Difference between revisions of "Dota 2 Workshop Tools/Scripting/API/CDebugOverlayScriptHelper.Texture"

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(Dota_Lebot push: Updated Page)
 
(Dota_Lebot push: Updated Page)
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''' void Texture(string '''', Vector2D '''', Vector2D '''', int '''', int '''', int '''', int '''', Vector2D '''', Vector2D '''', float '''') '''
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''' void Texture(string ''a'', Vector2D ''b'', Vector2D ''c'', int ''d'', int ''e'', int ''f'', int ''g'', Vector2D ''h'', Vector2D ''i'', float ''j'') '''
  
 
''Draws a screen-space texture. Coordinates are in pixels.''
 
''Draws a screen-space texture. Coordinates are in pixels.''
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Revision as of 07:21, 9 August 2014

Note: This page is automatically generated. Any changes may be overwritten

Function Description

void Texture(string a, Vector2D b, Vector2D c, int d, int e, int f, int g, Vector2D h, Vector2D i, float j)

Draws a screen-space texture. Coordinates are in pixels.


Parameters

Type Name Description
string a No Description Set
Vector2D b No Description Set
Vector2D c No Description Set
int d No Description Set
int e No Description Set
int f No Description Set
int g No Description Set
Vector2D h No Description Set
Vector2D i No Description Set
float j No Description Set