API

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This is automatic documentation generated using 'cl_panorama_script_help_2' console command and requires updating.

NOTE: Currently, the command only describes panel types that have actually been accessed from JavaScript during that session. (So run a custom game that exercises Panorama to get documentation.)

NOTE: Currently, the command doesn't distinguish between methods declared on a class and methods it inherits from a base class. For example, every subclass of Panel2D lists 'SetHasClass' as a method.

Generated on 29 March 2017

CPanoramaScript_GameEvents

Function Signature Description
Subscribe "GameEvents".Subscribe( cstring pEventName, js_value funcVal ) Subscribe to a game event
Unsubscribe "GameEvents".Unsubscribe( integer nCallbackHandle ) Unsubscribe from a game event
SendCustomGameEventToServer "GameEvents".SendCustomGameEventToServer( cstring pEventName, js_object jsObject ) Send a custom game event
SendEventClientSide "GameEvents".SendEventClientSide( cstring pEventName, js_object jsObject ) Send a client-side event using gameeventmanager (only useful for a few specific events)


CPanoramaScript_CustomNetTables

Function Signature Description
GetTableValue "CustomNetTables".GetTableValue( cstring pTableName, cstring pKeyName ) Get a key from a custom net table
GetAllTableValues "CustomNetTables".GetAllTableValues( cstring pTableName ) Get all values from a custom net table
SubscribeNetTableListener "CustomNetTables".SubscribeNetTableListener( js_raw_args args ) Register a callback when a particular custom net table changes
UnsubscribeNetTableListener "CustomNetTables".UnsubscribeNetTableListener( integer nCallbackHandle ) Unsubscribe from a game event


$

Function Signature Description
Msg Msg( js_raw_args js_raw_args_1 ) Log a message
DispatchEvent DispatchEvent( js_raw_args js_raw_args_1 ) Dispatch an event
DispatchEventAsync DispatchEventAsync( js_raw_args js_raw_args_1 ) Dispatch an event to occur later
RegisterEventHandler RegisterEventHandler( js_raw_args js_raw_args_1 ) Register an event handler
RegisterForUnhandledEvent RegisterForUnhandledEvent( js_raw_args js_raw_args_1 ) Register a handler for an event that is not otherwise handled
UnregisterForUnhandledEvent UnregisterForUnhandledEvent( js_raw_args js_raw_args_1 ) Remove an unhandled event handler
FindChildInContext FindChildInContext( js_raw_args js_raw_args_1 ) Find an element
AsyncWebRequest AsyncWebRequest( js_raw_args js_raw_args_1 ) Make a web request
CreatePanel CreatePanel( js_raw_args js_raw_args_1 ) Create a new panel
Localize Localize( js_raw_args js_raw_args_1 ) Localize a string
Language Language( js_raw_args js_raw_args_1 ) Get the current language
Schedule Schedule( js_raw_args js_raw_args_1 ) Schedule a function to be called later
CancelScheduled CancelScheduled( js_raw_args js_raw_args_1 ) Cancelse a scheduled function
GetContextPanel GetContextPanel( js_raw_args js_raw_args_1 ) Get the current panel context
RegisterKeyBind RegisterKeyBind( js_raw_args js_raw_args_1 ) Register a key binding
Each Each( js_raw_args js_raw_args_1 ) Call a function on each given item


Panel

Function Signature Description
visible Panel.visible( boolean boolean_1 )
enabled Panel.enabled( boolean boolean_1 )
checked Panel.checked( boolean boolean_1 )
defaultfocus Panel.defaultfocus( cstring cstring_1 )
inputnamespace Panel.inputnamespace( cstring cstring_1 )
hittest Panel.hittest( boolean boolean_1 )
hittestchildren Panel.hittestchildren( boolean boolean_1 )
tabindex Panel.tabindex( float float_1 )
selectionpos_x Panel.selectionpos_x( float float_1 )
selectionpos_y Panel.selectionpos_y( float float_1 )
id Panel.id()
layoutfile Panel.layoutfile()
contentwidth Panel.contentwidth()
contentheight Panel.contentheight()
desiredlayoutwidth Panel.desiredlayoutwidth()
desiredlayoutheight Panel.desiredlayoutheight()
actuallayoutwidth Panel.actuallayoutwidth()
actuallayoutheight Panel.actuallayoutheight()
actualxoffset Panel.actualxoffset()
actualyoffset Panel.actualyoffset()
scrolloffset_y Panel.scrolloffset_y()
scrolloffset_x Panel.scrolloffset_x()
style Panel.style()
AddClass Panel.AddClass( cstring cstring_1 )
RemoveClass Panel.RemoveClass( cstring cstring_1 )
BHasClass Panel.BHasClass( cstring cstring_1 )
SetHasClass Panel.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass Panel.ToggleClass( cstring cstring_1 )
SwitchClass Panel.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent Panel.ClearPanelEvent( cstring cstring_1 )
SetDraggable Panel.SetDraggable( boolean boolean_1 )
IsDraggable Panel.IsDraggable()
GetChildCount Panel.GetChildCount()
GetChild Panel.GetChild( integer integer_1 )
GetChildIndex Panel.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children Panel.Children()
FindChildrenWithClassTraverse Panel.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent Panel.GetParent()
SetParent Panel.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild Panel.FindChild( cstring cstring_1 )
FindChildTraverse Panel.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile Panel.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren Panel.RemoveAndDeleteChildren()
MoveChildBefore Panel.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter Panel.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow Panel.GetPositionWithinWindow()
ApplyStyles Panel.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode Panel.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync Panel.DeleteAsync( float float_1 )
BIsTransparent Panel.BIsTransparent()
BAcceptsInput Panel.BAcceptsInput()
BAcceptsFocus Panel.BAcceptsFocus()
SetFocus Panel.SetFocus()
UpdateFocusInContext Panel.UpdateFocusInContext()
BHasHoverStyle Panel.BHasHoverStyle()
SetAcceptsFocus Panel.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown Panel.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus Panel.BHasKeyFocus()
SetScrollParentToFitWhenFocused Panel.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused Panel.BScrollParentToFitWhenFocused()
IsSelected Panel.IsSelected()
BHasDescendantKeyFocus Panel.BHasDescendantKeyFocus()
BLoadLayout Panel.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString Panel.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync Panel.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync Panel.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet Panel.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren Panel.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext Panel.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable Panel.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt Panel.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime Panel.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop Panel.ScrollToTop()
ScrollToBottom Panel.ScrollToBottom()
ScrollToLeftEdge Panel.ScrollToLeftEdge()
ScrollToRightEdge Panel.ScrollToRightEdge()
ScrollParentToMakePanelFit Panel.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll Panel.BCanSeeInParentScroll()
GetAttributeInt Panel.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString Panel.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 Panel.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt Panel.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString Panel.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 Panel.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace Panel.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents Panel.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay Panel.BReadyForDisplay()
SetReadyForDisplay Panel.SetReadyForDisplay( boolean boolean_1 )
SetPanelEvent Panel.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext Panel.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus Panel.rememberchildfocus( boolean boolean_1 )
paneltype Panel.paneltype()


DOTACustomUIRoot

Function Signature Description
visible DOTACustomUIRoot.visible( boolean boolean_1 )
enabled DOTACustomUIRoot.enabled( boolean boolean_1 )
checked DOTACustomUIRoot.checked( boolean boolean_1 )
defaultfocus DOTACustomUIRoot.defaultfocus( cstring cstring_1 )
inputnamespace DOTACustomUIRoot.inputnamespace( cstring cstring_1 )
hittest DOTACustomUIRoot.hittest( boolean boolean_1 )
hittestchildren DOTACustomUIRoot.hittestchildren( boolean boolean_1 )
tabindex DOTACustomUIRoot.tabindex( float float_1 )
selectionpos_x DOTACustomUIRoot.selectionpos_x( float float_1 )
selectionpos_y DOTACustomUIRoot.selectionpos_y( float float_1 )
id DOTACustomUIRoot.id()
layoutfile DOTACustomUIRoot.layoutfile()
contentwidth DOTACustomUIRoot.contentwidth()
contentheight DOTACustomUIRoot.contentheight()
desiredlayoutwidth DOTACustomUIRoot.desiredlayoutwidth()
desiredlayoutheight DOTACustomUIRoot.desiredlayoutheight()
actuallayoutwidth DOTACustomUIRoot.actuallayoutwidth()
actuallayoutheight DOTACustomUIRoot.actuallayoutheight()
actualxoffset DOTACustomUIRoot.actualxoffset()
actualyoffset DOTACustomUIRoot.actualyoffset()
scrolloffset_y DOTACustomUIRoot.scrolloffset_y()
scrolloffset_x DOTACustomUIRoot.scrolloffset_x()
style DOTACustomUIRoot.style()
AddClass DOTACustomUIRoot.AddClass( cstring cstring_1 )
RemoveClass DOTACustomUIRoot.RemoveClass( cstring cstring_1 )
BHasClass DOTACustomUIRoot.BHasClass( cstring cstring_1 )
SetHasClass DOTACustomUIRoot.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass DOTACustomUIRoot.ToggleClass( cstring cstring_1 )
SwitchClass DOTACustomUIRoot.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent DOTACustomUIRoot.ClearPanelEvent( cstring cstring_1 )
SetDraggable DOTACustomUIRoot.SetDraggable( boolean boolean_1 )
IsDraggable DOTACustomUIRoot.IsDraggable()
GetChildCount DOTACustomUIRoot.GetChildCount()
GetChild DOTACustomUIRoot.GetChild( integer integer_1 )
GetChildIndex DOTACustomUIRoot.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children DOTACustomUIRoot.Children()
FindChildrenWithClassTraverse DOTACustomUIRoot.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent DOTACustomUIRoot.GetParent()
SetParent DOTACustomUIRoot.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild DOTACustomUIRoot.FindChild( cstring cstring_1 )
FindChildTraverse DOTACustomUIRoot.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile DOTACustomUIRoot.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren DOTACustomUIRoot.RemoveAndDeleteChildren()
MoveChildBefore DOTACustomUIRoot.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter DOTACustomUIRoot.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow DOTACustomUIRoot.GetPositionWithinWindow()
ApplyStyles DOTACustomUIRoot.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode DOTACustomUIRoot.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync DOTACustomUIRoot.DeleteAsync( float float_1 )
BIsTransparent DOTACustomUIRoot.BIsTransparent()
BAcceptsInput DOTACustomUIRoot.BAcceptsInput()
BAcceptsFocus DOTACustomUIRoot.BAcceptsFocus()
SetFocus DOTACustomUIRoot.SetFocus()
UpdateFocusInContext DOTACustomUIRoot.UpdateFocusInContext()
BHasHoverStyle DOTACustomUIRoot.BHasHoverStyle()
SetAcceptsFocus DOTACustomUIRoot.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown DOTACustomUIRoot.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus DOTACustomUIRoot.BHasKeyFocus()
SetScrollParentToFitWhenFocused DOTACustomUIRoot.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused DOTACustomUIRoot.BScrollParentToFitWhenFocused()
IsSelected DOTACustomUIRoot.IsSelected()
BHasDescendantKeyFocus DOTACustomUIRoot.BHasDescendantKeyFocus()
BLoadLayout DOTACustomUIRoot.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString DOTACustomUIRoot.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync DOTACustomUIRoot.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync DOTACustomUIRoot.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet DOTACustomUIRoot.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren DOTACustomUIRoot.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext DOTACustomUIRoot.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable DOTACustomUIRoot.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt DOTACustomUIRoot.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime DOTACustomUIRoot.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop DOTACustomUIRoot.ScrollToTop()
ScrollToBottom DOTACustomUIRoot.ScrollToBottom()
ScrollToLeftEdge DOTACustomUIRoot.ScrollToLeftEdge()
ScrollToRightEdge DOTACustomUIRoot.ScrollToRightEdge()
ScrollParentToMakePanelFit DOTACustomUIRoot.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll DOTACustomUIRoot.BCanSeeInParentScroll()
GetAttributeInt DOTACustomUIRoot.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString DOTACustomUIRoot.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 DOTACustomUIRoot.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt DOTACustomUIRoot.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString DOTACustomUIRoot.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 DOTACustomUIRoot.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace DOTACustomUIRoot.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents DOTACustomUIRoot.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay DOTACustomUIRoot.BReadyForDisplay()
SetReadyForDisplay DOTACustomUIRoot.SetReadyForDisplay( boolean boolean_1 )
SetPanelEvent DOTACustomUIRoot.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext DOTACustomUIRoot.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus DOTACustomUIRoot.rememberchildfocus( boolean boolean_1 )
paneltype DOTACustomUIRoot.paneltype()


DOTAHud

Function Signature Description
visible DOTAHud.visible( boolean boolean_1 )
enabled DOTAHud.enabled( boolean boolean_1 )
checked DOTAHud.checked( boolean boolean_1 )
defaultfocus DOTAHud.defaultfocus( cstring cstring_1 )
inputnamespace DOTAHud.inputnamespace( cstring cstring_1 )
hittest DOTAHud.hittest( boolean boolean_1 )
hittestchildren DOTAHud.hittestchildren( boolean boolean_1 )
tabindex DOTAHud.tabindex( float float_1 )
selectionpos_x DOTAHud.selectionpos_x( float float_1 )
selectionpos_y DOTAHud.selectionpos_y( float float_1 )
id DOTAHud.id()
layoutfile DOTAHud.layoutfile()
contentwidth DOTAHud.contentwidth()
contentheight DOTAHud.contentheight()
desiredlayoutwidth DOTAHud.desiredlayoutwidth()
desiredlayoutheight DOTAHud.desiredlayoutheight()
actuallayoutwidth DOTAHud.actuallayoutwidth()
actuallayoutheight DOTAHud.actuallayoutheight()
actualxoffset DOTAHud.actualxoffset()
actualyoffset DOTAHud.actualyoffset()
scrolloffset_y DOTAHud.scrolloffset_y()
scrolloffset_x DOTAHud.scrolloffset_x()
style DOTAHud.style()
AddClass DOTAHud.AddClass( cstring cstring_1 )
RemoveClass DOTAHud.RemoveClass( cstring cstring_1 )
BHasClass DOTAHud.BHasClass( cstring cstring_1 )
SetHasClass DOTAHud.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass DOTAHud.ToggleClass( cstring cstring_1 )
SwitchClass DOTAHud.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent DOTAHud.ClearPanelEvent( cstring cstring_1 )
SetDraggable DOTAHud.SetDraggable( boolean boolean_1 )
IsDraggable DOTAHud.IsDraggable()
GetChildCount DOTAHud.GetChildCount()
GetChild DOTAHud.GetChild( integer integer_1 )
GetChildIndex DOTAHud.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children DOTAHud.Children()
FindChildrenWithClassTraverse DOTAHud.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent DOTAHud.GetParent()
SetParent DOTAHud.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild DOTAHud.FindChild( cstring cstring_1 )
FindChildTraverse DOTAHud.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile DOTAHud.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren DOTAHud.RemoveAndDeleteChildren()
MoveChildBefore DOTAHud.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter DOTAHud.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow DOTAHud.GetPositionWithinWindow()
ApplyStyles DOTAHud.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode DOTAHud.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync DOTAHud.DeleteAsync( float float_1 )
BIsTransparent DOTAHud.BIsTransparent()
BAcceptsInput DOTAHud.BAcceptsInput()
BAcceptsFocus DOTAHud.BAcceptsFocus()
SetFocus DOTAHud.SetFocus()
UpdateFocusInContext DOTAHud.UpdateFocusInContext()
BHasHoverStyle DOTAHud.BHasHoverStyle()
SetAcceptsFocus DOTAHud.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown DOTAHud.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus DOTAHud.BHasKeyFocus()
SetScrollParentToFitWhenFocused DOTAHud.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused DOTAHud.BScrollParentToFitWhenFocused()
IsSelected DOTAHud.IsSelected()
BHasDescendantKeyFocus DOTAHud.BHasDescendantKeyFocus()
BLoadLayout DOTAHud.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString DOTAHud.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync DOTAHud.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync DOTAHud.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet DOTAHud.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren DOTAHud.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext DOTAHud.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable DOTAHud.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt DOTAHud.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime DOTAHud.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop DOTAHud.ScrollToTop()
ScrollToBottom DOTAHud.ScrollToBottom()
ScrollToLeftEdge DOTAHud.ScrollToLeftEdge()
ScrollToRightEdge DOTAHud.ScrollToRightEdge()
ScrollParentToMakePanelFit DOTAHud.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll DOTAHud.BCanSeeInParentScroll()
GetAttributeInt DOTAHud.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString DOTAHud.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 DOTAHud.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt DOTAHud.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString DOTAHud.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 DOTAHud.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace DOTAHud.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents DOTAHud.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay DOTAHud.BReadyForDisplay()
SetReadyForDisplay DOTAHud.SetReadyForDisplay( boolean boolean_1 )
SetPanelEvent DOTAHud.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext DOTAHud.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus DOTAHud.rememberchildfocus( boolean boolean_1 )
paneltype DOTAHud.paneltype()


