Dump entity sizes

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Revision as of 08:35, 3 October 2017 by Bacardi (talk | contribs) (...can't dump entity lists from all games from one mod)

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Console command to dump all entity classes with size in console view.

"dump_entity_sizes"
 game
 - Print sizeof(entclass)

Entity Class lists

Counter-Strike: Global Offensive <Counter-Strike: Global Offensive>

(546 count)

_firesmoke: 912

_plasma: 916 ai_ally_speech_manager: 924 ai_battle_line: 912 ai_changehintgroup: 908 ai_changetarget: 892 ai_goal_assault: 956 ai_goal_fightfromcover: 992 ai_goal_follow: 944 ai_goal_lead: 1144 ai_goal_lead_weapon: 1152 ai_goal_standoff: 988 ai_hint: 1028 ai_network: 948 ai_script_conditions: 1124 ai_sound: 908 ai_speechfilter: 904 aiscripted_schedule: 928 aitesthull: 3728 ambient_generic: 1020 ammo_338mag: 2400 ammo_357sig: 2400 ammo_357sig_np_reserve: 2400 ammo_357sig_p250: 2400 ammo_357sig_small: 2400 ammo_45acp: 2400 ammo_50ae: 2400 ammo_556mm: 2400 ammo_556mm_box: 2400 ammo_556mm_small: 2400 ammo_57mm: 2400 ammo_762mm: 2400 ammo_9mm: 2400 ammo_buckshot: 2400 assault_assaultpoint: 976 assault_rallypoint: 944 baseprojectile: 1212 beam: 1056 beam_spotlight: 976 cfe_player_decal: 1104 chicken: 8188 color_correction: 1200 color_correction_volume: 1480 commentary_auto: 960 cs_bot: 24104 cs_gamerules: 888 cs_player_manager: 9116 cs_ragdoll: 1264 cs_team_manager: 1340 cycler: 3728 cycler_actor: 4568 cycler_blender: 3748 cycler_flex: 2004 cycler_weapon: 2608 cycler_wreckage: 3732 decoy_projectile: 1296 dynamic_prop: 1676 entity_blocker: 888 entityflame: 956 env_ambient_light: 952 env_beam: 1168 env_beverage: 896 env_blood: 908 env_bubbles: 904 env_cascade_light: 928 env_credits: 920 env_debughistory: 1280908 env_detail_controller: 896 env_dof_controller: 928 env_dustpuff: 896 env_dusttrail: 952 env_effectscript: 1224 env_embers: 904 env_entity_dissolver: 936 env_entity_freezing: 1108 env_entity_igniter: 892 env_entity_maker: 1008 env_explosion: 928 env_fade: 932 env_fire: 996 env_fire_trail: 896 env_firesensor: 956 env_firesource: 900 env_fog_controller: 976 env_funnel: 892 env_global: 928 env_glow: 968 env_gunfire: 972 env_hudhint: 892 env_instructor_hint: 948 env_laser: 1084 env_lightglow: 916 env_message: 932 env_microphone: 1264 env_movieexplosion: 888 env_muzzleflash: 896 env_outtro_stats: 912 env_particle_performance_monitor: 892 env_particle_trail: 920 env_particlefire: 912 env_particlelight: 912 env_particlescript: 1204 env_particlesmokegrenade: 932 env_physexplosion: 928 env_physimpact: 900 env_physwire: 892 env_player_surface_trigger: 948 env_projectedtexture: 1220 env_quadraticbeam: 920 env_ragdoll_boogie: 904 env_rockettrail: 964 env_rotorshooter: 984 env_screeneffect: 896 env_screenoverlay: 980 env_shake: 948 env_shooter: 964 env_smokestack: 1024 env_smoketrail: 964 env_soundscape: 968 env_soundscape_proxy: 972 env_soundscape_triggerable: 968 env_spark: 928 env_splash: 892 env_sporeexplosion: 916 env_sporetrail: 924 env_sprite: 968 env_sprite_clientside: 968 env_sprite_oriented: 968 env_spritetrail: 1016 env_steam: 928 env_steamjet: 928 env_sun: 948 env_texturetoggle: 888 env_tilt: 904 env_tonemap_controller: 932 env_tracer: 904 env_viewpunch: 904 env_wind: 1460 env_zoom: 896 event_queue_saveload_proxy: 888 filter_activator_class: 944 filter_activator_context: 944 filter_activator_mass_greater: 944 filter_activator_model: 944 filter_activator_name: 944 filter_activator_team: 944 filter_base: 940 filter_damage_type: 944 filter_enemy: 960 filter_multi: 1024 fire_cracker_blast: 2884 fish: 1372 flashbang_projectile: 1284 fog_volume: 916 func_areaportal: 904 func_areaportalwindow: 920 func_block_dm_spawns: 904 func_bomb_target: 1272 func_breakable: 1064 func_breakable_surf: 2452 func_brush: 904 func_button: 1212 func_buyzone: 1192 func_clip_vphysics: 900 func_conveyor: 908 func_detail_blocker: 888 func_door: 1320 func_door_rotating: 1324 func_dustcloud: 936 func_dustmotes: 936 func_fish_pool: 952 func_footstep_control: 1196 func_guntarget: 1040 func_hostage_rescue: 1192 