Dota 2 Workshop Tools/Scripting/API/CDOTA Modifier Lua.IsDebuff

From Valve Developer Community
< Dota 2 Workshop Tools‎ | Scripting‎ | API
Revision as of 00:56, 23 June 2015 by RoyAwesome (talk | contribs) (Dota_Lebot push: Updated Page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Note: This page is automatically generated. Any changes may be overwritten

Function Description

bool IsDebuff()

True/false if this modifier should be displayed as a debuff.

function CDOTA_Modifier_Lua:IsDebuff(  ) end


bool - No Description Set