Dota 2 Workshop Tools/Scripting/API/CDOTA Modifier Lua.GetEffectName
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Revision as of 00:55, 23 June 2015 by RoyAwesome (Dota_Lebot push: Updated Page)
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Return the name of the particle system that is created while this modifier is active.
function CDOTA_Modifier_Lua:GetEffectName( ) end
string - No Description Set