func_illusionary: 888 func_instance_io_proxy: 1608 func_ladderendpoint: 888 func_lod: 896 func_monitor: 908 func_movelinear: 1096 func_nav_avoidance_obstacle: 896 func_nav_blocker: 924 func_no_defuse: 1188 func_occluder: 896 func_physbox: 1300 func_physbox_multiplayer: 1312 func_plat: 1036 func_platrot: 1060 func_precipitation: 892 func_precipitation_blocker: 888 func_proprrespawnzone: 888 func_pushable: 1064 func_reflective_glass: 904 func_rot_button: 1212 func_rotating: 996 func_smokevolume: 1184 func_tank: 1488 func_tankairboatgun: 1516 func_tankapcrocket: 1508 func_tanklaser: 1500 func_tankpulselaser: 1512 func_tankrocket: 1492 func_tanktrain: 1140 func_trackautochange: 1096 func_trackchange: 1096 func_tracktrain: 1116 func_train: 1056 func_traincontrols: 888 func_useableladder: 1000 func_vehicleclip: 888 func_wall: 892 func_wall_toggle: 892 func_water: 1320 func_water_analog: 1096 func_weight_button: 944 funCBaseFlex: 1700 game_coopmission_manager: 1040 game_end: 896 game_gib_manager: 936 game_money: 904 game_player_equip: 1152 game_player_team: 896 game_ragdoll_manager: 900 game_round_end: 932 game_score: 896 game_text: 940 game_ui: 1340 game_weapon_manager: 924 game_zone_player: 988 generic_actor: 4264 gib: 1240 gibshooter: 952 global_chatter: 892 grenade: 1240 hammer_updateignorelist: 952 handle_dummy: 888 handle_test: 896 hegrenade_projectile: 1280 hostage_carriable_prop: 1200 hostage_entity: 8852 inferno: 2884 info_armsrace_counterterrorist: 900 info_armsrace_terrorist: 900 info_bomb_target_hint_A: 888 info_bomb_target_hint_B: 888 info_camera_link: 900 info_constraint_anchor: 892 info_deathmatch_spawn: 900 info_enemy_terrorist_spawn: 932 info_game_event_proxy: 900 info_hint: 952 info_hostage_rescue_zone_hint: 888 info_hostage_spawn: 8852 info_intermission: 888 info_ladder_dismount: 888 info_landmark: 888 info_map_parameters: 912 info_mass_center: 888 info_node: 952 info_node_air: 952 info_node_air_hint: 952 info_node_climb: 952 info_node_hint: 952 info_node_link: 928 info_node_link_controller: 924 info_null: 888 info_overlay_accessor: 892 info_particle_system: 1792 info_player_counterterrorist: 900 info_player_deathmatch: 892 info_player_logo: 888 info_player_start: 888 info_player_teamspawn: 916 info_player_terrorist: 900 info_projecteddecal: 896 info_radial_link_controller: 908 info_remarkable: 896 info_target: 888 info_target_instructor_hint: 888 info_teleport_destination: 888 info_vehicle_groundspawn: 940 info_view_parameters: 892 infodecal: 900 instanced_scripted_scene: 1760 item_assaultsuit: 2400 item_coop_coin: 1676 item_cutters: 2400 item_defuser: 2400 item_dogtags: 2408 item_heavyassaultsuit: 2400 item_kevlar: 2400 item_nvgs: 2400 item_sodacan: 1200 keyframe_rope: 972 keyframe_track: 948 light: 904 light_directional: 904 light_dynamic: 912 light_environment: 904 light_glspot: 904 light_spot: 904 logic_active_autosave: 916 logic_auto: 1072 logic_autosave: 900 logic_branch: 960 logic_branch_listener: 1048 logic_case: 1384 logic_choreographed_scene: 1612 logic_collision_pair: 900 logic_compare: 992 logic_eventlistener: 940 logic_eventlistener_itemequip: 980 logic_lineto: 924 logic_measure_movement: 924 logic_multicompare: 952 logic_navigation: 900 logic_playerproxy: 1060 logic_playmovie: 924 logic_proximity: 888 logic_random_outputs: 1140 logic_register_activator: 992 logic_relay: 940 logic_scene_list_manager: 1036 logic_script: 952 logic_timer: 984 material_modify_control: 1692 math_colorblend: 928 math_counter: 1044 math_remap: 932 model_studio: 3728 molotov_projectile: 1300 momentary_door: 1096 momentary_rot_button: 1388 monster_furniture: 4284 monster_generic: 3724 move_keyframed: 992 move_rope: 972 multisource: 1176 npc_furniture: 4284 npc_heardanger: 4260 npc_vehicledriver: 3856 path_corner: 916 path_corner_crash: 916 path_track: 944 phys_ballsocket: 948 phys_bone_follower: 904 phys_constraint: 948 phys_constraintsystem: 896 phys_convert: 920 phys_hinge: 1024 phys_keepupright: 936 phys_lengthconstraint: 996 phys_magnet: 1312 phys_motor: 964 phys_pulleyconstraint: 992 phys_ragdollconstraint: 984 phys_ragdollmagnet: 912 phys_slideconstraint: 972 