DOTARadarButton

Function Signature Description
visible DOTARadarButton.visible( boolean boolean_1 )
enabled DOTARadarButton.enabled( boolean boolean_1 )
checked DOTARadarButton.checked( boolean boolean_1 )
defaultfocus DOTARadarButton.defaultfocus( cstring cstring_1 )
inputnamespace DOTARadarButton.inputnamespace( cstring cstring_1 )
hittest DOTARadarButton.hittest( boolean boolean_1 )
hittestchildren DOTARadarButton.hittestchildren( boolean boolean_1 )
tabindex DOTARadarButton.tabindex( float float_1 )
selectionpos_x DOTARadarButton.selectionpos_x( float float_1 )
selectionpos_y DOTARadarButton.selectionpos_y( float float_1 )
id DOTARadarButton.id()
layoutfile DOTARadarButton.layoutfile()
contentwidth DOTARadarButton.contentwidth()
contentheight DOTARadarButton.contentheight()
desiredlayoutwidth DOTARadarButton.desiredlayoutwidth()
desiredlayoutheight DOTARadarButton.desiredlayoutheight()
actuallayoutwidth DOTARadarButton.actuallayoutwidth()
actuallayoutheight DOTARadarButton.actuallayoutheight()
actualxoffset DOTARadarButton.actualxoffset()
actualyoffset DOTARadarButton.actualyoffset()
scrolloffset_y DOTARadarButton.scrolloffset_y()
scrolloffset_x DOTARadarButton.scrolloffset_x()
style DOTARadarButton.style()
AddClass DOTARadarButton.AddClass( cstring cstring_1 )
RemoveClass DOTARadarButton.RemoveClass( cstring cstring_1 )
BHasClass DOTARadarButton.BHasClass( cstring cstring_1 )
SetHasClass DOTARadarButton.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass DOTARadarButton.ToggleClass( cstring cstring_1 )
SwitchClass DOTARadarButton.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent DOTARadarButton.ClearPanelEvent( cstring cstring_1 )
SetDraggable DOTARadarButton.SetDraggable( boolean boolean_1 )
IsDraggable DOTARadarButton.IsDraggable()
GetChildCount DOTARadarButton.GetChildCount()
GetChild DOTARadarButton.GetChild( integer integer_1 )
GetChildIndex DOTARadarButton.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children DOTARadarButton.Children()
FindChildrenWithClassTraverse DOTARadarButton.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent DOTARadarButton.GetParent()
SetParent DOTARadarButton.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild DOTARadarButton.FindChild( cstring cstring_1 )
FindChildTraverse DOTARadarButton.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile DOTARadarButton.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren DOTARadarButton.RemoveAndDeleteChildren()
MoveChildBefore DOTARadarButton.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter DOTARadarButton.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow DOTARadarButton.GetPositionWithinWindow()
ApplyStyles DOTARadarButton.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode DOTARadarButton.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync DOTARadarButton.DeleteAsync( float float_1 )
BIsTransparent DOTARadarButton.BIsTransparent()
BAcceptsInput DOTARadarButton.BAcceptsInput()
BAcceptsFocus DOTARadarButton.BAcceptsFocus()
SetFocus DOTARadarButton.SetFocus()
UpdateFocusInContext DOTARadarButton.UpdateFocusInContext()
BHasHoverStyle DOTARadarButton.BHasHoverStyle()
SetAcceptsFocus DOTARadarButton.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown DOTARadarButton.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus DOTARadarButton.BHasKeyFocus()
SetScrollParentToFitWhenFocused DOTARadarButton.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused DOTARadarButton.BScrollParentToFitWhenFocused()
IsSelected DOTARadarButton.IsSelected()
BHasDescendantKeyFocus DOTARadarButton.BHasDescendantKeyFocus()
BLoadLayout DOTARadarButton.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString DOTARadarButton.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync DOTARadarButton.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync DOTARadarButton.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet DOTARadarButton.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren DOTARadarButton.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext DOTARadarButton.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable DOTARadarButton.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt DOTARadarButton.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime DOTARadarButton.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop DOTARadarButton.ScrollToTop()
ScrollToBottom DOTARadarButton.ScrollToBottom()
ScrollToLeftEdge DOTARadarButton.ScrollToLeftEdge()
ScrollToRightEdge DOTARadarButton.ScrollToRightEdge()
ScrollParentToMakePanelFit DOTARadarButton.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll DOTARadarButton.BCanSeeInParentScroll()
GetAttributeInt DOTARadarButton.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString DOTARadarButton.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 DOTARadarButton.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt DOTARadarButton.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString DOTARadarButton.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 DOTARadarButton.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace DOTARadarButton.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents DOTARadarButton.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay DOTARadarButton.BReadyForDisplay()
SetReadyForDisplay DOTARadarButton.SetReadyForDisplay( boolean boolean_1 )
SetPanelEvent DOTARadarButton.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext DOTARadarButton.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus DOTARadarButton.rememberchildfocus( boolean boolean_1 )
paneltype DOTARadarButton.paneltype()


DOTAAbilityList

Function Signature Description
visible DOTAAbilityList.visible( boolean boolean_1 )
enabled DOTAAbilityList.enabled( boolean boolean_1 )
checked DOTAAbilityList.checked( boolean boolean_1 )
defaultfocus DOTAAbilityList.defaultfocus( cstring cstring_1 )
inputnamespace DOTAAbilityList.inputnamespace( cstring cstring_1 )
hittest DOTAAbilityList.hittest( boolean boolean_1 )
hittestchildren DOTAAbilityList.hittestchildren( boolean boolean_1 )
tabindex DOTAAbilityList.tabindex( float float_1 )
selectionpos_x DOTAAbilityList.selectionpos_x( float float_1 )
selectionpos_y DOTAAbilityList.selectionpos_y( float float_1 )
id DOTAAbilityList.id()
layoutfile DOTAAbilityList.layoutfile()
contentwidth DOTAAbilityList.contentwidth()
contentheight DOTAAbilityList.contentheight()
desiredlayoutwidth DOTAAbilityList.desiredlayoutwidth()
desiredlayoutheight DOTAAbilityList.desiredlayoutheight()
actuallayoutwidth DOTAAbilityList.actuallayoutwidth()
actuallayoutheight DOTAAbilityList.actuallayoutheight()
actualxoffset DOTAAbilityList.actualxoffset()
actualyoffset DOTAAbilityList.actualyoffset()
scrolloffset_y DOTAAbilityList.scrolloffset_y()
scrolloffset_x DOTAAbilityList.scrolloffset_x()
style DOTAAbilityList.style()
AddClass DOTAAbilityList.AddClass( cstring cstring_1 )
RemoveClass DOTAAbilityList.RemoveClass( cstring cstring_1 )
BHasClass DOTAAbilityList.BHasClass( cstring cstring_1 )
SetHasClass DOTAAbilityList.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass DOTAAbilityList.ToggleClass( cstring cstring_1 )
SwitchClass DOTAAbilityList.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent DOTAAbilityList.ClearPanelEvent( cstring cstring_1 )
SetDraggable DOTAAbilityList.SetDraggable( boolean boolean_1 )
IsDraggable DOTAAbilityList.IsDraggable()
GetChildCount DOTAAbilityList.GetChildCount()
GetChild DOTAAbilityList.GetChild( integer integer_1 )
GetChildIndex DOTAAbilityList.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children DOTAAbilityList.Children()
FindChildrenWithClassTraverse DOTAAbilityList.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent DOTAAbilityList.GetParent()
SetParent DOTAAbilityList.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild DOTAAbilityList.FindChild( cstring cstring_1 )
FindChildTraverse DOTAAbilityList.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile DOTAAbilityList.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren DOTAAbilityList.RemoveAndDeleteChildren()
MoveChildBefore DOTAAbilityList.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter DOTAAbilityList.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow DOTAAbilityList.GetPositionWithinWindow()
ApplyStyles DOTAAbilityList.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode DOTAAbilityList.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync DOTAAbilityList.DeleteAsync( float float_1 )
BIsTransparent DOTAAbilityList.BIsTransparent()
BAcceptsInput DOTAAbilityList.BAcceptsInput()
BAcceptsFocus DOTAAbilityList.BAcceptsFocus()
SetFocus DOTAAbilityList.SetFocus()
UpdateFocusInContext DOTAAbilityList.UpdateFocusInContext()
BHasHoverStyle DOTAAbilityList.BHasHoverStyle()
SetAcceptsFocus DOTAAbilityList.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown DOTAAbilityList.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus DOTAAbilityList.BHasKeyFocus()
SetScrollParentToFitWhenFocused DOTAAbilityList.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused DOTAAbilityList.BScrollParentToFitWhenFocused()
IsSelected DOTAAbilityList.IsSelected()
BHasDescendantKeyFocus DOTAAbilityList.BHasDescendantKeyFocus()
BLoadLayout DOTAAbilityList.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString DOTAAbilityList.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync DOTAAbilityList.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync DOTAAbilityList.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet DOTAAbilityList.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren DOTAAbilityList.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext DOTAAbilityList.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable DOTAAbilityList.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt DOTAAbilityList.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime DOTAAbilityList.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop DOTAAbilityList.ScrollToTop()
ScrollToBottom DOTAAbilityList.ScrollToBottom()
ScrollToLeftEdge DOTAAbilityList.ScrollToLeftEdge()
ScrollToRightEdge DOTAAbilityList.ScrollToRightEdge()
ScrollParentToMakePanelFit DOTAAbilityList.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll DOTAAbilityList.BCanSeeInParentScroll()
GetAttributeInt DOTAAbilityList.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString DOTAAbilityList.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 DOTAAbilityList.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt DOTAAbilityList.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString DOTAAbilityList.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 DOTAAbilityList.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace DOTAAbilityList.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents DOTAAbilityList.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay DOTAAbilityList.BReadyForDisplay()
SetReadyForDisplay DOTAAbilityList.SetReadyForDisplay( boolean boolean_1 )
SetPanelEvent DOTAAbilityList.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext DOTAAbilityList.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus DOTAAbilityList.rememberchildfocus( boolean boolean_1 )
paneltype DOTAAbilityList.paneltype()


Label

Function Signature Description
visible Label.visible( boolean boolean_1 )
enabled Label.enabled( boolean boolean_1 )
checked Label.checked( boolean boolean_1 )
defaultfocus Label.defaultfocus( cstring cstring_1 )
inputnamespace Label.inputnamespace( cstring cstring_1 )
hittest Label.hittest( boolean boolean_1 )
hittestchildren Label.hittestchildren( boolean boolean_1 )
tabindex Label.tabindex( float float_1 )
selectionpos_x Label.selectionpos_x( float float_1 )
selectionpos_y Label.selectionpos_y( float float_1 )
id Label.id()
layoutfile Label.layoutfile()
contentwidth Label.contentwidth()
contentheight Label.contentheight()
desiredlayoutwidth Label.desiredlayoutwidth()
desiredlayoutheight Label.desiredlayoutheight()
actuallayoutwidth Label.actuallayoutwidth()
actuallayoutheight Label.actuallayoutheight()
actualxoffset Label.actualxoffset()
actualyoffset Label.actualyoffset()
scrolloffset_y Label.scrolloffset_y()
scrolloffset_x Label.scrolloffset_x()
style Label.style()
AddClass Label.AddClass( cstring cstring_1 )
RemoveClass Label.RemoveClass( cstring cstring_1 )
BHasClass Label.BHasClass( cstring cstring_1 )
SetHasClass Label.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass Label.ToggleClass( cstring cstring_1 )
SwitchClass Label.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent Label.ClearPanelEvent( cstring cstring_1 )
SetDraggable Label.SetDraggable( boolean boolean_1 )
IsDraggable Label.IsDraggable()
GetChildCount Label.GetChildCount()
GetChild Label.GetChild( integer integer_1 )
GetChildIndex Label.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children Label.Children()
FindChildrenWithClassTraverse Label.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent Label.GetParent()
SetParent Label.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild Label.FindChild( cstring cstring_1 )
FindChildTraverse Label.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile Label.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren Label.RemoveAndDeleteChildren()
MoveChildBefore Label.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter Label.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow Label.GetPositionWithinWindow()
ApplyStyles Label.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode Label.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync Label.DeleteAsync( float float_1 )
BIsTransparent Label.BIsTransparent()
BAcceptsInput Label.BAcceptsInput()
BAcceptsFocus Label.BAcceptsFocus()
SetFocus Label.SetFocus()
UpdateFocusInContext Label.UpdateFocusInContext()
BHasHoverStyle Label.BHasHoverStyle()
SetAcceptsFocus Label.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown Label.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus Label.BHasKeyFocus()
SetScrollParentToFitWhenFocused Label.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused Label.BScrollParentToFitWhenFocused()
IsSelected Label.IsSelected()
BHasDescendantKeyFocus Label.BHasDescendantKeyFocus()
BLoadLayout Label.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString Label.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync Label.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync Label.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet Label.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren Label.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext Label.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable Label.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt Label.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime Label.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop Label.ScrollToTop()
ScrollToBottom Label.ScrollToBottom()
ScrollToLeftEdge Label.ScrollToLeftEdge()
ScrollToRightEdge Label.ScrollToRightEdge()
ScrollParentToMakePanelFit Label.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll Label.BCanSeeInParentScroll()
GetAttributeInt Label.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString Label.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 Label.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt Label.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString Label.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 Label.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace Label.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents Label.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay Label.BReadyForDisplay()
SetReadyForDisplay Label.SetReadyForDisplay( boolean boolean_1 )
text Label.text( cstring cstring_1 )
html Label.html( boolean boolean_1 )
SetPanelEvent Label.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext Label.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus Label.rememberchildfocus( boolean boolean_1 )
paneltype Label.paneltype()


