From Valve Developer Community
Revision as of 01:12, 18 August 2005 by Ts2do
An entity that controls screen fades.
- Template:Kv targetname
- <integer> The time that it will take to fade the screen in or out.
- <integer> The time to hold the faded in/out state.
- <byte> Alpha of the fade, where 0 = fully transparent and 255 = fully opaque.
- <color255> Fade Color
- Start the screen fade.
- Template:O targetname
- Fired when the fade has begun.