phys_spring: 948 phys_thruster: 980 phys_torque: 980 physics_cannister: 2436 physics_entity_solver: 908 physics_npc_solver: 920 physics_prop: 1812 physics_prop_ragdoll: 3124 physics_prop_statue: 1852 planted_c4: 1356 planted_c4_training: 1380 player: 14280 player_loadsaved: 900 player_manager: 3492 player_speedmod: 888 player_weaponstrip: 888 point_anglesensor: 1016 point_angularvelocitysensor: 1088 point_bonusmaps_accessor: 900 point_broadcastclientcommand: 888 point_camera: 932 point_clientcommand: 888 point_commentary_node: 1368 point_commentary_viewpoint: 968 point_devshot_camera: 896 point_enable_motion_fixup: 888 point_entity_finder: 936 point_gamestats_counter: 896 point_give_ammo: 892 point_hiding_spot: 896 point_hurt: 912 point_message: 900 point_playermoveconstraint: 948 point_posecontroller: 952 point_proximity_sensor: 920 point_servercommand: 888 point_spotlight: 1004 point_surroundtest: 960 point_teleport: 912 point_template: 1016 point_tesla: 944 point_velocitysensor: 936 point_viewcontrol: 1008 point_viewcontrol_multiplayer: 968 point_viewproxy: 992 point_worldtext: 1156 postprocess_controller: 936 predicted_viewmodel: 1272 prop_door_rotating: 2200 prop_dynamic: 1676 prop_dynamic_glow: 1676 prop_dynamic_ornament: 1680 prop_dynamic_override: 1676 prop_exploding_barrel: 1820 prop_hallucination: 1216 prop_physics: 1812 prop_physics_multiplayer: 1852 prop_physics_override: 1812 prop_physics_respawnable: 1864 prop_ragdoll: 3124 prop_ragdoll_attached: 3164 prop_sphere: 1812 prop_talker: 2016 prop_vehicle: 1544 prop_vehicle_driveable: 1780 raggib: 1200 rope_anchor: 892 scene_manager: 948 scripted_scene: 1612 scripted_sentence: 980 scripted_sequence: 1376 scripted_target: 3812 shadow_control: 912 simple_physics_brush: 888 simple_physics_prop: 1200 sky_camera: 1000 skybox_swapper: 892 smokegrenade_projectile: 1300 soundent: 7556 spark_shower: 888 spotlight_end: 920 sunlight_shadow_control: 1192 tagrenade_projectile: 1288 tanktrain_ai: 924 tanktrain_aitarget: 912 target_cdaudio: 892 target_changegravity: 896 te_tester: 960 team_manager: 1332 test_effect: 1092 test_proxytoggle: 892 test_traceline: 888 trigger: 1188 trigger_auto_crouch: 1188 trigger_autosave: 1200 trigger_bomb_reset: 1188 trigger_brush: 968 trigger_cdaudio: 1188 trigger_changelevel: 1280 trigger_fog: 1268 trigger_gravity: 1188 trigger_hierarchy: 1220 trigger_hurt: 1288 trigger_impact: 1248 trigger_look: 1268 trigger_multiple: 1212 trigger_once: 1212 trigger_playermovement: 1188 trigger_proximity: 1228 trigger_push: 1208 trigger_remove: 1212 trigger_serverragdoll: 1188 trigger_softbarrier: 1268 trigger_soundoperator: 1192 trigger_soundscape: 1216 trigger_teleport: 1200 trigger_togglesave: 1192 trigger_tonemap: 1196 trigger_transition: 888 trigger_vphysics_motion: 984 trigger_wind: 960 vgui_movie_display: 1320 vgui_screen: 924 vgui_screen_team: 924 vgui_slideshow_display: 1236 viewmodel: 1272 vote_controller: 1284 water_lod_control: 896 waterbullet: 1200 weapon_ak47: 2752 weapon_aug: 2752 weapon_awp: 2752 weapon_basecsgrenade: 2752 weapon_bizon: 2752 weapon_c4: 2760 weapon_cs_base: 2728 weapon_csbase_gun: 2752 weapon_deagle: 2752 weapon_decoy: 2752 weapon_elite: 2752 weapon_famas: 2752 weapon_fiveseven: 2752 weapon_flashbang: 2752 weapon_g3sg1: 2752 weapon_galil: 2752 weapon_galilar: 2752 weapon_glock: 2752 weapon_healthshot: 2744 weapon_hegrenade: 2752 weapon_hkp2000: 2752 weapon_incgrenade: 2752 weapon_knife: 2736 weapon_knifegg: 2736 weapon_m249: 2752 weapon_m3: 2736 weapon_m4a1: 2752 weapon_mac10: 2752 weapon_mag7: 2752 weapon_molotov: 2752 weapon_mp5navy: 2752 weapon_mp7: 2752 weapon_mp9: 2752 weapon_negev: 2752 weapon_nova: 2736 weapon_p228: 2752 weapon_p250: 2752 weapon_p90: 2752 weapon_sawedoff: 2736 weapon_scar17: 2752 weapon_scar20: 2752 weapon_scout: 2752 weapon_sg550: 2752 weapon_sg552: 2752 weapon_sg556: 2752 weapon_smokegrenade: 2752 weapon_ssg08: 2752 weapon_tagrenade: 2752 weapon_taser: 2760 weapon_tec9: 2752 weapon_tmp: 2752 weapon_ump45: 2752 weapon_usp: 2752 weapon_xm1014: 2736 weaponworldmodel: 1244 wearable_item: 2320 window_pane: 1200 world_items: 1204 worldspawn: 952

