Difference between revisions of "Dota 2 Workshop Tools"

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m (Brought back the table formatting.)
m (Centered the category linked text for Dota 2 Documentation ( The same for the SDK Documentation page ))
 
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<p style="margin:1em;">'''[[Dota 2 Workshop Tools/Installing and Launching Tools|Download and Installation]] | [[Dota 2 Workshop Tools/Dota Workshop Tools FAQ|Frequently Asked Questions]]'''</p>
 
<p style="margin:1em;">'''[[Dota 2 Workshop Tools/Installing and Launching Tools|Download and Installation]] | [[Dota 2 Workshop Tools/Dota Workshop Tools FAQ|Frequently Asked Questions]]'''</p>
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Items Overview|Items Overview]]'''
+
| '''[[Dota 2 Workshop Tools/Items Overview|<center>Items Overview</center>]]'''
 
| Creating items for inclusion in the Dota store
 
| Creating items for inclusion in the Dota store
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Addon Overview|Addons Overview]]'''
+
| '''[[Dota 2 Workshop Tools/Addon Overview|<center>Addons Overview</center>]]'''
 
| Creating, organizing and releasing your Dota 2 addon
 
| Creating, organizing and releasing your Dota 2 addon
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Level Design|Level Design]]'''
+
| '''[[Dota 2 Workshop Tools/Level Design|<center>Level Design</center>]]'''
 
| Level design and Hammer information
 
| Level design and Hammer information
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Scripting|Scripting]]'''
+
| '''[[Dota 2 Workshop Tools/Scripting|<center>Scripting</center>]]'''
 
| An addon's script code defines the game rules for an addon
 
| An addon's script code defines the game rules for an addon
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Modeling|Modeling]]'''
+
| '''[[Dota 2 Workshop Tools/Modeling|<center>Modeling</center>]]'''
 
| Models are the detailed objects or characters that appear in the game world
 
| Models are the detailed objects or characters that appear in the game world
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Materials|Materials]]'''
+
| '''[[Dota 2 Workshop Tools/Materials|<center>Materials</center>]]'''
 
| Images and shader controls are combined to create materials
 
| Images and shader controls are combined to create materials
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Sounds|Sounds]]'''
+
| '''[[Dota 2 Workshop Tools/Sounds|<center>Sounds</center>]]'''
 
| Audio production for addons
 
| Audio production for addons
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Particles|Particles]]'''
+
| '''[[Dota 2 Workshop Tools/Particles|<center>Particles</center>]]'''
 
| Effects like smoke, sparks, blood and fire are created using particles
 
| Effects like smoke, sparks, blood and fire are created using particles
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Panorama|Panorama]]'''
+
| '''[[Dota 2 Workshop Tools/Panorama|<center>Panorama</center>]]'''
 
| Panorama UI, used for custom interface in your game mode
 
| Panorama UI, used for custom interface in your game mode
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Custom UI|Scaleform UI]]'''
+
| '''[[Dota 2 Workshop Tools/Custom UI|<center>Scaleform UI</center>]]'''
 
| '''DEPRECATED''' Scaleform was for UI in Alpha, and will be removed.   
 
| '''DEPRECATED''' Scaleform was for UI in Alpha, and will be removed.   
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Community|Community]]'''
+
| '''[[Dota 2 Workshop Tools/Community|<center>Community</center>]]'''
 
| Getting involved with the modding community
 
| Getting involved with the modding community
 
|-
 
|-
| '''[[Dota 2 Workshop Tools/Unofficial_Tools|Third-Party Tools]]'''
+
| '''[[Dota 2 Workshop Tools/Unofficial_Tools|<center>Third-Party Tools</center>]]'''
 
| Developer tools created by the modding community
 
| Developer tools created by the modding community
 
|}
 
|}

Latest revision as of 14:58, 7 October 2018

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The Dota 2 Workshop Tools is a set of software utilities available as a free download for Dota 2 that allow you to create items for inclusion in the Dota store and the Steam Workshop and your own custom game modes (called addons).

Dota workshop about.png

Download and Installation | Frequently Asked Questions

Items Overview
Creating items for inclusion in the Dota store
Addons Overview
Creating, organizing and releasing your Dota 2 addon
Level Design
Level design and Hammer information
Scripting
An addon's script code defines the game rules for an addon
Modeling
Models are the detailed objects or characters that appear in the game world
Materials
Images and shader controls are combined to create materials
Sounds
Audio production for addons
Particles
Effects like smoke, sparks, blood and fire are created using particles
Panorama
Panorama UI, used for custom interface in your game mode
Scaleform UI
DEPRECATED Scaleform was for UI in Alpha, and will be removed.
Community
Getting involved with the modding community
Third-Party Tools
Developer tools created by the modding community