Dota 2 Workshop Tools/Scripting/API/Global.PrecacheUnitByNameAsync

From Valve Developer Community
< Dota 2 Workshop Tools‎ | Scripting‎ | API
Revision as of 16:17, 8 July 2015 by RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Note.png Note:  This page is automatically generated. Any changes may be overwritten

Function Description

void PrecacheUnitByNameAsync(string string_1, handle handle_2, int int_3)

Asynchronously precaches a DOTA unit by its dota_npc_units.txt name, provides a callback when it's finished.


Type Name Description
string string_1 No Description Set
handle handle_2 No Description Set
int int_3 No Description Set