Difference between revisions of "Dota 2 Workshop Tools/Scripting/API/GridNav.GetAllTreesAroundPoint"

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''' handle GetAllTreesAroundPoint(Vector ''Vector_1'', float ''float_2'', bool ''bool_3'') '''
 
''' handle GetAllTreesAroundPoint(Vector ''Vector_1'', float ''float_2'', bool ''bool_3'') '''
  
''GridNav:GetAllTreesAroundPoint''
+
''Returns a table full of tree HSCRIPTS (vPosition, flRadius, bFullCollision).''
  
  

Revision as of 23:44, 18 June 2015

Note.png Note:  This page is automatically generated. Any changes may be overwritten

Function Description

handle GetAllTreesAroundPoint(Vector Vector_1, float float_2, bool bool_3)

Returns a table full of tree HSCRIPTS (vPosition, flRadius, bFullCollision).


Example
function GridNav:GetAllTreesAroundPoint( Vector_1, float_2, bool_3 ) end

Parameters

Type Name Description
Vector Vector_1 No Description Set
float float_2 No Description Set
bool bool_3 No Description Set

Returns

handle - No Description Set