Dota 2 Workshop Tools/Scripting/API/Global.UTIL MessageText WithContext

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Function Description

void UTIL_MessageText_WithContext(int playerId, string message, int r, int g, int b, int a, table context)

Sends a message to a specific player in the message box with a context table


Example
UTIL_MessageText_WithContext( 1, "#ScoreboardRow", 255, 255, 255, 255, { team_name = "Team", value = 50 } )

--Where #ScoreboardRow is defined in the langauge files as
-- "ScoreboardRow"         "%value% %team_name%"

-- %value% would be replaced by the 'value' entry in the table, %team_name% would be replaced by team_name entry

Parameters

Type Name Description
int playerId player to write to
string message Message to write
int r red color
int g green color
int b blue color
int a transparency
table context Table with context values