Difference between revisions of "Dota 2 Workshop Tools/Scripting/API/CDebugOverlayScriptHelper.EntityText"

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(Dota_Lebot push: Updated Page)
(Dota_Lebot push: Updated Page)
 
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''' void EntityText(ehandle ''a'', int ''b'', string ''c'', int ''d'', int ''e'', int ''f'', int ''g'', float ''h'') '''
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''' void EntityText(ehandle ''ehandle_1'', int ''int_2'', string ''string_3'', int ''int_4'', int ''int_5'', int ''int_6'', int ''int_7'', float ''float_8'') '''
  
 
''Draws text on an entity''
 
''Draws text on an entity''
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| ehandle
 
| ehandle
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| ehandle_1
 
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| int
 
| int
| b
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| int_2
 
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| string
 
| string
| c
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| string_3
 
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| int
 
| int
| d
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| int_4
 
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| int
 
| int
| e
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| int_5
 
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| int
 
| int
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| int_6
 
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| int
 
| int
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| int_7
 
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| float
 
| float
| h
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| float_8
 
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Latest revision as of 12:36, 20 June 2015

Note.png Note:  This page is automatically generated. Any changes may be overwritten

Function Description

void EntityText(ehandle ehandle_1, int int_2, string string_3, int int_4, int int_5, int int_6, int int_7, float float_8)

Draws text on an entity


Parameters

Type Name Description
ehandle ehandle_1 No Description Set
int int_2 No Description Set
string string_3 No Description Set
int int_4 No Description Set
int int_5 No Description Set
int int_6 No Description Set
int int_7 No Description Set
float float_8 No Description Set