Counter-Strike: Source <Counter-Strike: Source>

(443 count)

_firesmoke: 852

_plasma: 856 ai_ally_speech_manager: 864 ai_battle_line: 852 ai_changehintgroup: 848 ai_changetarget: 832 ai_goal_assault: 892 ai_goal_follow: 884 ai_goal_lead: 1084 ai_goal_lead_weapon: 1092 ai_goal_standoff: 928 ai_hint: 960 ai_network: 844 ai_script_conditions: 1064 ai_sound: 848 ai_speechfilter: 844 aiscripted_schedule: 868 aitesthull: 3480 ambient_generic: 960 ammo_338mag: 1208 ammo_357sig: 1208 ammo_45acp: 1208 ammo_50ae: 1208 ammo_556mm: 1208 ammo_556mm_box: 1208 ammo_57mm: 1208 ammo_762mm: 1208 ammo_9mm: 1208 ammo_buckshot: 1208 assault_assaultpoint: 916 assault_rallypoint: 880 beam: 996 color_correction: 1136 color_correction_volume: 1412 commentary_auto: 900 cs_bot: 16184 cs_gamerules: 828 cs_player_manager: 3652 cs_ragdoll: 1180 cs_team_manager: 928 cycler: 3480 cycler_actor: 4336 cycler_blender: 3500 cycler_flex: 1928 cycler_weapon: 1380 cycler_wreckage: 3484 dynamic_prop: 1564 entity_blocker: 828 entityflame: 856 env_beam: 1084 env_beverage: 836 env_blood: 848 env_bubbles: 844 env_credits: 860 env_debughistory: 1280848 env_detail_controller: 836 env_dustpuff: 836 env_dusttrail: 892 env_effectscript: 1148 env_embers: 844 env_entity_dissolver: 876 env_entity_igniter: 856 env_entity_maker: 948 env_explosion: 868 env_fade: 860 env_fire: 932 env_fire_trail: 836 env_firesensor: 896 env_firesource: 840 env_fog_controller: 904 env_funnel: 832 env_global: 868 env_glow: 908 env_gunfire: 908 env_hudhint: 832 env_laser: 1024 env_lightglow: 856 env_message: 872 env_microphone: 1204 env_movieexplosion: 828 env_muzzleflash: 836 env_particle_performance_monitor: 832 env_particle_trail: 860 env_particlefire: 852 env_particlelight: 852 env_particlescript: 1128 env_particlesmokegrenade: 844 env_physexplosion: 868 env_physimpact: 840 env_physwire: 832 env_player_surface_trigger: 888 env_projectedtexture: 1136 env_quadraticbeam: 860 env_ragdoll_boogie: 844 env_rockettrail: 904 env_rotorshooter: 924 env_screeneffect: 836 env_screenoverlay: 920 env_shake: 888 env_shooter: 904 env_smokestack: 964 env_smoketrail: 904 env_soundscape: 908 env_soundscape_proxy: 912 env_soundscape_triggerable: 908 env_spark: 868 env_splash: 832 env_sporeexplosion: 856 env_sporetrail: 864 env_sprite: 908 env_sprite_oriented: 908 env_spritetrail: 956 env_steam: 868 env_steamjet: 868 env_sun: 888 env_texturetoggle: 828 env_tonemap_controller: 864 env_tracer: 844 env_viewpunch: 844 env_wind: 1344 env_zoom: 836 event_queue_saveload_proxy: 828 filter_activator_class: 884 filter_activator_mass_greater: 884 filter_activator_name: 884 filter_activator_team: 884 filter_base: 880 filter_damage_type: 884 filter_enemy: 900 filter_multi: 924 fish: 1296 flashbang_projectile: 1200 func_areaportal: 844 func_areaportalwindow: 860 func_bomb_target: 1200 func_breakable: 1004 func_breakable_surf: 2392 func_brush: 848 func_button: 1148 func_buyzone: 1124 func_clip_vphysics: 840 func_conveyor: 848 func_door: 1256 func_door_rotating: 1260 func_dustcloud: 872 func_dustmotes: 872 func_fish_pool: 888 func_footstep_control: 1128 func_guntarget: 976 func_hostage_rescue: 1120 func_illusionary: 828 func_ladderendpoint: 828 func_lod: 832 func_monitor: 852 func_movelinear: 1032 func_nav_avoid: 860 func_nav_avoidance_obstacle: 836 func_nav_blocker: 864 func_nav_prefer: 860 func_nav_prerequisite: 1144 func_occluder: 836 func_physbox: 1236 func_physbox_multiplayer: 1248 func_plat: 972 func_platrot: 996 func_precipitation: 832 func_proprrespawnzone: 828 func_pushable: 1004 func_reflective_glass: 848 func_rot_button: 1148 func_rotating: 912 func_smokevolume: 1120 func_tanktrain: 1064 func_trackautochange: 1032 func_trackchange: 1032 func_tracktrain: 1040 func_train: 992 func_traincontrols: 828 func_useableladder: 940 func_vehicleclip: 828 func_wall: 832 func_wall_toggle: 832 func_water: 1256 func_water_analog: 1032 func_weight_button: 884 funCBaseFlex: 1624 game_end: 836 game_gib_manager: 880 game_player_equip: 1092 game_player_team: 836 game_ragdoll_manager: 848 game_score: 836 game_text: 880 game_ui: 1280 game_weapon_manager: 864 game_zone_player: 928 generic_actor: 4032 gib: 1164 gibshooter: 892 grenade: 1180 hammer_updateignorelist: 892 handle_dummy: 828 handle_test: 836 hegrenade_projectile: 1204 holiday_gift: 1208 hostage_entity: 8480 info_camera_link: 840 info_constraint_anchor: 832 info_hint: 884 info_intermission: 828 info_ladder_dismount: 828 info_landmark: 828 info_lighting_relative: 836 info_map_parameters: 836 info_mass_center: 828 info_node: 884 info_node_air: 884 info_node_air_hint: 884 info_node_climb: 884 info_node_hint: 884 info_node_link: 864 info_node_link_controller: 860 info_null: 828 info_overlay_accessor: 832 info_particle_system: 1416 