DOTAHUDShop

Function Signature Description
visible DOTAHUDShop.visible( boolean boolean_1 )
enabled DOTAHUDShop.enabled( boolean boolean_1 )
checked DOTAHUDShop.checked( boolean boolean_1 )
defaultfocus DOTAHUDShop.defaultfocus( cstring cstring_1 )
inputnamespace DOTAHUDShop.inputnamespace( cstring cstring_1 )
hittest DOTAHUDShop.hittest( boolean boolean_1 )
hittestchildren DOTAHUDShop.hittestchildren( boolean boolean_1 )
tabindex DOTAHUDShop.tabindex( float float_1 )
selectionpos_x DOTAHUDShop.selectionpos_x( float float_1 )
selectionpos_y DOTAHUDShop.selectionpos_y( float float_1 )
id DOTAHUDShop.id()
layoutfile DOTAHUDShop.layoutfile()
contentwidth DOTAHUDShop.contentwidth()
contentheight DOTAHUDShop.contentheight()
desiredlayoutwidth DOTAHUDShop.desiredlayoutwidth()
desiredlayoutheight DOTAHUDShop.desiredlayoutheight()
actuallayoutwidth DOTAHUDShop.actuallayoutwidth()
actuallayoutheight DOTAHUDShop.actuallayoutheight()
actualxoffset DOTAHUDShop.actualxoffset()
actualyoffset DOTAHUDShop.actualyoffset()
scrolloffset_y DOTAHUDShop.scrolloffset_y()
scrolloffset_x DOTAHUDShop.scrolloffset_x()
style DOTAHUDShop.style()
AddClass DOTAHUDShop.AddClass( cstring cstring_1 )
RemoveClass DOTAHUDShop.RemoveClass( cstring cstring_1 )
BHasClass DOTAHUDShop.BHasClass( cstring cstring_1 )
SetHasClass DOTAHUDShop.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass DOTAHUDShop.ToggleClass( cstring cstring_1 )
SwitchClass DOTAHUDShop.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent DOTAHUDShop.ClearPanelEvent( cstring cstring_1 )
SetDraggable DOTAHUDShop.SetDraggable( boolean boolean_1 )
IsDraggable DOTAHUDShop.IsDraggable()
GetChildCount DOTAHUDShop.GetChildCount()
GetChild DOTAHUDShop.GetChild( integer integer_1 )
GetChildIndex DOTAHUDShop.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children DOTAHUDShop.Children()
FindChildrenWithClassTraverse DOTAHUDShop.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent DOTAHUDShop.GetParent()
SetParent DOTAHUDShop.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild DOTAHUDShop.FindChild( cstring cstring_1 )
FindChildTraverse DOTAHUDShop.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile DOTAHUDShop.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren DOTAHUDShop.RemoveAndDeleteChildren()
MoveChildBefore DOTAHUDShop.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter DOTAHUDShop.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow DOTAHUDShop.GetPositionWithinWindow()
ApplyStyles DOTAHUDShop.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode DOTAHUDShop.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync DOTAHUDShop.DeleteAsync( float float_1 )
BIsTransparent DOTAHUDShop.BIsTransparent()
BAcceptsInput DOTAHUDShop.BAcceptsInput()
BAcceptsFocus DOTAHUDShop.BAcceptsFocus()
SetFocus DOTAHUDShop.SetFocus()
UpdateFocusInContext DOTAHUDShop.UpdateFocusInContext()
BHasHoverStyle DOTAHUDShop.BHasHoverStyle()
SetAcceptsFocus DOTAHUDShop.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown DOTAHUDShop.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus DOTAHUDShop.BHasKeyFocus()
SetScrollParentToFitWhenFocused DOTAHUDShop.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused DOTAHUDShop.BScrollParentToFitWhenFocused()
IsSelected DOTAHUDShop.IsSelected()
BHasDescendantKeyFocus DOTAHUDShop.BHasDescendantKeyFocus()
BLoadLayout DOTAHUDShop.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString DOTAHUDShop.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync DOTAHUDShop.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync DOTAHUDShop.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet DOTAHUDShop.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren DOTAHUDShop.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext DOTAHUDShop.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable DOTAHUDShop.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt DOTAHUDShop.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime DOTAHUDShop.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop DOTAHUDShop.ScrollToTop()
ScrollToBottom DOTAHUDShop.ScrollToBottom()
ScrollToLeftEdge DOTAHUDShop.ScrollToLeftEdge()
ScrollToRightEdge DOTAHUDShop.ScrollToRightEdge()
ScrollParentToMakePanelFit DOTAHUDShop.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll DOTAHUDShop.BCanSeeInParentScroll()
GetAttributeInt DOTAHUDShop.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString DOTAHUDShop.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 DOTAHUDShop.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt DOTAHUDShop.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString DOTAHUDShop.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 DOTAHUDShop.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace DOTAHUDShop.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents DOTAHUDShop.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay DOTAHUDShop.BReadyForDisplay()
SetReadyForDisplay DOTAHUDShop.SetReadyForDisplay( boolean boolean_1 )
SetPanelEvent DOTAHUDShop.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext DOTAHUDShop.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus DOTAHUDShop.rememberchildfocus( boolean boolean_1 )
paneltype DOTAHUDShop.paneltype()


DOTAAvatarImage

Function Signature Description
visible DOTAAvatarImage.visible( boolean boolean_1 )
enabled DOTAAvatarImage.enabled( boolean boolean_1 )
checked DOTAAvatarImage.checked( boolean boolean_1 )
defaultfocus DOTAAvatarImage.defaultfocus( cstring cstring_1 )
inputnamespace DOTAAvatarImage.inputnamespace( cstring cstring_1 )
hittest DOTAAvatarImage.hittest( boolean boolean_1 )
hittestchildren DOTAAvatarImage.hittestchildren( boolean boolean_1 )
tabindex DOTAAvatarImage.tabindex( float float_1 )
selectionpos_x DOTAAvatarImage.selectionpos_x( float float_1 )
selectionpos_y DOTAAvatarImage.selectionpos_y( float float_1 )
id DOTAAvatarImage.id()
layoutfile DOTAAvatarImage.layoutfile()
contentwidth DOTAAvatarImage.contentwidth()
contentheight DOTAAvatarImage.contentheight()
desiredlayoutwidth DOTAAvatarImage.desiredlayoutwidth()
desiredlayoutheight DOTAAvatarImage.desiredlayoutheight()
actuallayoutwidth DOTAAvatarImage.actuallayoutwidth()
actuallayoutheight DOTAAvatarImage.actuallayoutheight()
actualxoffset DOTAAvatarImage.actualxoffset()
actualyoffset DOTAAvatarImage.actualyoffset()
scrolloffset_y DOTAAvatarImage.scrolloffset_y()
scrolloffset_x DOTAAvatarImage.scrolloffset_x()
style DOTAAvatarImage.style()
AddClass DOTAAvatarImage.AddClass( cstring cstring_1 )
RemoveClass DOTAAvatarImage.RemoveClass( cstring cstring_1 )
BHasClass DOTAAvatarImage.BHasClass( cstring cstring_1 )
SetHasClass DOTAAvatarImage.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass DOTAAvatarImage.ToggleClass( cstring cstring_1 )
SwitchClass DOTAAvatarImage.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent DOTAAvatarImage.ClearPanelEvent( cstring cstring_1 )
SetDraggable DOTAAvatarImage.SetDraggable( boolean boolean_1 )
IsDraggable DOTAAvatarImage.IsDraggable()
GetChildCount DOTAAvatarImage.GetChildCount()
GetChild DOTAAvatarImage.GetChild( integer integer_1 )
GetChildIndex DOTAAvatarImage.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children DOTAAvatarImage.Children()
FindChildrenWithClassTraverse DOTAAvatarImage.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent DOTAAvatarImage.GetParent()
SetParent DOTAAvatarImage.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild DOTAAvatarImage.FindChild( cstring cstring_1 )
FindChildTraverse DOTAAvatarImage.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile DOTAAvatarImage.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren DOTAAvatarImage.RemoveAndDeleteChildren()
MoveChildBefore DOTAAvatarImage.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter DOTAAvatarImage.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow DOTAAvatarImage.GetPositionWithinWindow()
ApplyStyles DOTAAvatarImage.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode DOTAAvatarImage.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync DOTAAvatarImage.DeleteAsync( float float_1 )
BIsTransparent DOTAAvatarImage.BIsTransparent()
BAcceptsInput DOTAAvatarImage.BAcceptsInput()
BAcceptsFocus DOTAAvatarImage.BAcceptsFocus()
SetFocus DOTAAvatarImage.SetFocus()
UpdateFocusInContext DOTAAvatarImage.UpdateFocusInContext()
BHasHoverStyle DOTAAvatarImage.BHasHoverStyle()
SetAcceptsFocus DOTAAvatarImage.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown DOTAAvatarImage.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus DOTAAvatarImage.BHasKeyFocus()
SetScrollParentToFitWhenFocused DOTAAvatarImage.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused DOTAAvatarImage.BScrollParentToFitWhenFocused()
IsSelected DOTAAvatarImage.IsSelected()
BHasDescendantKeyFocus DOTAAvatarImage.BHasDescendantKeyFocus()
BLoadLayout DOTAAvatarImage.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString DOTAAvatarImage.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync DOTAAvatarImage.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync DOTAAvatarImage.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet DOTAAvatarImage.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren DOTAAvatarImage.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext DOTAAvatarImage.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable DOTAAvatarImage.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt DOTAAvatarImage.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime DOTAAvatarImage.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop DOTAAvatarImage.ScrollToTop()
ScrollToBottom DOTAAvatarImage.ScrollToBottom()
ScrollToLeftEdge DOTAAvatarImage.ScrollToLeftEdge()
ScrollToRightEdge DOTAAvatarImage.ScrollToRightEdge()
ScrollParentToMakePanelFit DOTAAvatarImage.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll DOTAAvatarImage.BCanSeeInParentScroll()
GetAttributeInt DOTAAvatarImage.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString DOTAAvatarImage.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 DOTAAvatarImage.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt DOTAAvatarImage.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString DOTAAvatarImage.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 DOTAAvatarImage.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace DOTAAvatarImage.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents DOTAAvatarImage.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay DOTAAvatarImage.BReadyForDisplay()
SetReadyForDisplay DOTAAvatarImage.SetReadyForDisplay( boolean boolean_1 )
steamid DOTAAvatarImage.steamid( cstring cstring_1 )
accountid DOTAAvatarImage.accountid( cstring cstring_1 )
SetPanelEvent DOTAAvatarImage.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext DOTAAvatarImage.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus DOTAAvatarImage.rememberchildfocus( boolean boolean_1 )
paneltype DOTAAvatarImage.paneltype()


CustomUIElement

Function Signature Description
visible CustomUIElement.visible( boolean boolean_1 )
enabled CustomUIElement.enabled( boolean boolean_1 )
checked CustomUIElement.checked( boolean boolean_1 )
defaultfocus CustomUIElement.defaultfocus( cstring cstring_1 )
inputnamespace CustomUIElement.inputnamespace( cstring cstring_1 )
hittest CustomUIElement.hittest( boolean boolean_1 )
hittestchildren CustomUIElement.hittestchildren( boolean boolean_1 )
tabindex CustomUIElement.tabindex( float float_1 )
selectionpos_x CustomUIElement.selectionpos_x( float float_1 )
selectionpos_y CustomUIElement.selectionpos_y( float float_1 )
id CustomUIElement.id()
layoutfile CustomUIElement.layoutfile()
contentwidth CustomUIElement.contentwidth()
contentheight CustomUIElement.contentheight()
desiredlayoutwidth CustomUIElement.desiredlayoutwidth()
desiredlayoutheight CustomUIElement.desiredlayoutheight()
actuallayoutwidth CustomUIElement.actuallayoutwidth()
actuallayoutheight CustomUIElement.actuallayoutheight()
actualxoffset CustomUIElement.actualxoffset()
actualyoffset CustomUIElement.actualyoffset()
scrolloffset_y CustomUIElement.scrolloffset_y()
scrolloffset_x CustomUIElement.scrolloffset_x()
style CustomUIElement.style()
AddClass CustomUIElement.AddClass( cstring cstring_1 )
RemoveClass CustomUIElement.RemoveClass( cstring cstring_1 )
BHasClass CustomUIElement.BHasClass( cstring cstring_1 )
SetHasClass CustomUIElement.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass CustomUIElement.ToggleClass( cstring cstring_1 )
SwitchClass CustomUIElement.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent CustomUIElement.ClearPanelEvent( cstring cstring_1 )
SetDraggable CustomUIElement.SetDraggable( boolean boolean_1 )
IsDraggable CustomUIElement.IsDraggable()
GetChildCount CustomUIElement.GetChildCount()
GetChild CustomUIElement.GetChild( integer integer_1 )
GetChildIndex CustomUIElement.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children CustomUIElement.Children()
FindChildrenWithClassTraverse CustomUIElement.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent CustomUIElement.GetParent()
SetParent CustomUIElement.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild CustomUIElement.FindChild( cstring cstring_1 )
FindChildTraverse CustomUIElement.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile CustomUIElement.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren CustomUIElement.RemoveAndDeleteChildren()
MoveChildBefore CustomUIElement.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter CustomUIElement.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow CustomUIElement.GetPositionWithinWindow()
ApplyStyles CustomUIElement.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode CustomUIElement.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync CustomUIElement.DeleteAsync( float float_1 )
BIsTransparent CustomUIElement.BIsTransparent()
BAcceptsInput CustomUIElement.BAcceptsInput()
BAcceptsFocus CustomUIElement.BAcceptsFocus()
SetFocus CustomUIElement.SetFocus()
UpdateFocusInContext CustomUIElement.UpdateFocusInContext()
BHasHoverStyle CustomUIElement.BHasHoverStyle()
SetAcceptsFocus CustomUIElement.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown CustomUIElement.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus CustomUIElement.BHasKeyFocus()
SetScrollParentToFitWhenFocused CustomUIElement.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused CustomUIElement.BScrollParentToFitWhenFocused()
IsSelected CustomUIElement.IsSelected()
BHasDescendantKeyFocus CustomUIElement.BHasDescendantKeyFocus()
BLoadLayout CustomUIElement.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString CustomUIElement.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync CustomUIElement.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync CustomUIElement.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet CustomUIElement.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren CustomUIElement.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext CustomUIElement.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable CustomUIElement.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt CustomUIElement.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime CustomUIElement.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop CustomUIElement.ScrollToTop()
ScrollToBottom CustomUIElement.ScrollToBottom()
ScrollToLeftEdge CustomUIElement.ScrollToLeftEdge()
ScrollToRightEdge CustomUIElement.ScrollToRightEdge()
ScrollParentToMakePanelFit CustomUIElement.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll CustomUIElement.BCanSeeInParentScroll()
GetAttributeInt CustomUIElement.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString CustomUIElement.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 CustomUIElement.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt CustomUIElement.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString CustomUIElement.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 CustomUIElement.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace CustomUIElement.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents CustomUIElement.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay CustomUIElement.BReadyForDisplay()
SetReadyForDisplay CustomUIElement.SetReadyForDisplay( boolean boolean_1 )
SetPanelEvent CustomUIElement.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext CustomUIElement.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus CustomUIElement.rememberchildfocus( boolean boolean_1 )
paneltype CustomUIElement.paneltype()


