Defining the NPC

From Valve Developer Community
Revision as of 11:57, 8 June 2006 by Ts2do (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

To start your NPC, you must create a definition for it first. Copy the file src\dlls\hl2_dll\monster_dummy.cpp to a file related to the classname (i.e. src\dlls\hl2_dll\npc_Barney.cpp).