info_player_counterterrorist: 828 info_player_deathmatch: 832 info_player_logo: 828 info_player_start: 828 info_player_teamspawn: 856 info_player_terrorist: 828 info_projecteddecal: 836 info_radial_link_controller: 848 info_target: 828 info_teleport_destination: 828 info_vehicle_groundspawn: 880 info_view_parameters: 832 infodecal: 836 instanced_scripted_scene: 1700 item_assaultsuit: 1208 item_defuser: 1208 item_kevlar: 1208 item_nvgs: 1208 item_sodacan: 1124 keyframe_rope: 904 keyframe_track: 888 light: 844 light_dynamic: 852 light_environment: 844 light_glspot: 844 light_spot: 844 logic_active_autosave: 856 logic_auto: 1000 logic_autosave: 840 logic_branch: 900 logic_branch_listener: 988 logic_case: 1324 logic_choreographed_scene: 1552 logic_collision_pair: 840 logic_compare: 932 logic_lineto: 864 logic_measure_movement: 864 logic_multicompare: 892 logic_navigation: 840 logic_proximity: 828 logic_relay: 880 logic_scene_list_manager: 976 logic_timer: 924 material_modify_control: 1632 math_colorblend: 868 math_counter: 936 math_remap: 872 model_studio: 3480 momentary_door: 1032 momentary_rot_button: 1324 monster_furniture: 4052 monster_generic: 3476 move_keyframed: 932 move_rope: 904 multisource: 1116 npc_furniture: 4052 npc_vehicledriver: 3608 path_corner: 856 path_corner_crash: 856 path_track: 908 phys_ballsocket: 888 phys_bone_follower: 844 phys_constraint: 888 phys_constraintsystem: 836 phys_convert: 860 phys_hinge: 964 phys_keepupright: 876 phys_lengthconstraint: 936 phys_magnet: 1236 phys_motor: 904 phys_pulleyconstraint: 932 phys_ragdollconstraint: 924 phys_ragdollmagnet: 852 phys_slideconstraint: 912 phys_spring: 888 phys_thruster: 920 phys_torque: 920 physics_cannister: 2232 physics_entity_solver: 848 physics_npc_solver: 860 physics_prop: 1700 physics_prop_ragdoll: 3048 planted_c4: 1192 player: 6416 player_loadsaved: 840 player_manager: 2680 player_speedmod: 828 player_weaponstrip: 828 point_anglesensor: 956 point_angularvelocitysensor: 1028 point_bonusmaps_accessor: 840 point_camera: 872 point_clientcommand: 828 point_commentary_node: 1292 point_commentary_viewpoint: 908 point_devshot_camera: 836 point_enable_motion_fixup: 828 point_gamestats_counter: 836 point_hurt: 852 point_message: 840 point_playermoveconstraint: 888 point_posecontroller: 892 point_proximity_sensor: 860 point_push: 844 point_servercommand: 828 point_spotlight: 948 point_surroundtest: 900 point_teleport: 852 point_template: 956 point_tesla: 884 point_velocitysensor: 876 point_viewcontrol: 936 predicted_viewmodel: 1192 prop_door_rotating: 2024 prop_dynamic: 1564 prop_dynamic_ornament: 1568 prop_dynamic_override: 1564 prop_physics: 1700 prop_physics_multiplayer: 1740 prop_physics_override: 1700 prop_physics_respawnable: 1752 prop_ragdoll: 3048 prop_ragdoll_attached: 3088 prop_sphere: 1700 prop_vehicle: 1468 prop_vehicle_driveable: 1704 raggib: 1124 rope_anchor: 832 scene_manager: 868 scripted_scene: 1552 scripted_sentence: 920 scripted_sequence: 1316 scripted_target: 3564 shadow_control: 852 simple_bot: 2200 simple_physics_brush: 828 simple_physics_prop: 1124 sky_camera: 928 smokegrenade_projectile: 1208 soundent: 7496 spark_shower: 828 spotlight_end: 860 spraycan: 828 tanktrain_ai: 864 tanktrain_aitarget: 852 target_cdaudio: 832 target_changegravity: 836 te_tester: 900 team_manager: 920 test_effect: 1032 test_proxytoggle: 832 test_traceline: 828 trigger: 1120 trigger_apply_impulse: 1136 trigger_autosave: 1132 trigger_brush: 908 trigger_cdaudio: 1120 trigger_changelevel: 1212 trigger_gravity: 1120 trigger_hurt: 1224 trigger_impact: 1180 trigger_look: 1200 trigger_multiple: 1144 trigger_once: 1144 trigger_playermovement: 1120 trigger_proximity: 1160 trigger_push: 1140 trigger_remove: 1144 trigger_serverragdoll: 1120 trigger_soundscape: 1148 trigger_teleport: 1124 trigger_teleport_relative: 1132 trigger_togglesave: 1124 trigger_transition: 828 trigger_vphysics_motion: 924 trigger_wind: 900 vgui_screen: 860 vgui_screen_team: 860 vgui_slideshow_display: 1176 viewmodel: 1192 vote_controller: 1236 water_lod_control: 836 waterbullet: 1124 weapon_ak47: 1440 weapon_aug: 1440 weapon_awp: 1440 weapon_basecsgrenade: 1444 weapon_c4: 1456 weapon_cs_base: 1436 weapon_csbase_gun: 1440 weapon_deagle: 1440 weapon_elite: 1448 weapon_famas: 1452 weapon_fiveseven: 1440 weapon_flashbang: 1444 weapon_g3sg1: 1444 weapon_galil: 1440 weapon_glock: 1452 weapon_hegrenade: 1444 weapon_knife: 1532 weapon_m249: 1440 weapon_m3: 1444 weapon_m4a1: 1456 weapon_mac10: 1440 weapon_mp5navy: 1440 weapon_p228: 1440 weapon_p90: 1440 weapon_scout: 1440 weapon_sg550: 1444 weapon_sg552: 1440 weapon_smokegrenade: 1444 weapon_tmp: 1440 weapon_ump45: 1440 weapon_usp: 1456 weapon_xm1014: 1444 window_pane: 1124 world_items: 1128 worldspawn: 884