DOTAHudPreGame

Function Signature Description
visible DOTAHudPreGame.visible( boolean boolean_1 )
enabled DOTAHudPreGame.enabled( boolean boolean_1 )
checked DOTAHudPreGame.checked( boolean boolean_1 )
defaultfocus DOTAHudPreGame.defaultfocus( cstring cstring_1 )
inputnamespace DOTAHudPreGame.inputnamespace( cstring cstring_1 )
hittest DOTAHudPreGame.hittest( boolean boolean_1 )
hittestchildren DOTAHudPreGame.hittestchildren( boolean boolean_1 )
tabindex DOTAHudPreGame.tabindex( float float_1 )
selectionpos_x DOTAHudPreGame.selectionpos_x( float float_1 )
selectionpos_y DOTAHudPreGame.selectionpos_y( float float_1 )
id DOTAHudPreGame.id()
layoutfile DOTAHudPreGame.layoutfile()
contentwidth DOTAHudPreGame.contentwidth()
contentheight DOTAHudPreGame.contentheight()
desiredlayoutwidth DOTAHudPreGame.desiredlayoutwidth()
desiredlayoutheight DOTAHudPreGame.desiredlayoutheight()
actuallayoutwidth DOTAHudPreGame.actuallayoutwidth()
actuallayoutheight DOTAHudPreGame.actuallayoutheight()
actualxoffset DOTAHudPreGame.actualxoffset()
actualyoffset DOTAHudPreGame.actualyoffset()
scrolloffset_y DOTAHudPreGame.scrolloffset_y()
scrolloffset_x DOTAHudPreGame.scrolloffset_x()
style DOTAHudPreGame.style()
AddClass DOTAHudPreGame.AddClass( cstring cstring_1 )
RemoveClass DOTAHudPreGame.RemoveClass( cstring cstring_1 )
BHasClass DOTAHudPreGame.BHasClass( cstring cstring_1 )
SetHasClass DOTAHudPreGame.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass DOTAHudPreGame.ToggleClass( cstring cstring_1 )
SwitchClass DOTAHudPreGame.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent DOTAHudPreGame.ClearPanelEvent( cstring cstring_1 )
SetDraggable DOTAHudPreGame.SetDraggable( boolean boolean_1 )
IsDraggable DOTAHudPreGame.IsDraggable()
GetChildCount DOTAHudPreGame.GetChildCount()
GetChild DOTAHudPreGame.GetChild( integer integer_1 )
GetChildIndex DOTAHudPreGame.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children DOTAHudPreGame.Children()
FindChildrenWithClassTraverse DOTAHudPreGame.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent DOTAHudPreGame.GetParent()
SetParent DOTAHudPreGame.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild DOTAHudPreGame.FindChild( cstring cstring_1 )
FindChildTraverse DOTAHudPreGame.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile DOTAHudPreGame.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren DOTAHudPreGame.RemoveAndDeleteChildren()
MoveChildBefore DOTAHudPreGame.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter DOTAHudPreGame.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow DOTAHudPreGame.GetPositionWithinWindow()
ApplyStyles DOTAHudPreGame.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode DOTAHudPreGame.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync DOTAHudPreGame.DeleteAsync( float float_1 )
BIsTransparent DOTAHudPreGame.BIsTransparent()
BAcceptsInput DOTAHudPreGame.BAcceptsInput()
BAcceptsFocus DOTAHudPreGame.BAcceptsFocus()
SetFocus DOTAHudPreGame.SetFocus()
UpdateFocusInContext DOTAHudPreGame.UpdateFocusInContext()
BHasHoverStyle DOTAHudPreGame.BHasHoverStyle()
SetAcceptsFocus DOTAHudPreGame.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown DOTAHudPreGame.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus DOTAHudPreGame.BHasKeyFocus()
SetScrollParentToFitWhenFocused DOTAHudPreGame.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused DOTAHudPreGame.BScrollParentToFitWhenFocused()
IsSelected DOTAHudPreGame.IsSelected()
BHasDescendantKeyFocus DOTAHudPreGame.BHasDescendantKeyFocus()
BLoadLayout DOTAHudPreGame.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString DOTAHudPreGame.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync DOTAHudPreGame.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync DOTAHudPreGame.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet DOTAHudPreGame.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren DOTAHudPreGame.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext DOTAHudPreGame.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable DOTAHudPreGame.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt DOTAHudPreGame.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime DOTAHudPreGame.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop DOTAHudPreGame.ScrollToTop()
ScrollToBottom DOTAHudPreGame.ScrollToBottom()
ScrollToLeftEdge DOTAHudPreGame.ScrollToLeftEdge()
ScrollToRightEdge DOTAHudPreGame.ScrollToRightEdge()
ScrollParentToMakePanelFit DOTAHudPreGame.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll DOTAHudPreGame.BCanSeeInParentScroll()
GetAttributeInt DOTAHudPreGame.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString DOTAHudPreGame.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 DOTAHudPreGame.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt DOTAHudPreGame.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString DOTAHudPreGame.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 DOTAHudPreGame.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace DOTAHudPreGame.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents DOTAHudPreGame.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay DOTAHudPreGame.BReadyForDisplay()
SetReadyForDisplay DOTAHudPreGame.SetReadyForDisplay( boolean boolean_1 )
MapLoadingOutroFinished DOTAHudPreGame.MapLoadingOutroFinished()
SetPanelEvent DOTAHudPreGame.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext DOTAHudPreGame.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus DOTAHudPreGame.rememberchildfocus( boolean boolean_1 )
paneltype DOTAHudPreGame.paneltype()


Image

Function Signature Description
visible Image.visible( boolean boolean_1 )
enabled Image.enabled( boolean boolean_1 )
checked Image.checked( boolean boolean_1 )
defaultfocus Image.defaultfocus( cstring cstring_1 )
inputnamespace Image.inputnamespace( cstring cstring_1 )
hittest Image.hittest( boolean boolean_1 )
hittestchildren Image.hittestchildren( boolean boolean_1 )
tabindex Image.tabindex( float float_1 )
selectionpos_x Image.selectionpos_x( float float_1 )
selectionpos_y Image.selectionpos_y( float float_1 )
id Image.id()
layoutfile Image.layoutfile()
contentwidth Image.contentwidth()
contentheight Image.contentheight()
desiredlayoutwidth Image.desiredlayoutwidth()
desiredlayoutheight Image.desiredlayoutheight()
actuallayoutwidth Image.actuallayoutwidth()
actuallayoutheight Image.actuallayoutheight()
actualxoffset Image.actualxoffset()
actualyoffset Image.actualyoffset()
scrolloffset_y Image.scrolloffset_y()
scrolloffset_x Image.scrolloffset_x()
style Image.style()
AddClass Image.AddClass( cstring cstring_1 )
RemoveClass Image.RemoveClass( cstring cstring_1 )
BHasClass Image.BHasClass( cstring cstring_1 )
SetHasClass Image.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass Image.ToggleClass( cstring cstring_1 )
SwitchClass Image.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent Image.ClearPanelEvent( cstring cstring_1 )
SetDraggable Image.SetDraggable( boolean boolean_1 )
IsDraggable Image.IsDraggable()
GetChildCount Image.GetChildCount()
GetChild Image.GetChild( integer integer_1 )
GetChildIndex Image.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children Image.Children()
FindChildrenWithClassTraverse Image.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent Image.GetParent()
SetParent Image.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild Image.FindChild( cstring cstring_1 )
FindChildTraverse Image.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile Image.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren Image.RemoveAndDeleteChildren()
MoveChildBefore Image.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter Image.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow Image.GetPositionWithinWindow()
ApplyStyles Image.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode Image.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync Image.DeleteAsync( float float_1 )
BIsTransparent Image.BIsTransparent()
BAcceptsInput Image.BAcceptsInput()
BAcceptsFocus Image.BAcceptsFocus()
SetFocus Image.SetFocus()
UpdateFocusInContext Image.UpdateFocusInContext()
BHasHoverStyle Image.BHasHoverStyle()
SetAcceptsFocus Image.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown Image.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus Image.BHasKeyFocus()
SetScrollParentToFitWhenFocused Image.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused Image.BScrollParentToFitWhenFocused()
IsSelected Image.IsSelected()
BHasDescendantKeyFocus Image.BHasDescendantKeyFocus()
BLoadLayout Image.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString Image.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync Image.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync Image.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet Image.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren Image.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext Image.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable Image.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt Image.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime Image.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop Image.ScrollToTop()
ScrollToBottom Image.ScrollToBottom()
ScrollToLeftEdge Image.ScrollToLeftEdge()
ScrollToRightEdge Image.ScrollToRightEdge()
ScrollParentToMakePanelFit Image.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll Image.BCanSeeInParentScroll()
GetAttributeInt Image.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString Image.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 Image.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt Image.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString Image.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 Image.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace Image.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents Image.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay Image.BReadyForDisplay()
SetReadyForDisplay Image.SetReadyForDisplay( boolean boolean_1 )
SetImage Image.SetImage( cstring cstring_1 )
SetScaling Image.SetScaling( cstring cstring_1 )
SetPanelEvent Image.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext Image.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus Image.rememberchildfocus( boolean boolean_1 )
paneltype Image.paneltype()


DOTAHeroImage

Function Signature Description
visible DOTAHeroImage.visible( boolean boolean_1 )
enabled DOTAHeroImage.enabled( boolean boolean_1 )
checked DOTAHeroImage.checked( boolean boolean_1 )
defaultfocus DOTAHeroImage.defaultfocus( cstring cstring_1 )
inputnamespace DOTAHeroImage.inputnamespace( cstring cstring_1 )
hittest DOTAHeroImage.hittest( boolean boolean_1 )
hittestchildren DOTAHeroImage.hittestchildren( boolean boolean_1 )
tabindex DOTAHeroImage.tabindex( float float_1 )
selectionpos_x DOTAHeroImage.selectionpos_x( float float_1 )
selectionpos_y DOTAHeroImage.selectionpos_y( float float_1 )
id DOTAHeroImage.id()
layoutfile DOTAHeroImage.layoutfile()
contentwidth DOTAHeroImage.contentwidth()
contentheight DOTAHeroImage.contentheight()
desiredlayoutwidth DOTAHeroImage.desiredlayoutwidth()
desiredlayoutheight DOTAHeroImage.desiredlayoutheight()
actuallayoutwidth DOTAHeroImage.actuallayoutwidth()
actuallayoutheight DOTAHeroImage.actuallayoutheight()
actualxoffset DOTAHeroImage.actualxoffset()
actualyoffset DOTAHeroImage.actualyoffset()
scrolloffset_y DOTAHeroImage.scrolloffset_y()
scrolloffset_x DOTAHeroImage.scrolloffset_x()
style DOTAHeroImage.style()
AddClass DOTAHeroImage.AddClass( cstring cstring_1 )
RemoveClass DOTAHeroImage.RemoveClass( cstring cstring_1 )
BHasClass DOTAHeroImage.BHasClass( cstring cstring_1 )
SetHasClass DOTAHeroImage.SetHasClass( cstring cstring_1, boolean boolean_2 )
ToggleClass DOTAHeroImage.ToggleClass( cstring cstring_1 )
SwitchClass DOTAHeroImage.SwitchClass( cstring cstring_1, cstring cstring_2 )
ClearPanelEvent DOTAHeroImage.ClearPanelEvent( cstring cstring_1 )
SetDraggable DOTAHeroImage.SetDraggable( boolean boolean_1 )
IsDraggable DOTAHeroImage.IsDraggable()
GetChildCount DOTAHeroImage.GetChildCount()
GetChild DOTAHeroImage.GetChild( integer integer_1 )
GetChildIndex DOTAHeroImage.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
Children DOTAHeroImage.Children()
FindChildrenWithClassTraverse DOTAHeroImage.FindChildrenWithClassTraverse( cstring cstring_1 )
GetParent DOTAHeroImage.GetParent()
SetParent DOTAHeroImage.SetParent( unknown_variant_type unknown_variant_type_1 )
FindChild DOTAHeroImage.FindChild( cstring cstring_1 )
FindChildTraverse DOTAHeroImage.FindChildTraverse( cstring cstring_1 )
FindChildInLayoutFile DOTAHeroImage.FindChildInLayoutFile( cstring cstring_1 )
RemoveAndDeleteChildren DOTAHeroImage.RemoveAndDeleteChildren()
MoveChildBefore DOTAHeroImage.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
MoveChildAfter DOTAHeroImage.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
GetPositionWithinWindow DOTAHeroImage.GetPositionWithinWindow()
ApplyStyles DOTAHeroImage.ApplyStyles( boolean boolean_1 )
ClearPropertyFromCode DOTAHeroImage.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
DeleteAsync DOTAHeroImage.DeleteAsync( float float_1 )
BIsTransparent DOTAHeroImage.BIsTransparent()
BAcceptsInput DOTAHeroImage.BAcceptsInput()
BAcceptsFocus DOTAHeroImage.BAcceptsFocus()
SetFocus DOTAHeroImage.SetFocus()
UpdateFocusInContext DOTAHeroImage.UpdateFocusInContext()
BHasHoverStyle DOTAHeroImage.BHasHoverStyle()
SetAcceptsFocus DOTAHeroImage.SetAcceptsFocus( boolean boolean_1 )
SetDisableFocusOnMouseDown DOTAHeroImage.SetDisableFocusOnMouseDown( boolean boolean_1 )
BHasKeyFocus DOTAHeroImage.BHasKeyFocus()
SetScrollParentToFitWhenFocused DOTAHeroImage.SetScrollParentToFitWhenFocused( boolean boolean_1 )
BScrollParentToFitWhenFocused DOTAHeroImage.BScrollParentToFitWhenFocused()
IsSelected DOTAHeroImage.IsSelected()
BHasDescendantKeyFocus DOTAHeroImage.BHasDescendantKeyFocus()
BLoadLayout DOTAHeroImage.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutFromString DOTAHeroImage.BLoadLayoutFromString( js_raw_args js_raw_args_1 )
LoadLayoutFromStringAsync DOTAHeroImage.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
LoadLayoutAsync DOTAHeroImage.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
BLoadLayoutSnippet DOTAHeroImage.BLoadLayoutSnippet( cstring cstring_1 )
BCreateChildren DOTAHeroImage.BCreateChildren( cstring cstring_1 )
SetTopOfInputContext DOTAHeroImage.SetTopOfInputContext( boolean boolean_1 )
SetDialogVariable DOTAHeroImage.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
SetDialogVariableInt DOTAHeroImage.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
SetDialogVariableTime DOTAHeroImage.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
ScrollToTop DOTAHeroImage.ScrollToTop()
ScrollToBottom DOTAHeroImage.ScrollToBottom()
ScrollToLeftEdge DOTAHeroImage.ScrollToLeftEdge()
ScrollToRightEdge DOTAHeroImage.ScrollToRightEdge()
ScrollParentToMakePanelFit DOTAHeroImage.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
BCanSeeInParentScroll DOTAHeroImage.BCanSeeInParentScroll()
GetAttributeInt DOTAHeroImage.GetAttributeInt( cstring cstring_1, integer integer_2 )
GetAttributeString DOTAHeroImage.GetAttributeString( cstring cstring_1, cstring cstring_2 )
GetAttributeUInt32 DOTAHeroImage.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetAttributeInt DOTAHeroImage.SetAttributeInt( cstring cstring_1, integer integer_2 )
SetAttributeString DOTAHeroImage.SetAttributeString( cstring cstring_1, cstring cstring_2 )
SetAttributeUInt32 DOTAHeroImage.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
SetInputNamespace DOTAHeroImage.SetInputNamespace( cstring cstring_1 )
RegisterForReadyEvents DOTAHeroImage.RegisterForReadyEvents( boolean boolean_1 )
BReadyForDisplay DOTAHeroImage.BReadyForDisplay()
SetReadyForDisplay DOTAHeroImage.SetReadyForDisplay( boolean boolean_1 )
SetImage DOTAHeroImage.SetImage( cstring cstring_1 )
SetScaling DOTAHeroImage.SetScaling( cstring cstring_1 )
heroid DOTAHeroImage.heroid( integer integer_1 )
heroname DOTAHeroImage.heroname( cstring cstring_1 )
heroimagestyle DOTAHeroImage.heroimagestyle( cstring cstring_1 )
SetPanelEvent DOTAHeroImage.SetPanelEvent( js_raw_args js_raw_args_1 )
RunScriptInPanelContext DOTAHeroImage.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
rememberchildfocus DOTAHeroImage.rememberchildfocus( boolean boolean_1 )
paneltype DOTAHeroImage.paneltype()

