Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC Hero.IncrementKills
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Revision as of 20:22, 9 August 2014 by RoyAwesome (Dota_Lebot push: Updated Page)
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void IncrementKills(int kills)
Passed ID is for the victim, killer ID is ID of the current hero. Value is stored in PlayerResource.
|int||kills||No Description Set|