Difference between revisions of "Dota 2 Level Creation"

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(Configuring Hammer)
(Twice Articles about the same are not needed i think...)
 
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#REDIRECT [[Dota_2_Workshop_Tools/Level_Design]]
|ru=Category:Dota 2:ru}}
 
{{dota2}} This article focuses on [[Dota 2]] level design (beta!). For general mapping tutorials, see [[:Category:Level Design]].
 
 
 
{{category header|background-color=#E0E0E0|border-color=lightgray}}
 
{{category newcolumn|rowspan=99|width=50%|background-color=#F7F7F7|border-color=lightgray}}
 
 
 
== Getting Started ==
 
* '''[[Configuring Hammer For Dota 2]]'''
 
 
 
 
 
== Mapping ==
 
 
 
* ''[[:Category:Level Design]]''
 
* '''[[Your_First_Dota_2_Map|Your first Dota 2 map]]'''
 
* [[Dota 2 Mapper's Reference|Mapper's reference]]
 
* [[Dota 2 Mapping basics]]
 
* [[List_of_Dota_2_entities|Dota 2 Entity List]]
 
* [[List_of_Dota_2_particles|Dota 2 Particle Effects]]
 
* [[Dota 2 Objectives]]
 
* [[Dota Overview Map]]
 
* [[Dota Mapping Compile Settings]]
 
 
 
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=lightgray}}
 
 
 
== Reference ==
 
 
 
* [[SDK Bugs]]
 
 
 
{{category cell|background-color=white|border-color=white}}
 
 
 
== Programming ==
 
 
 
* ''[[:Category:Programming]]''
 
 
 
=== New source access ===
 
 
 
* [[GameUI|GameUI]]
 
* [[Dota_2_Navigation Meshes|Dota 2 Navigation meshes]]
 
 
 
=== Other ===
 
 
 
{{category end}}
 
 
 
__NOTOC__
 
 
 
[[Category:Modding]]
 
[[Category:Level Design]]
 
[[Category:Programming]]
 
[[Category:Valve Games]]
 

Latest revision as of 15:18, 4 November 2015