DOTA_GameState

Enumerator Value Description
DOTA_GameState.DOTA_GAMERULES_STATE_INIT 0
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD 1
DOTA_GameState.DOTA_GAMERULES_STATE_HERO_SELECTION 3
DOTA_GameState.DOTA_GAMERULES_STATE_STRATEGY_TIME 4
DOTA_GameState.DOTA_GAMERULES_STATE_PRE_GAME 7
DOTA_GameState.DOTA_GAMERULES_STATE_GAME_IN_PROGRESS 8
DOTA_GameState.DOTA_GAMERULES_STATE_POST_GAME 9
DOTA_GameState.DOTA_GAMERULES_STATE_DISCONNECT 10
DOTA_GameState.DOTA_GAMERULES_STATE_TEAM_SHOWCASE 5
DOTA_GameState.DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP 2
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD 6
DOTA_GameState.DOTA_GAMERULES_STATE_LAST 0

DOTA_GC_TEAM

Enumerator Value Description
DOTA_GC_TEAM.DOTA_GC_TEAM_GOOD_GUYS 0
DOTA_GC_TEAM.DOTA_GC_TEAM_BAD_GUYS 1
DOTA_GC_TEAM.DOTA_GC_TEAM_BROADCASTER 2
DOTA_GC_TEAM.DOTA_GC_TEAM_SPECTATOR 3
DOTA_GC_TEAM.DOTA_GC_TEAM_PLAYER_POOL 4
DOTA_GC_TEAM.DOTA_GC_TEAM_NOTEAM 5

DOTAConnectionState_t

Enumerator Value Description
DOTAConnectionState_t.DOTA_CONNECTION_STATE_UNKNOWN 0
DOTAConnectionState_t.DOTA_CONNECTION_STATE_NOT_YET_CONNECTED 1
DOTAConnectionState_t.DOTA_CONNECTION_STATE_CONNECTED 2
DOTAConnectionState_t.DOTA_CONNECTION_STATE_DISCONNECTED 3
DOTAConnectionState_t.DOTA_CONNECTION_STATE_ABANDONED 4
DOTAConnectionState_t.DOTA_CONNECTION_STATE_LOADING 5
DOTAConnectionState_t.DOTA_CONNECTION_STATE_FAILED 6

dotaunitorder_t

Enumerator Value Description
dotaunitorder_t.DOTA_UNIT_ORDER_NONE 0
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_POSITION 1
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_TARGET 2
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_MOVE 3
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_TARGET 4
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_POSITION 5
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET 6
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET_TREE 7
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_NO_TARGET 8
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE 9
dotaunitorder_t.DOTA_UNIT_ORDER_HOLD_POSITION 10
dotaunitorder_t.DOTA_UNIT_ORDER_TRAIN_ABILITY 11
dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM 12
dotaunitorder_t.DOTA_UNIT_ORDER_GIVE_ITEM 13
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_ITEM 14
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_RUNE 15
dotaunitorder_t.DOTA_UNIT_ORDER_PURCHASE_ITEM 16
dotaunitorder_t.DOTA_UNIT_ORDER_SELL_ITEM 17
dotaunitorder_t.DOTA_UNIT_ORDER_DISASSEMBLE_ITEM 18
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_ITEM 19
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO 20
dotaunitorder_t.DOTA_UNIT_ORDER_STOP 21
dotaunitorder_t.DOTA_UNIT_ORDER_TAUNT 22
dotaunitorder_t.DOTA_UNIT_ORDER_BUYBACK 23
dotaunitorder_t.DOTA_UNIT_ORDER_GLYPH 24
dotaunitorder_t.DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH 25
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RUNE 26
dotaunitorder_t.DOTA_UNIT_ORDER_PING_ABILITY 27
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_DIRECTION 28
dotaunitorder_t.DOTA_UNIT_ORDER_PATROL 29
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_POSITION 30
dotaunitorder_t.DOTA_UNIT_ORDER_RADAR 31
dotaunitorder_t.DOTA_UNIT_ORDER_SET_ITEM_COMBINE_LOCK 32
dotaunitorder_t.DOTA_UNIT_ORDER_CONTINUE 33

DOTA_OVERHEAD_ALERT

Enumerator Value Description
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_GOLD 0
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DENY 1
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_CRITICAL 2
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_XP 3
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_SPELL_DAMAGE 4
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MISS 5
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DAMAGE 6
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_EVADE 7
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCK 8
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_POISON_DAMAGE 9
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_HEAL 10
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_ADD 11
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_LOSS 12
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_EARLY 13
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_CLOSE 14
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_MISS 15
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MAGICAL_BLOCK 16
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_INCOMING_DAMAGE 17
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_OUTGOING_DAMAGE 18

DOTA_HeroPickState

Enumerator Value Description
DOTA_HeroPickState.DOTA_HEROPICK_STATE_NONE 0
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AP_SELECT 1
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SD_SELECT 2
DOTA_HeroPickState.DOTA_HEROPICK_STATE_INTRO_SELECT_UNUSED 3
DOTA_HeroPickState.DOTA_HEROPICK_STATE_RD_SELECT_UNUSED 4
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_INTRO 5
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_CAPTAINPICK 6
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN1 7
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN2 8
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN3 9
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN4 10
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN5 11
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN6 12
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN7 13
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN8 14
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN9 15
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN10 16
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT1 17
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT2 18
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT3 19
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT4 20
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT5 21
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT6 22
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT7 23
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT8 24
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT9 25
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT10 26
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_PICK 27
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AR_SELECT 28
DOTA_HeroPickState.DOTA_HEROPICK_STATE_MO_SELECT 29
DOTA_HeroPickState.DOTA_HEROPICK_STATE_FH_SELECT 30
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_INTRO 31
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_CAPTAINPICK 32
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN1 33
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN2 34
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN3 35
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN4 36
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN5 37
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN6 38
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT1 39
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT2 40
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT3 41
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT4 42
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT5 43
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT6 44
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT7 45
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT8 46
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT9 47
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT10 48
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_PICK 49
DOTA_HeroPickState.DOTA_HEROPICK_STATE_BD_SELECT 50
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ABILITY_DRAFT_SELECT 51
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ARDM_SELECT 52
DOTA_HeroPickState.DOTA_HEROPICK_STATE_ALL_DRAFT_SELECT 53
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_CUSTOMGAME_SELECT 54
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SELECT_PENALTY 55
DOTA_HeroPickState.DOTA_HEROPICK_STATE_COUNT 56

DOTATeam_t

Enumerator Value Description
DOTATeam_t.DOTA_TEAM_FIRST 2
DOTATeam_t.DOTA_TEAM_GOODGUYS 2
DOTATeam_t.DOTA_TEAM_BADGUYS 3
DOTATeam_t.DOTA_TEAM_NEUTRALS 4
DOTATeam_t.DOTA_TEAM_NOTEAM 5
DOTATeam_t.DOTA_TEAM_CUSTOM_1 6
DOTATeam_t.DOTA_TEAM_CUSTOM_2 7
DOTATeam_t.DOTA_TEAM_CUSTOM_3 8
DOTATeam_t.DOTA_TEAM_CUSTOM_4 9
DOTATeam_t.DOTA_TEAM_CUSTOM_5 10
DOTATeam_t.DOTA_TEAM_CUSTOM_6 11
DOTATeam_t.DOTA_TEAM_CUSTOM_7 12
DOTATeam_t.DOTA_TEAM_CUSTOM_8 13
DOTATeam_t.DOTA_TEAM_COUNT 14
DOTATeam_t.DOTA_TEAM_CUSTOM_MIN 6
DOTATeam_t.DOTA_TEAM_CUSTOM_MAX 13
DOTATeam_t.DOTA_TEAM_CUSTOM_COUNT 8

DOTA_RUNES

Enumerator Value Description
DOTA_RUNES.DOTA_RUNE_INVALID -1
DOTA_RUNES.DOTA_RUNE_DOUBLEDAMAGE 0
DOTA_RUNES.DOTA_RUNE_HASTE 1
DOTA_RUNES.DOTA_RUNE_ILLUSION 2
DOTA_RUNES.DOTA_RUNE_INVISIBILITY 3
DOTA_RUNES.DOTA_RUNE_REGENERATION 4
DOTA_RUNES.DOTA_RUNE_BOUNTY 5
DOTA_RUNES.DOTA_RUNE_ARCANE 6
DOTA_RUNES.DOTA_RUNE_COUNT 7

DOTA_UNIT_TARGET_TEAM

Enumerator Value Description
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_NONE 0
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_FRIENDLY 1
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_ENEMY 2
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_CUSTOM 4
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_BOTH 3

DOTA_UNIT_TARGET_TYPE

Enumerator Value Description
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_NONE 0
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HERO 1
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CREEP 2
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BUILDING 4
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_COURIER 16
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_OTHER 32
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_TREE 64
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CUSTOM 128
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BASIC 18
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_ALL 55

DOTA_UNIT_TARGET_FLAGS

Enumerator Value Description
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NONE 0
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RANGED_ONLY 2
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MELEE_ONLY 4
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_DEAD 8
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES 16
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES 32
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_INVULNERABLE 64
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE 128
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NO_INVIS 256
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS 512
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED 1024
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED 2048
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED 4096
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS 8192
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE 16384
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MANA_ONLY 32768
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP 65536
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO 131072
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD 262144
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED 524288
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PREFER_ENEMIES 1048576

DOTALimits_t

Enumerator Value Description
DOTALimits_t.DOTA_MAX_PLAYERS 64 Max number of players connected to the server including spectators.
DOTALimits_t.DOTA_MAX_TEAM 24 Max number of players per team.
DOTALimits_t.DOTA_MAX_PLAYER_TEAMS 10 Max number of player teams supported.
DOTALimits_t.DOTA_MAX_TEAM_PLAYERS 24 Max number of non-spectator players supported.
DOTALimits_t.DOTA_MAX_SPECTATOR_TEAM_SIZE 40 How many spectators can watch.
DOTALimits_t.DOTA_MAX_SPECTATOR_LOBBY_SIZE 15 Max number of viewers in a spectator lobby.
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM 5 Default number of players per team.
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM_PLAYERS 10 Default number of non-spectator players supported.

DOTAInventoryFlags_t

Enumerator Value Description
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_NONE 0
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_MAIN 1
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_STASH 2
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_ON_GROUND 4
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN 8
DOTAInventoryFlags_t.DOTA_INVENTORY_LIMIT_DROP_ON_GROUND 16
DOTAInventoryFlags_t.DOTA_INVENTORY_ALL_ACCESS 3

EDOTA_ModifyGold_Reason

Enumerator Value Description
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Unspecified 0
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Death 1
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Buyback 2
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseConsumable 3
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseItem 4
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbandonedRedistribute 5
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SellItem 6
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityCost 7
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CheatCommand 8
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SelectionPenalty 9
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_GameTick 10
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Building 11
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_HeroKill 12
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CreepKill 13
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_RoshanKill 14
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKill 15
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SharedGold 16

DOTAUnitAttackCapability_t

Enumerator Value Description
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_NO_ATTACK 0
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_MELEE_ATTACK 1
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK 2

DOTAUnitMoveCapability_t

Enumerator Value Description
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_NONE 0
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_GROUND 1
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_FLY 2

EShareAbility

Enumerator Value Description
EShareAbility.ITEM_FULLY_SHAREABLE 0
EShareAbility.ITEM_PARTIALLY_SHAREABLE 1
EShareAbility.ITEM_NOT_SHAREABLE 2

DOTAMusicStatus_t

Enumerator Value Description
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_NONE 0
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_EXPLORATION 1
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_BATTLE 2
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION 3
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_DEAD 4
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_LAST 5

DOTA_ABILITY_BEHAVIOR

Enumerator Value Description
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NONE 0
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_HIDDEN 1
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_PASSIVE 2
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NO_TARGET 4
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNIT_TARGET 8
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_POINT 16
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AOE 32
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE 64
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CHANNELLED 128
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ITEM 256
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_TOGGLE 512
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DIRECTIONAL 1024
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IMMEDIATE 2048
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AUTOCAST 4096
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_UNIT_TARGET 8192
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_POINT 16384
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_NO_TARGET 32768
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AURA 65536
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ATTACK 131072
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT 262144
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES 524288
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNRESTRICTED 1048576
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE 2097152
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL 4194304
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT 8388608
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET 16777216
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK 33554432
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN 67108864
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING 134217728
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_RUNE_TARGET 268435456
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL 536870912
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING 1073741824
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_LAST_RESORT_POINT -2147483648
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_LAST_BEHAVIOR -2147483648

DAMAGE_TYPES

Enumerator Value Description
DAMAGE_TYPES.DAMAGE_TYPE_NONE 0
DAMAGE_TYPES.DAMAGE_TYPE_PHYSICAL 1
DAMAGE_TYPES.DAMAGE_TYPE_MAGICAL 2
DAMAGE_TYPES.DAMAGE_TYPE_PURE 4
DAMAGE_TYPES.DAMAGE_TYPE_HP_REMOVAL 8
DAMAGE_TYPES.DAMAGE_TYPE_ALL 7