Team Fortress 2 <Team Fortress 2>

(673 count)

_ballplayertoucher: 860

_firesmoke: 880 _plasma: 884 ai_ally_speech_manager: 892 ai_battle_line: 880 ai_changehintgroup: 876 ai_changetarget: 860 ai_goal_assault: 920 ai_goal_follow: 912 ai_goal_lead: 1112 ai_goal_lead_weapon: 1120 ai_goal_standoff: 956 ai_hint: 988 ai_network: 872 ai_relationship: 892 ai_script_conditions: 1092 ai_sound: 876 ai_speechfilter: 872 aiscripted_schedule: 896 aitesthull: 3512 ambient_generic: 1252 archer_proxy: 1180 assault_assaultpoint: 944 assault_rallypoint: 908 base_boss: 2504 beam: 1024 bot_action_point: 900 bot_controller: 892 bot_generator: 1004 bot_hint_engineer_nest: 912 bot_hint_sentrygun: 904 bot_hint_teleporter_exit: 868 bot_npc_archer: 2264 bot_npc_decoy: 2252 bot_proxy: 1188 bot_roster: 872 color_correction: 1164 color_correction_volume: 1440 commentary_auto: 928 cycler_actor: 4368 cycler_flex: 1956 dispenser_touch_trigger: 1148 dynamic_prop: 1592 entity_bird: 1152 entity_blocker: 856 entity_carrier: 1156 entity_medigun_shield: 1164 entity_revive_marker: 1180 entity_rocket: 1156 entity_saucer: 1156 entity_sign: 1156 entity_spawn_manager: 896 entity_spawn_point: 876 entityflame: 884 env_beam: 1112 env_beverage: 864 env_blood: 876 env_bubbles: 872 env_credits: 888 env_debughistory: 1280876 env_detail_controller: 864 env_dustpuff: 864 env_dusttrail: 920 env_effectscript: 1176 env_embers: 872 env_entity_dissolver: 904 env_entity_igniter: 884 env_entity_maker: 976 env_explosion: 896 env_fade: 888 env_fire: 960 env_fire_trail: 864 env_firesensor: 924 env_firesource: 868 env_fog_controller: 932 env_funnel: 860 env_global: 896 env_glow: 936 env_gunfire: 936 env_hudhint: 860 env_laser: 1052 env_laserdot: 876 env_lightglow: 884 env_message: 900 env_microphone: 1232 env_movieexplosion: 856 env_muzzleflash: 864 env_particle_performance_monitor: 860 env_particle_trail: 888 env_particlefire: 880 env_particlelight: 880 env_particlescript: 1156 env_particlesmokegrenade: 872 env_physexplosion: 896 env_physimpact: 868 env_physwire: 860 env_player_surface_trigger: 916 env_projectedtexture: 1164 env_quadraticbeam: 888 env_ragdoll_boogie: 872 env_rockettrail: 932 env_rotorshooter: 952 env_screeneffect: 864 env_screenoverlay: 948 env_shake: 916 env_shooter: 932 env_smokestack: 992 env_smoketrail: 932 env_sniperdot: 876 env_soundscape: 936 env_soundscape_proxy: 940 env_soundscape_triggerable: 936 env_spark: 896 env_splash: 860 env_sporeexplosion: 884 env_sporetrail: 892 env_sprite: 936 env_sprite_oriented: 936 env_spritetrail: 984 env_steam: 896 env_steamjet: 896 env_sun: 916 env_texturetoggle: 856 env_tonemap_controller: 892 env_tracer: 872 env_viewpunch: 872 env_wind: 1372 env_zoom: 864 event_queue_saveload_proxy: 856 eyeball_boss: 2392 filter_activator_class: 912 filter_activator_mass_greater: 912 filter_activator_name: 912 filter_activator_team: 912 filter_activator_tfteam: 912 filter_base: 908 filter_damage_type: 912 filter_enemy: 928 filter_multi: 952 filter_tf_bot_has_tag: 936 filter_tf_class: 912 filter_tf_condition: 912 filter_tf_damaged_by_weapon_in_slot: 912 filter_tf_player_can_cap: 908 fish: 1324 func_achievement: 1156 func_areaportal: 872 func_areaportalwindow: 888 func_breakable: 1032 func_breakable_surf: 2420 func_brush: 876 func_button: 1176 func_capturezone: 1296 func_changeclass: 1152 func_clip_vphysics: 868 func_conveyor: 876 func_door: 1284 func_door_rotating: 1288 func_dustcloud: 900 func_dustmotes: 900 func_fish_pool: 916 func_flag_alert: 1220 func_flagdetectionzone: 1272 func_forcefield: 880 func_guntarget: 1004 func_illusionary: 856 func_ladderendpoint: 856 func_lod: 860 func_monitor: 880 func_movelinear: 1060 func_nav_avoid: 888 func_nav_avoidance_obstacle: 864 func_nav_blocker: 892 func_nav_prefer: 888 func_nav_prerequisite: 1172 func_nobuild: 1156 func_nogrenades: 1152 func_occluder: 864 func_passtime_goal: 1212 func_passtime_goalie_zone: 1152 func_passtime_no_ball_zone: 1152 func_physbox: 1264 func_physbox_multiplayer: 1276 func_plat: 1000 func_platrot: 1024 func_powerupvolume: 1184 func_precipitation: 860 func_proprrespawnzone: 856 func_pushable: 1032 func_reflective_glass: 876 func_regenerate: 1160 func_respawnflag: 1148 func_respawnroom: 1180 func_respawnroomvisualizer: 892 func_rot_button: 1176 func_rotating: 940 func_smokevolume: 1148 func_suggested_build: 1240 func_tanktrain: 1092 func_tfbot_hint: 868 func_trackautochange: 1060 func_trackchange: 1060 func_tracktrain: 1068 func_train: 1020 func_traincontrols: 856 func_upgradestation: 1188 func_useableladder: 968 func_vehicleclip: 856 func_wall: 860 func_wall_toggle: 860 func_water: 1284 func_water_analog: 1060 func_weight_button: 912 funCBaseFlex: 1652 game_end: 864 game_forcerespawn: 880 game_gib_manager: 908 game_intro_viewpoint: 884 game_player_equip: 1120 game_player_team: 864 game_ragdoll_manager: 876 game_round_win: 888 game_score: 864 game_text: 908 game_text_tf: 872 game_ui: 1308 game_weapon_manager: 892 game_zone_player: 956 generic_actor: 4064 ghost: 2260 gib: 1192 gibshooter: 920 grenade: 1208 halloween_fortune_teller: 1280 halloween_souls_pack: 900 halloween_zapper: 896 hammer_updateignorelist: 920 handle_dummy: 856 handle_test: 864 headless_hatman: 2340 hightower_teleport_vortex: 1460 info_camera_link: 868 info_constraint_anchor: 860 info_hint: 912 info_intermission: 856 info_ladder_dismount: 