Difference between revisions of "Dota 2 Workshop Tools/Scripting/API/CBaseEntity.SetContext"

From Valve Developer Community
Jump to: navigation, search
(Dota_Lebot push: Updated Page)
(Dota_Lebot push: Updated Page)
 
Line 6: Line 6:
  
  
''' void SetContext(string ''a'', string ''b'', float ''c'') '''
+
''' void SetContext(string ''pName'', string ''pValue'', float ''duration'') '''
  
 
''SetContext( name , value, duration ): store any key/value pair in this entity's dialog contexts. Value must be a ''string''. Will last for duration (set 0 to mean 'forever').''
 
''SetContext( name , value, duration ): store any key/value pair in this entity's dialog contexts. Value must be a ''string''. Will last for duration (set 0 to mean 'forever').''
Line 19: Line 19:
 
|-
 
|-
 
| string
 
| string
| a
+
| pName
 
| No Description Set
 
| No Description Set
 
|-
 
|-
 
| string
 
| string
| b
+
| pValue
 
| No Description Set
 
| No Description Set
 
|-
 
|-
 
| float
 
| float
| c
+
| duration
 
| No Description Set
 
| No Description Set
 
|}
 
|}

Latest revision as of 20:31, 19 June 2015

Note: This page is automatically generated. Any changes may be overwritten

Function Description

void SetContext(string pName, string pValue, float duration)

SetContext( name , value, duration ): store any key/value pair in this entity's dialog contexts. Value must be a string. Will last for duration (set 0 to mean 'forever').


Parameters

Type Name Description
string pName No Description Set
string pValue No Description Set
float duration No Description Set