ABILITY_TYPES

Enumerator Value Description
ABILITY_TYPES.ABILITY_TYPE_BASIC 0
ABILITY_TYPES.ABILITY_TYPE_ULTIMATE 1
ABILITY_TYPES.ABILITY_TYPE_ATTRIBUTES 2
ABILITY_TYPES.ABILITY_TYPE_HIDDEN 3

SPELL_IMMUNITY_TYPES

Enumerator Value Description
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_NONE 0
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES 1
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_NO 2
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_YES 3
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_NO 4

DOTADamageFlag_t

Enumerator Value Description
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NONE 0
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR 1
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR 2
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY 4
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_BLOCK 8
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_REFLECTION 16
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_HPLOSS 32
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT 64
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NON_LETHAL 128
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_USE_COMBAT_PROFICIENCY 256
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS 512
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION 1024
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN 2048
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL 4096

EDOTA_ModifyXP_Reason

Enumerator Value Description
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Unspecified 0
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroKill 1
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CreepKill 2
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_RoshanKill 3

GameActivity_t

Enumerator Value Description
GameActivity_t.ACT_DOTA_IDLE 1500
GameActivity_t.ACT_DOTA_IDLE_RARE 1501
GameActivity_t.ACT_DOTA_RUN 1502
GameActivity_t.ACT_DOTA_ATTACK 1503
GameActivity_t.ACT_DOTA_ATTACK2 1504
GameActivity_t.ACT_DOTA_ATTACK_EVENT 1505
GameActivity_t.ACT_DOTA_DIE 1506
GameActivity_t.ACT_DOTA_FLINCH 1507
GameActivity_t.ACT_DOTA_FLAIL 1508
GameActivity_t.ACT_DOTA_DISABLED 1509
GameActivity_t.ACT_DOTA_CAST_ABILITY_1 1510
GameActivity_t.ACT_DOTA_CAST_ABILITY_2 1511
GameActivity_t.ACT_DOTA_CAST_ABILITY_3 1512
GameActivity_t.ACT_DOTA_CAST_ABILITY_4 1513
GameActivity_t.ACT_DOTA_CAST_ABILITY_5 1514
GameActivity_t.ACT_DOTA_CAST_ABILITY_6 1515
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_1 1516
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_2 1517
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_3 1518
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_4 1519
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_1 1520
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_2 1521
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_3 1522
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_4 1523
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_5 1524
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_6 1525
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_1 1526
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_2 1527
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_3 1528
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_4 1529
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_5 1530
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_6 1531
GameActivity_t.ACT_DOTA_CONSTANT_LAYER 1532
GameActivity_t.ACT_DOTA_CAPTURE 1533
GameActivity_t.ACT_DOTA_SPAWN 1534
GameActivity_t.ACT_DOTA_KILLTAUNT 1535
GameActivity_t.ACT_DOTA_TAUNT 1536
GameActivity_t.ACT_DOTA_THIRST 1537
GameActivity_t.ACT_DOTA_CAST_DRAGONBREATH 1538
GameActivity_t.ACT_DOTA_ECHO_SLAM 1539
GameActivity_t.ACT_DOTA_CAST_ABILITY_1_END 1540
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_END 1541
GameActivity_t.ACT_DOTA_CAST_ABILITY_3_END 1542
GameActivity_t.ACT_DOTA_CAST_ABILITY_4_END 1543
GameActivity_t.ACT_MIRANA_LEAP_END 1544
GameActivity_t.ACT_WAVEFORM_START 1545
GameActivity_t.ACT_WAVEFORM_END 1546
GameActivity_t.ACT_DOTA_CAST_ABILITY_ROT 1547
GameActivity_t.ACT_DOTA_DIE_SPECIAL 1548
GameActivity_t.ACT_DOTA_RATTLETRAP_BATTERYASSAULT 1549
GameActivity_t.ACT_DOTA_RATTLETRAP_POWERCOGS 1550
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_START 1551
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_LOOP 1552
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_END 1553
GameActivity_t.ACT_STORM_SPIRIT_OVERLOAD_RUN_OVERRIDE 1554
GameActivity_t.ACT_DOTA_TINKER_REARM1 1555
GameActivity_t.ACT_DOTA_TINKER_REARM2 1556
GameActivity_t.ACT_DOTA_TINKER_REARM3 1557
GameActivity_t.ACT_TINY_AVALANCHE 1558
GameActivity_t.ACT_TINY_TOSS 1559
GameActivity_t.ACT_TINY_GROWL 1560
GameActivity_t.ACT_DOTA_WEAVERBUG_ATTACH 1561
GameActivity_t.ACT_DOTA_CAST_WILD_AXES_END 1562
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_START 1563
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_END 1564
GameActivity_t.ACT_DOTA_NIGHTSTALKER_TRANSITION 1565
GameActivity_t.ACT_DOTA_LIFESTEALER_RAGE 1566
GameActivity_t.ACT_DOTA_LIFESTEALER_OPEN_WOUNDS 1567
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_IN 1568
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_OUT 1569
GameActivity_t.ACT_DOTA_EARTHSHAKER_TOTEM_ATTACK 1570
GameActivity_t.ACT_DOTA_WHEEL_LAYER 1571
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_START 1572
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION 1573
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_START 1574
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_LOOP 1575
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST 1576
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST_END 1577
GameActivity_t.ACT_DOTA_LASSO_LOOP 1578
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION_THROW 1579
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_END 1580
GameActivity_t.ACT_DOTA_CAST_COLD_SNAP 1581
GameActivity_t.ACT_DOTA_CAST_GHOST_WALK 1582
GameActivity_t.ACT_DOTA_CAST_TORNADO 1583
GameActivity_t.ACT_DOTA_CAST_EMP 1584
GameActivity_t.ACT_DOTA_CAST_ALACRITY 1585
GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR 1586
GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE 1587
GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT 1588
GameActivity_t.ACT_DOTA_CAST_ICE_WALL 1589
GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST 1590
GameActivity_t.ACT_DOTA_VICTORY 1591
GameActivity_t.ACT_DOTA_DEFEAT 1592
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_POSE 1593
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_END 1594
GameActivity_t.ACT_DOTA_TELEPORT 1595
GameActivity_t.ACT_DOTA_TELEPORT_END 1596
GameActivity_t.ACT_DOTA_CAST_REFRACTION 1597
GameActivity_t.ACT_DOTA_CAST_ABILITY_7 1598
GameActivity_t.ACT_DOTA_CANCEL_SIREN_SONG 1599
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_7 1600
GameActivity_t.ACT_DOTA_LOADOUT 1601
GameActivity_t.ACT_DOTA_FORCESTAFF_END 1602
GameActivity_t.ACT_DOTA_POOF_END 1603
GameActivity_t.ACT_DOTA_SLARK_POUNCE 1604
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_START 1605
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_END 1606
GameActivity_t.ACT_DOTA_MEDUSA_STONE_GAZE 1607
GameActivity_t.ACT_DOTA_RELAX_START 1608
GameActivity_t.ACT_DOTA_RELAX_LOOP 1609
GameActivity_t.ACT_DOTA_RELAX_END 1610
GameActivity_t.ACT_DOTA_CENTAUR_STAMPEDE 1611
GameActivity_t.ACT_DOTA_BELLYACHE_START 1612
GameActivity_t.ACT_DOTA_BELLYACHE_LOOP 1613
GameActivity_t.ACT_DOTA_BELLYACHE_END 1614
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND 1615
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND_IDLE 1616
GameActivity_t.ACT_DOTA_GREEVIL_CAST 1617
GameActivity_t.ACT_DOTA_GREEVIL_OVERRIDE_ABILITY 1618
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_START 1619
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_END 1620
GameActivity_t.ACT_DOTA_GREEVIL_BLINK_BONE 1621
GameActivity_t.ACT_DOTA_IDLE_SLEEPING 1622
GameActivity_t.ACT_DOTA_INTRO 1623
GameActivity_t.ACT_DOTA_GESTURE_POINT 1624
GameActivity_t.ACT_DOTA_GESTURE_ACCENT 1625
GameActivity_t.ACT_DOTA_SLEEPING_END 1626
GameActivity_t.ACT_DOTA_AMBUSH 1627
GameActivity_t.ACT_DOTA_ITEM_LOOK 1628
GameActivity_t.ACT_DOTA_STARTLE 1629
GameActivity_t.ACT_DOTA_FRUSTRATION 1630
GameActivity_t.ACT_DOTA_TELEPORT_REACT 1631
GameActivity_t.ACT_DOTA_TELEPORT_END_REACT 1632
GameActivity_t.ACT_DOTA_SHRUG 1633
GameActivity_t.ACT_DOTA_RELAX_LOOP_END 1634
GameActivity_t.ACT_DOTA_PRESENT_ITEM 1635
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT 1636
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON 1637
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON_OUT 1638
GameActivity_t.ACT_DOTA_IDLE_SLEEPING_END 1639
GameActivity_t.ACT_DOTA_BRIDGE_DESTROY 1640
GameActivity_t.ACT_DOTA_TAUNT_SNIPER 1641
GameActivity_t.ACT_DOTA_DEATH_BY_SNIPER 1642
GameActivity_t.ACT_DOTA_LOOK_AROUND 1643
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE 1644
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE_OUT 1645
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH 1646
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH_OUT 1647
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT_SWORD_TAP 1648
GameActivity_t.ACT_DOTA_INTRO_LOOP 1649
GameActivity_t.ACT_DOTA_BRIDGE_THREAT 1650
GameActivity_t.ACT_DOTA_DAGON 1651
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_START 1652
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL 1653
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_END 1654
GameActivity_t.ACT_DOTA_NIAN_PIN_START 1655
GameActivity_t.ACT_DOTA_NIAN_PIN_LOOP 1656
GameActivity_t.ACT_DOTA_NIAN_PIN_END 1657
GameActivity_t.ACT_DOTA_LEAP_STUN 1658
GameActivity_t.ACT_DOTA_LEAP_SWIPE 1659
GameActivity_t.ACT_DOTA_NIAN_INTRO_LEAP 1660
GameActivity_t.ACT_DOTA_AREA_DENY 1661
GameActivity_t.ACT_DOTA_NIAN_PIN_TO_STUN 1662
GameActivity_t.ACT_DOTA_RAZE_1 1663
GameActivity_t.ACT_DOTA_RAZE_2 1664
GameActivity_t.ACT_DOTA_RAZE_3 1665
GameActivity_t.ACT_DOTA_UNDYING_DECAY 1666
GameActivity_t.ACT_DOTA_UNDYING_SOUL_RIP 1667
GameActivity_t.ACT_DOTA_UNDYING_TOMBSTONE 1668
GameActivity_t.ACT_DOTA_WHIRLING_AXES_RANGED 1669
GameActivity_t.ACT_DOTA_SHALLOW_GRAVE 1670
GameActivity_t.ACT_DOTA_COLD_FEET 1671
GameActivity_t.ACT_DOTA_ICE_VORTEX 1672
GameActivity_t.ACT_DOTA_CHILLING_TOUCH 1673
GameActivity_t.ACT_DOTA_ENFEEBLE 1674
GameActivity_t.ACT_DOTA_FATAL_BONDS 1675
GameActivity_t.ACT_DOTA_MIDNIGHT_PULSE 1676
GameActivity_t.ACT_DOTA_ANCESTRAL_SPIRIT 1677
GameActivity_t.ACT_DOTA_THUNDER_STRIKE 1678
GameActivity_t.ACT_DOTA_KINETIC_FIELD 1679
GameActivity_t.ACT_DOTA_STATIC_STORM 1680
GameActivity_t.ACT_DOTA_MINI_TAUNT 1681
GameActivity_t.ACT_DOTA_ARCTIC_BURN_END 1682
GameActivity_t.ACT_DOTA_LOADOUT_RARE 1683
GameActivity_t.ACT_DOTA_SWIM 1684
GameActivity_t.ACT_DOTA_FLEE 1685
GameActivity_t.ACT_DOTA_TROT 1686
GameActivity_t.ACT_DOTA_SHAKE 1687
GameActivity_t.ACT_DOTA_SWIM_IDLE 1688
GameActivity_t.ACT_DOTA_WAIT_IDLE 1689
GameActivity_t.ACT_DOTA_GREET 1690
GameActivity_t.ACT_DOTA_TELEPORT_COOP_START 1691
GameActivity_t.ACT_DOTA_TELEPORT_COOP_WAIT 1692
GameActivity_t.ACT_DOTA_TELEPORT_COOP_END 1693
GameActivity_t.ACT_DOTA_TELEPORT_COOP_EXIT 1694
GameActivity_t.ACT_DOTA_SHOPKEEPER_PET_INTERACT 1695
GameActivity_t.ACT_DOTA_ITEM_PICKUP 1696
GameActivity_t.ACT_DOTA_ITEM_DROP 1697
GameActivity_t.ACT_DOTA_CAPTURE_PET 1698
GameActivity_t.ACT_DOTA_PET_WARD_OBSERVER 1699
GameActivity_t.ACT_DOTA_PET_WARD_SENTRY 1700
GameActivity_t.ACT_DOTA_PET_LEVEL 1701
GameActivity_t.ACT_DOTA_CAST_BURROW_END 1702
GameActivity_t.ACT_DOTA_LIFESTEALER_ASSIMILATE 1703
GameActivity_t.ACT_DOTA_LIFESTEALER_EJECT 1704
GameActivity_t.ACT_DOTA_ATTACK_EVENT_BASH 1705
GameActivity_t.ACT_DOTA_CAPTURE_RARE 1706
GameActivity_t.ACT_DOTA_AW_MAGNETIC_FIELD 1707
GameActivity_t.ACT_DOTA_CAST_GHOST_SHIP 1708
GameActivity_t.ACT_DOTA_FXANIM 1709
GameActivity_t.ACT_DOTA_VICTORY_START 1710
GameActivity_t.ACT_DOTA_DEFEAT_START 1711
GameActivity_t.ACT_DOTA_DP_SPIRIT_SIPHON 1712
GameActivity_t.ACT_DOTA_TRICKS_END 1713
GameActivity_t.ACT_DOTA_ES_STONE_CALLER 1714
GameActivity_t.ACT_DOTA_MK_STRIKE 1715
GameActivity_t.ACT_DOTA_VERSUS 1716
GameActivity_t.ACT_DOTA_CAPTURE_CARD 1717
GameActivity_t.ACT_DOTA_MK_SPRING_SOAR 1718
GameActivity_t.ACT_DOTA_MK_SPRING_END 1719
GameActivity_t.ACT_DOTA_MK_TREE_SOAR 1720
GameActivity_t.ACT_DOTA_MK_TREE_END 1721
GameActivity_t.ACT_DOTA_MK_FUR_ARMY 1722
GameActivity_t.ACT_DOTA_MK_SPRING_CAST 1723
GameActivity_t.ACT_DOTA_NECRO_GHOST_SHROUD 1724
GameActivity_t.ACT_DOTA_OVERRIDE_ARCANA 1725

