Dota 2 Workshop Tools/Scripting/API/GridNav.GetAllTreesAroundPoint

From Valve Developer Community
< Dota 2 Workshop Tools‎ | Scripting‎ | API
Revision as of 23:44, 18 June 2015 by RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page)
Jump to: navigation, search
Note.png Note:  This page is automatically generated. Any changes may be overwritten

Function Description

handle GetAllTreesAroundPoint(Vector Vector_1, float float_2, bool bool_3)

Returns a table full of tree HSCRIPTS (vPosition, flRadius, bFullCollision).

function GridNav:GetAllTreesAroundPoint( Vector_1, float_2, bool_3 ) end


Type Name Description
Vector Vector_1 No Description Set
float float_2 No Description Set
bool bool_3 No Description Set


handle - No Description Set