Entity
An object defined within the Source Engine as having characteristics which differentiate it from "the world" (world brushes).
Types
By form:
- Brush entity (Source, GoldSource, Quake only)
- Point entity
- Mesh entity (Source 2 only)
- Path entity (Source 2 only)
By internality:
See also
- Category:Entities
- Adding Point Entities (part of a series of tutorials)
- Creating Brush Entities (ditto)
- Entity Creation (a quick reference)
- Entities in Depth
- List of Entities
- Coding Your First Entity
- Console command dump_entity_sizes