DOTAMinimapEvent_t

Enumerator Value Description
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ANCIENT_UNDER_ATTACK 2
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_UNDER_ATTACK 4
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_GLYPHED 8
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_UNDER_ATTACK 16
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_TELEPORTING 32
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_DIED 64
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_ACTIVE 128
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_FINISHED 256
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_HINT_LOCATION 512
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ENEMY_TELEPORTING 1024
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_CANCEL_TELEPORTING 2048
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR 4096
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR_TARGET 8192

DOTASlotType_t

Enumerator Value Description
DOTASlotType_t.DOTA_LOADOUT_TYPE_INVALID -1
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON 0
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON 1
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2 2
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2 3
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD 4
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER 5
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS 6
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR 7
DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT 8
DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK 9
DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK 10
DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS 11
DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES 12
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL 13
DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC 14
DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD 15
DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT 16
DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON 17
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT 18
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT 19
DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS 20
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK 21
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1 22
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2 23
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3 24
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4 25
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE 26
DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE 27
DOTASlotType_t.DOTA_LOADOUT_TYPE_ACTION_ITEM 28
DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER 29
DOTASlotType_t.DOTA_LOADOUT_TYPE_ANNOUNCER 30
DOTASlotType_t.DOTA_LOADOUT_TYPE_MEGA_KILLS 31
DOTASlotType_t.DOTA_LOADOUT_TYPE_MUSIC 32
DOTASlotType_t.DOTA_LOADOUT_TYPE_WARD 33
DOTASlotType_t.DOTA_LOADOUT_TYPE_HUD_SKIN 34
DOTASlotType_t.DOTA_LOADOUT_TYPE_LOADING_SCREEN 35
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEATHER 36
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEROIC_STATUE 37
DOTASlotType_t.DOTA_LOADOUT_TYPE_MULTIKILL_BANNER 38
DOTASlotType_t.DOTA_LOADOUT_TYPE_CURSOR_PACK 39
DOTASlotType_t.DOTA_LOADOUT_TYPE_TELEPORT_EFFECT 40
DOTASlotType_t.DOTA_LOADOUT_TYPE_BLINK_EFFECT 41
DOTASlotType_t.DOTA_LOADOUT_TYPE_TEAM_SHOWCASE 42
DOTASlotType_t.DOTA_LOADOUT_TYPE_TERRAIN 43
DOTASlotType_t.DOTA_PLAYER_LOADOUT_START 28
DOTASlotType_t.DOTA_PLAYER_LOADOUT_END 43
DOTASlotType_t.DOTA_LOADOUT_TYPE_NONE 44
DOTASlotType_t.DOTA_LOADOUT_TYPE_COUNT 45

modifierfunction

Enumerator Value Description
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE 0 GetModifierPreAttack_BonusDamage
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_PROC 1 GetModifierPreAttack_BonusDamage_Proc
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT 2 GetModifierPreAttack_BonusDamagePostCrit
modifierfunction.MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE 3 GetModifierBaseAttack_BonusDamage
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL 4 GetModifierProcAttack_BonusDamage_Physical
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL 5 GetModifierProcAttack_BonusDamage_Magical
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE 6 GetModifierProcAttack_BonusDamage_Pure
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_FEEDBACK 7 GetModifierProcAttack_Feedback
modifierfunction.MODIFIER_PROPERTY_PRE_ATTACK 8 GetModifierPreAttack
modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_LEVEL 9 GetModifierInvisibilityLevel
modifierfunction.MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY 10 GetModifierPersistentInvisibility
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT 11 GetModifierMoveSpeedBonus_Constant
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE 12 GetModifierMoveSpeedOverride
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE 13 GetModifierMoveSpeedBonus_Percentage
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE 14 GetModifierMoveSpeedBonus_Percentage_Unique
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE_2 15 GetModifierMoveSpeedBonus_Percentage_Unique_2
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE 16 GetModifierMoveSpeedBonus_Special_Boots
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE_2 17 GetModifierMoveSpeedBonus_Special_Boots_2
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE 18 GetModifierMoveSpeed_Absolute
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN 19 GetModifierMoveSpeed_AbsoluteMin
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_LIMIT 20 GetModifierMoveSpeed_Limit
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_MAX 21 GetModifierMoveSpeed_Max
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BASE_OVERRIDE 22 GetModifierAttackSpeedBaseOverride
modifierfunction.MODIFIER_PROPERTY_FIXED_ATTACK_RATE 23 GetModifierAttackSpeedBaseOverride
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT 24 GetModifierAttackSpeedBonus_Constant
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT 25 GetModifierCooldownReduction_Constant
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT 26 GetModifierBaseAttackTimeConstant
modifierfunction.MODIFIER_PROPERTY_ATTACK_POINT_CONSTANT 27 GetModifierAttackPointConstant
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE 28 GetModifierDamageOutgoing_Percentage
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION 29 GetModifierDamageOutgoing_Percentage_Illusion
modifierfunction.MODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE 30 GetModifierTotalDamageOutgoing_Percentage
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE 31 GetModifierSpellAmplify_Percentage
modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE 32 GetModifierHealAmplify_Percentage
modifierfunction.MODIFIER_PROPERTY_MAGICDAMAGEOUTGOING_PERCENTAGE 33 GetModifierMagicDamageOutgoing_Percentage
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE 34 GetModifierBaseDamageOutgoing_Percentage
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE_UNIQUE 35 GetModifierBaseDamageOutgoing_PercentageUnique
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE 36 GetModifierIncomingDamage_Percentage
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE 37 GetModifierIncomingPhysicalDamage_Percentage
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT 38 GetModifierIncomingPhysicalDamageConstant
modifierfunction.MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT 39 GetModifierIncomingSpellDamageConstant
modifierfunction.MODIFIER_PROPERTY_EVASION_CONSTANT 40 GetModifierEvasion_Constant
modifierfunction.MODIFIER_PROPERTY_NEGATIVE_EVASION_CONSTANT 41 GetModifierNegativeEvasion_Constant
modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE 42 GetModifierAvoidDamage
modifierfunction.MODIFIER_PROPERTY_AVOID_SPELL 43 GetModifierAvoidSpell
modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE 44 GetModifierMiss_Percentage
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS 45 GetModifierPhysicalArmorBonus
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE 46 GetModifierPhysicalArmorBonusUnique
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE 47 GetModifierPhysicalArmorBonusUniqueActive
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION 48 GetModifierMagicalResistanceDirectModification
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS 49 GetModifierMagicalResistanceBonus
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE 50 GetModifierMagicalResistanceDecrepifyUnique
modifierfunction.MODIFIER_PROPERTY_BASE_MANA_REGEN 51 GetModifierBaseRegen
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT 52 GetModifierConstantManaRegen
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE 53 GetModifierConstantManaRegenUnique
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_PERCENTAGE 54 GetModifierPercentageManaRegen
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE 55 GetModifierTotalPercentageManaRegen
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT 56 GetModifierConstantHealthRegen
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE 57 GetModifierHealthRegenPercentage
modifierfunction.MODIFIER_PROPERTY_HEALTH_BONUS 58 GetModifierHealthBonus
modifierfunction.MODIFIER_PROPERTY_MANA_BONUS 59 GetModifierManaBonus
modifierfunction.MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS 60 GetModifierExtraStrengthBonus
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS 61 GetModifierExtraHealthBonus
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS 62 GetModifierExtraManaBonus
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE 63 GetModifierExtraHealthPercentage
modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS 64 GetModifierBonusStats_Strength
modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS 65 GetModifierBonusStats_Agility
modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS 66 GetModifierBonusStats_Intellect
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS 67 GetModifierCastRangeBonus
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_STACKING 68 GetModifierCastRangeBonusStacking
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS 69 GetModifierAttackRangeBonus
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_UNIQUE 70 GetModifierAttackRangeBonusUnique
modifierfunction.MODIFIER_PROPERTY_MAX_ATTACK_RANGE 71 GetModifierMaxAttackRange
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS 72 GetModifierProjectileSpeedBonus
modifierfunction.MODIFIER_PROPERTY_REINCARNATION 73 ReincarnateTime
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME 74 GetModifierConstantRespawnTime
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_PERCENTAGE 75 GetModifierPercentageRespawnTime
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_STACKING 76 GetModifierStackingRespawnTime
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE 77 GetModifierPercentageCooldown
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_STACKING 78 GetModifierPercentageCooldownStacking
modifierfunction.MODIFIER_PROPERTY_CASTTIME_PERCENTAGE 79 GetModifierPercentageCasttime
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE 80 GetModifierPercentageManacost
modifierfunction.MODIFIER_PROPERTY_DEATHGOLDCOST 81 GetModifierConstantDeathGoldCost
modifierfunction.MODIFIER_PROPERTY_EXP_RATE_BOOST 82 GetModifierPercentageExpRateBoost
modifierfunction.MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE 83 GetModifierPreAttack_CriticalStrike
modifierfunction.MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE 84 GetModifierPreAttack_Target_CriticalStrike
modifierfunction.MODIFIER_PROPERTY_MAGICAL_CONSTANT_BLOCK 85 GetModifierMagical_ConstantBlock
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK 86 GetModifierPhysical_ConstantBlock
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK_SPECIAL 87 GetModifierPhysical_ConstantBlockSpecial
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR 88 GetModifierPhysical_ConstantBlockUnavoidablePreArmor
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK 89 GetModifierTotal_ConstantBlock
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION 90 GetOverrideAnimation
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_WEIGHT 91 GetOverrideAnimationWeight
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE 92 GetOverrideAnimationRate
modifierfunction.MODIFIER_PROPERTY_ABSORB_SPELL 93 GetAbsorbSpell
modifierfunction.MODIFIER_PROPERTY_REFLECT_SPELL 94 GetReflectSpell
modifierfunction.MODIFIER_PROPERTY_DISABLE_AUTOATTACK 95 GetDisableAutoAttack
modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION 96 GetBonusDayVision
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION 97 GetBonusNightVision
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE 98 GetBonusNightVisionUnique
modifierfunction.MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE 99 GetBonusVisionPercentage
modifierfunction.MODIFIER_PROPERTY_FIXED_DAY_VISION 100 GetFixedDayVision
modifierfunction.MODIFIER_PROPERTY_FIXED_NIGHT_VISION 101 GetFixedNightVision
modifierfunction.MODIFIER_PROPERTY_MIN_HEALTH 102 GetMinHealth
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL 103 GetAbsoluteNoDamagePhysical
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL 104 GetAbsoluteNoDamageMagical
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE 105 GetAbsoluteNoDamagePure
modifierfunction.MODIFIER_PROPERTY_IS_ILLUSION 106 GetIsIllusion
modifierfunction.MODIFIER_PROPERTY_ILLUSION_LABEL 107 GetModifierIllusionLabel
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION 108 GetModifierSuperIllusion
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION_WITH_ULTIMATE 109 GetModifierSuperIllusionWithUltimate
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE 110 GetModifierTurnRate_Percentage
modifierfunction.MODIFIER_PROPERTY_DISABLE_HEALING 111 GetDisableHealing
modifierfunction.MODIFIER_PROPERTY_ALWAYS_ALLOW_ATTACK 112 GetAlwaysAllowAttack
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_MAGICAL 113 GetOverrideAttackMagical
modifierfunction.MODIFIER_PROPERTY_UNIT_STATS_NEEDS_REFRESH 114 GetModifierUnitStatsNeedsRefresh
modifierfunction.MODIFIER_PROPERTY_BOUNTY_CREEP_MULTIPLIER 115 GetModifierBountyCreepMultiplier
modifierfunction.MODIFIER_PROPERTY_BOUNTY_OTHER_MULTIPLIER 116 GetModifierBountyOtherMultiplier
modifierfunction.MODIFIER_EVENT_ON_SPELL_TARGET_READY 117 OnSpellTargetReady
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD 118 OnAttackRecord
modifierfunction.MODIFIER_EVENT_ON_ATTACK_START 119 OnAttackStart
modifierfunction.MODIFIER_EVENT_ON_ATTACK 120 OnAttack
modifierfunction.MODIFIER_EVENT_ON_ATTACK_LANDED 121 OnAttackLanded
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FAIL 122 OnAttackFail
modifierfunction.MODIFIER_EVENT_ON_ATTACK_ALLIED 123 OnAttackAllied
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_DODGE 124 OnProjectileDodge
modifierfunction.MODIFIER_EVENT_ON_ORDER 125 OnOrder
modifierfunction.MODIFIER_EVENT_ON_UNIT_MOVED 126 OnUnitMoved
modifierfunction.MODIFIER_EVENT_ON_ABILITY_START 127 OnAbilityStart
modifierfunction.MODIFIER_EVENT_ON_ABILITY_EXECUTED 128 OnAbilityExecuted
modifierfunction.MODIFIER_EVENT_ON_ABILITY_FULLY_CAST 129 OnAbilityFullyCast
modifierfunction.MODIFIER_EVENT_ON_BREAK_INVISIBILITY 130 OnBreakInvisibility
modifierfunction.MODIFIER_EVENT_ON_ABILITY_END_CHANNEL 131 OnAbilityEndChannel
modifierfunction.MODIFIER_EVENT_ON_PROCESS_UPGRADE 132
modifierfunction.MODIFIER_EVENT_ON_REFRESH 133
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE 134 OnTakeDamage
modifierfunction.MODIFIER_EVENT_ON_STATE_CHANGED 135 OnStateChanged
modifierfunction.MODIFIER_EVENT_ON_ORB_EFFECT 136
modifierfunction.MODIFIER_EVENT_ON_ATTACKED 137 OnAttacked
modifierfunction.MODIFIER_EVENT_ON_DEATH 138 OnDeath
modifierfunction.MODIFIER_EVENT_ON_RESPAWN 139 OnRespawn
modifierfunction.MODIFIER_EVENT_ON_SPENT_MANA 140 OnSpentMana
modifierfunction.MODIFIER_EVENT_ON_TELEPORTING 141 OnTeleporting
modifierfunction.MODIFIER_EVENT_ON_TELEPORTED 142 OnTeleported
modifierfunction.MODIFIER_EVENT_ON_SET_LOCATION 143 OnSetLocation
modifierfunction.MODIFIER_EVENT_ON_HEALTH_GAINED 144 OnHealthGained
modifierfunction.MODIFIER_EVENT_ON_MANA_GAINED 145 OnManaGained
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_KILLCREDIT 146 OnTakeDamageKillCredit
modifierfunction.MODIFIER_EVENT_ON_HERO_KILLED 147 OnHeroKilled
modifierfunction.MODIFIER_EVENT_ON_HEAL_RECEIVED 148 OnHealReceived
modifierfunction.MODIFIER_EVENT_ON_BUILDING_KILLED 149 OnBuildingKilled
modifierfunction.MODIFIER_EVENT_ON_MODEL_CHANGED 150 OnModelChanged
modifierfunction.MODIFIER_EVENT_ON_MODIFIER_ADDED 151 OnModifierAdded
modifierfunction.MODIFIER_PROPERTY_TOOLTIP 152 OnTooltip
modifierfunction.MODIFIER_PROPERTY_MODEL_CHANGE 153 GetModifierModelChange
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE 154 GetModifierModelScale
modifierfunction.MODIFIER_PROPERTY_IS_SCEPTER 155 GetModifierScepter
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS 156 GetActivityTranslationModifiers
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND 157 GetAttackSound
modifierfunction.MODIFIER_PROPERTY_LIFETIME_FRACTION 158 GetUnitLifetimeFraction
modifierfunction.MODIFIER_PROPERTY_PROVIDES_FOW_POSITION 159 GetModifierProvidesFOWVision
modifierfunction.MODIFIER_PROPERTY_SPELLS_REQUIRE_HP 160 GetModifierSpellsRequireHP
modifierfunction.MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP 161 GetForceDrawOnMinimap
modifierfunction.MODIFIER_PROPERTY_DISABLE_TURNING 162 GetModifierDisableTurning
modifierfunction.MODIFIER_PROPERTY_IGNORE_CAST_ANGLE 163 GetModifierIgnoreCastAngle
modifierfunction.MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE 164 GetModifierChangeAbilityValue
modifierfunction.MODIFIER_PROPERTY_ABILITY_LAYOUT 165 GetModifierAbilityLayout
modifierfunction.MODIFIER_EVENT_ON_DOMINATED 166 OnDominated
modifierfunction.MODIFIER_PROPERTY_TEMPEST_DOUBLE 167 GetModifierTempestDouble
modifierfunction.MODIFIER_PROPERTY_PRESERVE_PARTICLES_ON_MODEL_CHANGE 168 PreserveParticlesOnModelChanged
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FINISHED 169 OnAttackFinished
modifierfunction.MODIFIER_PROPERTY_IGNORE_COOLDOWN 170 GetModifierIgnoreCooldown
modifierfunction.MODIFIER_PROPERTY_CAN_ATTACK_TREES 171 GetModifierCanAttackTrees
modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_DELTA 172 GetVisualZDelta
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_ILLUSION 173
modifierfunction.MODIFIER_FUNCTION_LAST 174
modifierfunction.MODIFIER_FUNCTION_INVALID 255

