Elevators

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There is no specific elevator entity in HL1 or HL2. Elevators must be constructed from several entities.

To do: need a tutorial article

Entities

  • func_movelinear — moves along an axis between two points; useful for two-stop or multi-stop elevators
  • func_tracktrain — moves between several points (See Trains); the easiest entity for multi-stop elevators
  • func_door — moves between two positions and can't stop mid-way; only useful for two-stop elevators

Notes

  • Doors can be attached to an elevator by parenting them to the elevator.
  • Some logic entities may be required, especially for multi-stop elevators.

External links

To do: need some external links