From Valve Developer Community
Revision as of 02:19, 12 July 2005 by Ts2do
Entity Name: env_texturetoggle
An entity that allows you to change the textures on other brush-built entities.
- <target_destination> Target Brush(es).
- Increments target brush's current texture frame by one.
- SetTextureIndex <integer>
- Sets target brush's texture frame to the specified index.