856 info_landmark: 856 info_lighting_relative: 864 info_mass_center: 856 info_node: 912 info_node_air: 912 info_node_air_hint: 912 info_node_climb: 912 info_node_hint: 912 info_node_link: 892 info_node_link_controller: 888 info_npc_spawn_destination: 892 info_null: 856 info_observer_point: 876 info_overlay_accessor: 860 info_particle_system: 1444 info_passtime_ball_spawn: 888 info_player_deathmatch: 860 info_player_start: 856 info_player_teamspawn: 900 info_populator: 1812 info_powerup_spawn: 872 info_projecteddecal: 864 info_radial_link_controller: 876 info_target: 856 info_teleport_destination: 856 infodecal: 864 instanced_scripted_scene: 1728 item_ammopack_full: 1252 item_ammopack_medium: 1252 item_ammopack_small: 1252 item_armor: 1252 item_bonuspack: 1300 item_currencypack_custom: 1284 item_currencypack_large: 1284 item_currencypack_medium: 1284 item_currencypack_small: 1284 item_healthammokit: 1256 item_healthkit_full: 1256 item_healthkit_medium: 1256 item_healthkit_small: 1256 item_powerup_crit: 1256 item_powerup_rune: 1292 item_powerup_rune_temp: 1256 item_powerup_uber: 1256 item_sodacan: 1152 item_teamflag: 3072 item_teamflag_return_icon: 1152 keyframe_rope: 932 keyframe_track: 916 light: 872 light_dynamic: 880 light_environment: 872 light_glspot: 872 light_spot: 872 logic_active_autosave: 884 logic_auto: 1028 logic_autosave: 868 logic_branch: 928 logic_branch_listener: 1016 logic_case: 1352 logic_choreographed_scene: 1580 logic_collision_pair: 868 logic_compare: 960 logic_lineto: 892 logic_measure_movement: 892 logic_multicompare: 920 logic_navigation: 868 logic_proximity: 856 logic_relay: 908 logic_scene_list_manager: 1004 logic_timer: 952 mapobj_cart_dispenser: 2832 material_modify_control: 1660 math_colorblend: 896 math_counter: 964 math_remap: 900 merasmus: 2520 merasmus_dancer: 1168 momentary_door: 1060 momentary_rot_button: 1352 monster_furniture: 4084 monster_generic: 3508 monster_resource: 876 move_keyframed: 960 move_rope: 932 multisource: 1144 npc_concussiongrenade: 1208 npc_contactgrenade: 1208 npc_furniture: 4084 npc_handgrenade: 1208 npc_maker: 1004 npc_template_maker: 1008 npc_vehicledriver: 3640 obj_attachment_sapper: 3516 obj_dispenser: 2832 obj_sentrygun: 2908 obj_teleporter: 2816 passtime_ball: 1320 passtime_logic: 1600 path_corner: 884 path_corner_crash: 884 path_track: 936 pd_dispenser: 2832 phys_ballsocket: 916 phys_bone_follower: 872 phys_constraint: 916 phys_constraintsystem: 864 phys_convert: 888 phys_hinge: 992 phys_keepupright: 904 phys_lengthconstraint: 964 phys_magnet: 1264 phys_motor: 932 phys_pulleyconstraint: 960 phys_ragdollconstraint: 952 phys_ragdollmagnet: 880 phys_slideconstraint: 940 phys_spring: 916 phys_thruster: 948 phys_torque: 948 physics_cannister: 2264 physics_entity_solver: 876 physics_npc_solver: 888 physics_prop: 1728 physics_prop_ragdoll: 3076 player: 9088 player_loadsaved: 868 player_manager: 2084 player_speedmod: 856 player_weaponstrip: 856 point_anglesensor: 984 point_angularvelocitysensor: 1056 point_bonusmaps_accessor: 868 point_camera: 900 point_clientcommand: 856 point_commentary_node: 1320 point_commentary_viewpoint: 936 point_devshot_camera: 864 point_enable_motion_fixup: 856 point_gamestats_counter: 864 point_hurt: 880 point_intermission: 856 point_message: 868 point_playermoveconstraint: 916 point_populator_interface: 856 point_posecontroller: 920 point_proximity_sensor: 888 point_push: 872 point_servercommand: 856 point_spotlight: 976 point_teleport: 880 point_template: 984 point_tesla: 912 point_velocitysensor: 904 point_viewcontrol: 964 populator_internal_spawn_point: 856 prop_door_rotating: 2052 prop_dynamic: 1592 prop_dynamic_ornament: 1596 prop_dynamic_override: 1592 prop_physics: 1728 prop_physics_multiplayer: 1768 prop_physics_override: 1728 prop_physics_respawnable: 1780 prop_ragdoll: 3076 prop_ragdoll_attached: 3116 prop_soccer_ball: 1760 prop_sphere: 1728 prop_vehicle: 1496 prop_vehicle_driveable: 1732 raggib: 1152 rd_robot_dispenser: 2832 rope_anchor: 860 scene_manager: 896 scripted_scene: 1580 scripted_sentence: 948 scripted_sequence: 1344 scripted_target: 3596 shadow_control: 880 simple_bot: 2232 simple_physics_brush: 856 simple_physics_prop: 1152 sky_camera: 956 soundent: 7524 spark_shower: 856 spotlight_end: 888 spraycan: 856 tank_boss: 3780 tank_destruction: 1172 tanktrain_ai: 892 tanktrain_aitarget: 880 target_cdaudio: 860 target_changegravity: 864 te_tester: 928 team_control_point: 1448 team_control_point_master: 1248 team_control_point_round: 992 team_manager: 948 team_round_timer: 1320 team_train_watcher: 1240 teleport_vortex: 1448 test_effect: 1060 test_proxytoggle: 860 test_traceline: 856 tf_ammo_pack: 1300 tf_base_minigame: 1364 tf_bonus_duck_pickup: 1348 tf_bot: 9816 tf_dropped_weapon: 1352 tf_flame: 956 tf_gamerules: 1208 tf_generic_bomb: 1216 tf_glow: 872 tf_halloween_gift_pickup: 1312 tf_halloween_gift_spawn_location: 860 tf_halloween_minigame: 1372 tf_halloween_minigame_falling_platforms: 1444 tf_halloween_pickup: 1308 tf_logic_arena: 912 tf_logic_bonusround: 1072 tf_logic_competitive: 904 tf_logic_cp_timer: 1004 tf_logic_holiday: 900 tf_logic_hybrid_ctf_cp: 856 tf_logic_koth: 872 tf_logic_mann_vs_machine: 864 tf_logic_mannpower: 856 tf_logic_medieval: 856 tf_logic_minigames: 864 tf_logic_multiple_escort: 856 tf_logic_on_holiday: 1024 tf_logic_player_destruction: 