modifierstate

Enumerator Value Description
modifierstate.MODIFIER_STATE_ROOTED 0
modifierstate.MODIFIER_STATE_DISARMED 1
modifierstate.MODIFIER_STATE_ATTACK_IMMUNE 2
modifierstate.MODIFIER_STATE_SILENCED 3
modifierstate.MODIFIER_STATE_MUTED 4
modifierstate.MODIFIER_STATE_STUNNED 5
modifierstate.MODIFIER_STATE_HEXED 6
modifierstate.MODIFIER_STATE_INVISIBLE 7
modifierstate.MODIFIER_STATE_INVULNERABLE 8
modifierstate.MODIFIER_STATE_MAGIC_IMMUNE 9
modifierstate.MODIFIER_STATE_PROVIDES_VISION 10
modifierstate.MODIFIER_STATE_NIGHTMARED 11
modifierstate.MODIFIER_STATE_BLOCK_DISABLED 12
modifierstate.MODIFIER_STATE_EVADE_DISABLED 13
modifierstate.MODIFIER_STATE_UNSELECTABLE 14
modifierstate.MODIFIER_STATE_CANNOT_TARGET_ENEMIES 15
modifierstate.MODIFIER_STATE_CANNOT_MISS 16
modifierstate.MODIFIER_STATE_SPECIALLY_DENIABLE 17
modifierstate.MODIFIER_STATE_FROZEN 18
modifierstate.MODIFIER_STATE_COMMAND_RESTRICTED 19
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP 20
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES 21
modifierstate.MODIFIER_STATE_LOW_ATTACK_PRIORITY 22
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR 23
modifierstate.MODIFIER_STATE_FLYING 24
modifierstate.MODIFIER_STATE_NO_UNIT_COLLISION 25
modifierstate.MODIFIER_STATE_NO_TEAM_MOVE_TO 26
modifierstate.MODIFIER_STATE_NO_TEAM_SELECT 27
modifierstate.MODIFIER_STATE_PASSIVES_DISABLED 28
modifierstate.MODIFIER_STATE_DOMINATED 29
modifierstate.MODIFIER_STATE_BLIND 30
modifierstate.MODIFIER_STATE_OUT_OF_GAME 31
modifierstate.MODIFIER_STATE_FAKE_ALLY 32
modifierstate.MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY 33
modifierstate.MODIFIER_STATE_TRUESIGHT_IMMUNE 34
modifierstate.MODIFIER_STATE_LAST 35

DOTAModifierAttribute_t

Enumerator Value Description
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_NONE 0
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_PERMANENT 1
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_MULTIPLE 2
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE 4
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_AURA_PRIORITY 8

Attributes

Enumerator Value Description
Attributes.DOTA_ATTRIBUTE_STRENGTH 0
Attributes.DOTA_ATTRIBUTE_AGILITY 1
Attributes.DOTA_ATTRIBUTE_INTELLECT 2
Attributes.DOTA_ATTRIBUTE_MAX 3
Attributes.DOTA_ATTRIBUTE_INVALID -1

ParticleAttachment_t

Enumerator Value Description
ParticleAttachment_t.PATTACH_INVALID -1
ParticleAttachment_t.PATTACH_ABSORIGIN 0
ParticleAttachment_t.PATTACH_ABSORIGIN_FOLLOW 1
ParticleAttachment_t.PATTACH_CUSTOMORIGIN 2
ParticleAttachment_t.PATTACH_CUSTOMORIGIN_FOLLOW 3
ParticleAttachment_t.PATTACH_POINT 4
ParticleAttachment_t.PATTACH_POINT_FOLLOW 5
ParticleAttachment_t.PATTACH_EYES_FOLLOW 6
ParticleAttachment_t.PATTACH_OVERHEAD_FOLLOW 7
ParticleAttachment_t.PATTACH_WORLDORIGIN 8
ParticleAttachment_t.PATTACH_ROOTBONE_FOLLOW 9
ParticleAttachment_t.PATTACH_RENDERORIGIN_FOLLOW 10
ParticleAttachment_t.PATTACH_MAIN_VIEW 11
ParticleAttachment_t.PATTACH_WATERWAKE 12
ParticleAttachment_t.PATTACH_CENTER_FOLLOW 13
ParticleAttachment_t.MAX_PATTACH_TYPES 14

DOTA_MOTION_CONTROLLER_PRIORITY

Enumerator Value Description
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOWEST 0
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOW 1
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_MEDIUM 2
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGH 3
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGHEST 4

DOTASpeechType_t

Enumerator Value Description
DOTASpeechType_t.DOTA_SPEECH_USER_INVALID 0
DOTASpeechType_t.DOTA_SPEECH_USER_SINGLE 1
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM 2
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NEARBY 3
DOTASpeechType_t.DOTA_SPEECH_USER_NEARBY 4
DOTASpeechType_t.DOTA_SPEECH_USER_ALL 5
DOTASpeechType_t.DOTA_SPEECH_GOOD_TEAM 6
DOTASpeechType_t.DOTA_SPEECH_BAD_TEAM 7
DOTASpeechType_t.DOTA_SPEECH_SPECTATOR 8
DOTASpeechType_t.DOTA_SPEECH_RECIPIENT_TYPE_MAX 9

DOTAAbilitySpeakTrigger_t

Enumerator Value Description
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_START_ACTION_PHASE 0
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_CAST 1

DotaCustomUIType_t

Enumerator Value Description
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD 0
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HERO_SELECTION 1
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_INFO 2
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_SETUP 3
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_FLYOUT_SCOREBOARD 4
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD_TOP_BAR 5
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_END_SCREEN 6
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_COUNT 7
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_INVALID -1

DotaDefaultUIElement_t

Enumerator Value Description
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_TIMEOFDAY 0
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_HEROES 1
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD 2
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_PANEL 3
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_MINIMAP 4
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PANEL 5
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_SHOP 6
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_ITEMS 7
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_QUICKBUY 8
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_COURIER 9
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PROTECT 10
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_GOLD 11
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS 12
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS 13
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME 14
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK 15
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_MENU_BUTTONS 16
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND 17
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_RADIANT_TEAM 18
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_DIRE_TEAM 19
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_SCORE 20
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME 21
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME_CHAT 22
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_QUICK_STATS 23
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ELEMENT_COUNT 24

PlayerUltimateStateOrTime_t

Enumerator Value Description
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_READY 0
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NO_MANA -1
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NOT_LEVELED -2
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_HIDDEN -3

PlayerOrderIssuer_t

Enumerator Value Description
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_SELECTED_UNITS 0
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_CURRENT_UNIT_ONLY 1
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_HERO_ONLY 2
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_PASSED_UNIT_ONLY 3

OrderQueueBehavior_t

Enumerator Value Description
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_DEFAULT 0
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_NEVER 1
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_ALWAYS 2

CLICK_BEHAVIORS

Enumerator Value Description
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_NONE 0
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_MOVE 1
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_ATTACK 2
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_CAST 3
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_ITEM 4
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_SHOP_ITEM 5
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DRAG 6
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LEARN_ABILITY 7
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_PATROL 8
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_VECTOR_CAST 9
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_RIGHT_CLICK_TARGET 10
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_RADAR 11
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LAST 12

AbilityLearnResult_t

Enumerator Value Description
AbilityLearnResult_t.ABILITY_CAN_BE_UPGRADED 0
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_NOT_UPGRADABLE 1
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_AT_MAX 2
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_REQUIRES_LEVEL 3
AbilityLearnResult_t.ABILITY_NOT_LEARNABLE 4

DOTAKeybindCommand_t

Enumerator Value Description
DOTAKeybindCommand_t.DOTA_KEYBIND_NONE 0
DOTAKeybindCommand_t.DOTA_KEYBIND_FIRST 1
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_UP 1
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_DOWN 2
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_LEFT 3
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_RIGHT 4
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_GRIP 5
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_YAW_GRIP 6
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_1 7
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_2 8
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_3 9
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_4 10
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_5 11
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_6 12
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_7 13
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_8 14
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_9 15
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_10 16
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_ATTACK 17
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE 18
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE_DIRECTION 19
DOTAKeybindCommand_t.DOTA_KEYBIND_PATROL 20
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_STOP 21
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_HOLD 22
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_SELECT 23
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SELECT 24
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_DELIVER 25
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_HASTE 26
DOTAKeybindCommand_t.DOTA_KEYBIND_PAUSE 27
DOTAKeybindCommand_t.DOTA_SELECT_ALL 28
DOTAKeybindCommand_t.DOTA_SELECT_ALL_OTHERS 29
DOTAKeybindCommand_t.DOTA_RECENT_EVENT 30
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM 31
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL 32
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM2 33
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL2 34
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_PARTY 35
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_TEAM 36
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL 37
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_CARE 38
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_BACK 39
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_NEED_WARDS 40
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_STUN 41
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_HELP 42
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GET_PUSH 43
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GOOD_JOB 44
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING 45
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_TOP 46
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_MIDDLE 47
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_BOTTOM 48
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1 49
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2 50
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3 51
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1 52
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2 53
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE 54
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST 55
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST 56
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST 57
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST 58
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST 59
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST 60
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_EXPLICIT_AUTOCAST 61
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_EXPLICIT_AUTOCAST 62
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_EXPLICIT_AUTOCAST 63
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_EXPLICIT_AUTOCAST 64
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_EXPLICIT_AUTOCAST 65
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_EXPLICIT_AUTOCAST 66
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST_AUTOCAST 67
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST_AUTOCAST 68
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST_AUTOCAST 69
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST_AUTOCAST 70
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST_AUTOCAST 71
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST_AUTOCAST 72
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_AUTOMATIC_AUTOCAST 73
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_AUTOMATIC_AUTOCAST 74
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_AUTOMATIC_AUTOCAST 75
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_AUTOMATIC_AUTOCAST 76
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_AUTOMATIC_AUTOCAST 77
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_AUTOMATIC_AUTOCAST 78
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1 79
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2 80
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3 81
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4 82
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5 83
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6 84
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKCAST 85
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKCAST 86
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKCAST 87
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKCAST 88
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKCAST 89
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKCAST 90
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_AUTOCAST 91
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_AUTOCAST 92
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_AUTOCAST 93
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_AUTOCAST 94
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_AUTOCAST 95
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_AUTOCAST 96
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKAUTOCAST 97
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKAUTOCAST 98
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKAUTOCAST 99
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKAUTOCAST 100
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKAUTOCAST 101
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKAUTOCAST 102
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP1 103
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP2 104
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP3 105
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP4 106
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP5 107
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP6 108
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP7 109
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP8 110
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP9 111
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP10 112
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLE 113
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_TOGGLE 114
DOTAKeybindCommand_t.DOTA_KEYBIND_SCOREBOARD_TOGGLE 115
DOTAKeybindCommand_t.DOTA_KEYBIND_SCREENSHOT 116
DOTAKeybindCommand_t.DOTA_KEYBIND_ESCAPE 117
DOTAKeybindCommand_t.DOTA_KEYBIND_CONSOLE 118
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_ABILITIES 119
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_STATS 120
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_GLYPH 121
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_RADAR 122
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_QUICKBUY 123
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_STICKY 124
DOTAKeybindCommand_t.DOTA_KEYBIND_GRAB_STASH_ITEMS 125
DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_AUTOATTACK 126
DOTAKeybindCommand_t.DOTA_KEYBIND_USE_ACTION_ITEM 127
DOTAKeybindCommand_t.DOTA_KEYBIND_TAUNT 128
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CONSUMABLES 129
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ATTRIBUTES 130
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMAMENTS 131
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARCANE 132
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_BASICS 133
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SUPPORT 134
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CASTER 135
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_WEAPONS 136
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMOR 137
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARTIFACTS 138
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_1 139
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_2 140
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SECRET 141
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SEARCHBOX 142
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_1 143
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_2 144
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_3 145
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_4 146
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_5 147
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_6 148
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_7 149
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_8 150
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_9 151
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_10 152
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_11 153
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_12 154
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_13 155
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_14 156
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_UP 157
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_DOWN 158
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_LEFT 159
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_RIGHT 160
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_GRIP 161
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_1 162
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_2 163
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_3 164
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_4 165
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_5 166
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_6 167
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_7 168
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_8 169
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_9 170
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_10 171
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_UNIT_SELECT 172
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_PAUSE 173
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CHAT 174
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_SCOREBOARD 175
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_INCREASE_REPLAY_SPEED 176
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DECREASE_REPLAY_SPEED 177
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_HARVEST 178
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_ITEM 179
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_GOLD 180
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_XP 181
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_FANTASY 182
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEBOTH 183
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLERADIENT 184
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEDIRE 185
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_OPEN_BROADCASTER_MENU 186
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_KDA 187
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LASTHITS_DENIES 188
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LEVEL 189
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_XP_PER_MIN 190
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD 191
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_TOTALGOLD 192
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD_PER_MIN 193
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_BUYBACK 194
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_NETWORTH 195
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_FANTASY 196
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_SORT 197
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_CLOSE 198
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_1 199
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_2 200
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_3 201
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_4 202
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_5 203
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_6 204
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_7 205
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_8 206
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_9 207
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_10 208
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_COACH_VIEWTOGGLE 209
DOTAKeybindCommand_t.DOTA_KEYBIND_INSPECTHEROINWORLD 210
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_IN 211
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_OUT 212
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLEPREV 213
DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALT 214
DOTAKeybindCommand_t.DOTA_KEYBIND_COUNT 215