Difference between revisions of "Explosions"

From Valve Developer Community
Jump to: navigation, search
m (Robot: fixing template case.)
 
Line 24: Line 24:
 
== See also ==
 
== See also ==
 
* [[WiseElec|Electrified obstacles]]
 
* [[WiseElec|Electrified obstacles]]
 +
 +
[[Category:Hubs]]

Latest revision as of 01:35, 15 March 2011

Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want

Ammunition | Animals & Creatures | Antlions | Beams & Lasers | Cables & Ropes | Clouds & Sky | Color Theory | Combat | Combine | Doors | Dust, Fog & Smoke | Elevators | Environmental Lighting & Weather | Explosions | Fire | Foliage | Glass | Headcrab | Health | Ladders | Lighting | Optimization | Physics | Retinal scanners | Sound & Music | Special effects | Terrain | Trains | Turrets | Water | Zombie

Mapping

Entities

Implementations

Modeling

To do: Add movie explosion documentation here...the one from the last map

Coding

See also