dod_scoring
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dod_scoring is a logical entity available in
Day of Defeat: Source.
The dod_scoring entity gives selected Teams points if triggered.
Key Values
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
Also displayed in Hammer's 2D views and Entity Report.
parentname or target).Also displayed in Hammer's 2D views and Entity Report.
See also: Generic Keyvalues, Inputs and Outputs available to all entities
Team Number (TeamNum) <integer choices>
Determines which team gets the points.
Allies
Axis
Seconds between point gives (point_give_delay) <integer>
The time (in seconds) until the team gets points again.
Points to give each time (point_give_amount) <integer>
The number of points to get the team every time.
Max number of times to give points (point_give_max_times) <integer>
Determines how often the team gets points.
Inputs
- GiveTickPoints <integer>
- Give the team the specified number of points.
Confirm:Points given this way will not fire the dod_tick_pointsGameEvent, nor are the scored points announced on the HUD.