Cycler

From Valve Developer Community
Revision as of 15:30, 3 January 2009 by NocbaSchia (talk | contribs) (orouget)
Jump to: navigation, search

chisitchit Template:WrongtitleThis is a point entity available in all Source games.

Entity Description

An entity used to display a model for testing purposes. Shooting it will cycle through the model's animations.

Keyvalues

<studio>
  • skin
<integer> Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.
  • sequence
<integer> Default animation sequence for the model to be playing after spawning.

Flags

  • 1 : Not Solid

Inputs

Sets the cycler's sequence.
  • Alpha <integer>
Sets the cycler's alpha value.

Outputs