1836 tf_logic_robot_destruction: 1704 tf_logic_training_mode: 1428 tf_mann_vs_machine_stats: 1592 tf_merasmus_trick_or_treat_prop: 1156 tf_objective_resource: 4360 tf_pda_expansion_dispenser: 1464 tf_pda_expansion_teleporter: 1464 tf_player_manager: 5468 tf_point_nav_interface: 856 tf_point_weapon_mimic: 924 tf_powerup_bottle: 1472 tf_projectile_arrow: 1284 tf_projectile_ball_ornament: 1380 tf_projectile_cleaver: 1372 tf_projectile_energy_ball: 1244 tf_projectile_energy_ring: 1264 tf_projectile_flare: 1248 tf_projectile_grapplinghook: 1288 tf_projectile_healing_bolt: 1284 tf_projectile_jar: 1368 tf_projectile_jar_milk: 1368 tf_projectile_lightningorb: 1228 tf_projectile_pipe: 1352 tf_projectile_pipe_remote: 1352 tf_projectile_rocket: 1220 tf_projectile_sentryrocket: 1220 tf_projectile_spellbats: 1368 tf_projectile_spellfireball: 1228 tf_projectile_spellkartbats: 1368 tf_projectile_spellkartorb: 1228 tf_projectile_spellmeteorshower: 1368 tf_projectile_spellmirv: 1368 tf_projectile_spellpumpkin: 1372 tf_projectile_spellspawnboss: 1368 tf_projectile_spellspawnhorde: 1368 tf_projectile_spellspawnzombie: 1372 tf_projectile_spelltransposeteleport: 1388 tf_projectile_stun_ball: 1368 tf_projectile_syringe: 1204 tf_projectile_throwable: 1376 tf_projectile_throwable_breadmonster: 1376 tf_projectile_throwable_brick: 1376 tf_projectile_throwable_repel: 1376 tf_pumpkin_bomb: 1180 tf_ragdoll: 1256 tf_robot_destruction_robot: 2388 tf_robot_destruction_robot_spawn: 912 tf_robot_destruction_spawn_group: 1224 tf_spawner: 976 tf_spell_meteorshowerspawner: 872 tf_spell_pickup: 1256 tf_target_dummy: 1176 tf_taunt_prop: 2124 tf_team: 996 tf_teleport_location: 860 tf_viewmodel: 1224 tf_weapon_base: 2000 tf_weapon_bat: 2032 tf_weapon_bat_fish: 2032 tf_weapon_bat_giftwrap: 2040 tf_weapon_bat_wood: 2040 tf_weapon_bonesaw: 2032 tf_weapon_bottle: 2040 tf_weapon_buff_item: 2040 tf_weapon_builder: 2088 tf_weapon_cannon: 2056 tf_weapon_charged_smg: 2008 tf_weapon_cleaver: 2008 tf_weapon_club: 2032 tf_weapon_compound_bow: 2056 tf_weapon_crossbow: 2032 tf_weapon_drg_pomson: 2024 tf_weapon_fireaxe: 2032 tf_weapon_fists: 2032 tf_weapon_flamethrower: 2064 tf_weapon_flaregun: 2040 tf_weapon_flaregun_revenge: 2048 tf_weapon_grapplinghook: 2048 tf_weapon_grenadelauncher: 2056 tf_weapon_handgun_scout_primary: 2008 tf_weapon_handgun_scout_secondary: 2000 tf_weapon_invis: 2000 tf_weapon_jar: 2008 tf_weapon_jar_milk: 2008 tf_weapon_katana: 2056 tf_weapon_knife: 2064 tf_weapon_laser_pointer: 2016 tf_weapon_lunchbox: 2008 tf_weapon_lunchbox_drink: 2008 tf_weapon_mechanical_arm: 2000 tf_weapon_medigun: 2112 tf_weapon_minigun: 2208 tf_weapon_parachute: 2040 tf_weapon_parachute_primary: 2040 tf_weapon_parachute_secondary: 2040 tf_weapon_particle_cannon: 2032 tf_weapon_passtime_gun: 2096 tf_weapon_pda_engineer_build: 2008 tf_weapon_pda_engineer_destroy: 2008 tf_weapon_pda_spy: 2008 tf_weapon_pep_brawler_blaster: 2144 tf_weapon_pipebomblauncher: 2048 tf_weapon_pistol: 2000 tf_weapon_pistol_scout: 2000 tf_weapon_raygun: 2024 tf_weapon_revolver: 2008 tf_weapon_robot_arm: 2056 tf_weapon_rocketlauncher: 2016 tf_weapon_rocketlauncher_airstrike: 2016 tf_weapon_rocketlauncher_directhit: 2016 tf_weapon_sapper: 2104 tf_weapon_scattergun: 2144 tf_weapon_sentry_revenge: 2144 tf_weapon_shotgun_building_rescue: 2144 tf_weapon_shotgun_hwg: 2144 tf_weapon_shotgun_primary: 2144 tf_weapon_shotgun_pyro: 2144 tf_weapon_shotgun_soldier: 2144 tf_weapon_shovel: 2040 tf_weapon_smg: 2000 tf_weapon_sniperrifle: 2032 tf_weapon_sniperrifle_classic: 2040 tf_weapon_sniperrifle_decap: 2032 tf_weapon_soda_popper: 2144 tf_weapon_spellbook: 2048 tf_weapon_stickbomb: 2048 tf_weapon_sword: 2048 tf_weapon_syringegun_medic: 2000 tf_weapon_wrench: 2040 tf_weaponbase_grenade_proj: 1268 tf_weaponbase_melee: 2032 tf_weaponbase_merasmus_grenade: 1268 tf_wearable: 1464 tf_wearable_demoshield: 1472 tf_wearable_levelable_item: 1472 tf_wearable_robot_arm: 1464 tf_wearable_vm: 1464 tf_zombie: 2280 tf_zombie_spawner: 896 training_annotation: 868 training_prop_dynamic: 1592 trigger: 1148 trigger_add_or_remove_tf_player_attributes: 1168 trigger_add_tf_player_condition: 1156 trigger_apply_impulse: 1164 trigger_autosave: 1160 trigger_bot_tag: 1176 trigger_brush: 936 trigger_capture_area: 1520 trigger_catapult: 1388 trigger_cdaudio: 1148 trigger_changelevel: 1240 trigger_gravity: 1148 trigger_hurt: 1252 trigger_ignite: 1168 trigger_ignite_arrows: 1148 trigger_impact: 1208 trigger_look: 1228 trigger_multiple: 1172 trigger_once: 1172 trigger_particle: 1160 trigger_passtime_ball: 908 trigger_player_respawn_override: 1184 trigger_playermovement: 1148 trigger_proximity: 1188 trigger_push: 1168 trigger_rd_vault_trigger: 1224 trigger_remove: 1172 trigger_remove_tf_player_condition: 1152 trigger_serverragdoll: 1148 trigger_soundscape: 1176 trigger_stun: 1216 trigger_teleport: 1152 trigger_teleport_relative: 1160 trigger_timer_door: 1528 trigger_togglesave: 1152 trigger_transition: 856 trigger_vphysics_motion: 952 trigger_wind: 928 vgui_screen: 888 vgui_screen_team: 888 vgui_slideshow_display: 1204 viewmodel: 1220 vote_controller: 1284 water_lod_control: 864 waterbullet: 1152 weapon_ifm_base: 2000 weapon_ifm_base_camera: 2040 weapon_ifm_steadycam: 2048 wearable_item: 1432 wheel_of_doom: 1304 wheel_of_doom_spiral: 1156 window_pane: 1152 world_items: 1156 worldspawn: 912