Dota 2 Workshop Tools/Scripting/API/CSceneEntity.Start

From Valve Developer Community
< Dota 2 Workshop Tools‎ | Scripting‎ | API
Revision as of 02:37, 21 June 2015 by RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Note: This page is automatically generated. Any changes may be overwritten

Function Description

void Start(handle handle_1)

Start scene playback, takes activatorEntity as param


Type Name Description
handle handle_1 No Description Set