Dota 2 Workshop Tools/Scripting/API/CEnvEntityMaker.SpawnEntityAtLocation

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Function Description

void SpawnEntityAtLocation(Vector vecAlternateOrigin, Vector vecAlternateAngles)

Create an entity at a specified location and orientaton, orientation is Euler angle in degrees (pitch, yaw, roll)


Type Name Description
Vector vecAlternateOrigin No Description Set
Vector vecAlternateAngles No Description Set