of a typical prop_vehicle_drivable.  This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles.  Unmarked bones on the car skeleton are car.axle_fl, car.wheel_fl, car.axle_rl, and car.wheel_rl.  car.steer is also visible sticking up in front of car.view.  You use it to animate the steering wheel for your vehicle if applicable.

Latest revision as of 06:44, 10 July 2011

Skeleton of a typical prop_vehicle_drivable. This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles. Unmarked bones on the car skeleton are car.axle_fl, car.wheel_fl, car.axle_rl, and car.wheel_rl. car.steer is also visible sticking up in front of car.view. You use it to animate the steering wheel for your vehicle if applicable.

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current06:36, 10 July 2011Thumbnail for version as of 06:36, 10 July 2011800 × 461 (188 KB)Lady-Natalya (talk | contribs)Skeleton of a typical prop_vehicle_drivable. This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles.
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