Dota 2 Workshop Tools/Scripting/API/Global.CreateUnitByName

From Valve Developer Community
< Dota 2 Workshop Tools‎ | Scripting‎ | API
Revision as of 11:29, 19 June 2015 by RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Note: This page is automatically generated. Any changes may be overwritten

Function Description

handle CreateUnitByName(string string_1, Vector Vector_2, bool bool_3, handle handle_4, handle handle_5, int int_6)

Creates a DOTA unit by its dota_npc_units.txt name ( szUnitName, vLocation, bFindClearSpace, hNPCOwner, hUnitOwner, iTeamNumber )


Parameters

Type Name Description
string string_1 No Description Set
Vector Vector_2 No Description Set
bool bool_3 No Description Set
handle handle_4 No Description Set
handle handle_5 No Description Set
int int_6 No Description Set

Returns

handle - No Description Set