Exporting a model

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In Source, a model's geometry is created in a third-party model editor. This model data must be exported in the SMD file format so that it can be compiled into a Source-ready Studiomodel.

Tip.png Tip: If you haven't already, see Model Creation Overview.

These articles will guide you through the SMD export process in the model editor package of your choice. Because SMD is one of Valve's own file formats, SMD exporters are built as plug-ins for 3rd-party modelling applications. Instructions (where necessary) for downloading and installing the SMD export plug-in can also be found in, or from, these articles.