Difference between revisions of "Crowbar"

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* [http://steamcommunity.com/groups/CrowbarTool Steam Group]
 
* [http://steamcommunity.com/groups/CrowbarTool Steam Group]
 
* [http://forums.steampowered.com/forums/showthread.php?t=3148618 Thread on Steam Powered User's Forum]
 
* [http://forums.steampowered.com/forums/showthread.php?t=3148618 Thread on Steam Powered User's Forum]
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* [http://therazzerapp.de/tools/crowbar.html Crowbar v.0.34] Download @ TheRaZZeRApp
  
 
[[Category:Modeling]]
 
[[Category:Modeling]]

Revision as of 01:51, 11 September 2016

Русский
For the Half-Life 2 weapon entity, see weapon_crowbar.

Crowbar is a tool written by ZeqMacaw for decompiling and compiling Source engine .MDL files. The download page for this tool can be accessed from this link Download Page

It can decompile and compile models from:

  • Alien Swarm
  • Counter-Strike: Source
  • Counter-Strike: Global Offensive
  • Day of Defeat Source
  • Dota 2
  • Garry's Mod
  • Half-Life 2
  • Half-Life 2: Episode 1
  • Half-Life 2: Episode 2
  • Left 4 Dead
  • Left 4 Dead 2
  • Portal 2
  • Source Filmmaker
  • Team Fortress 2

As well as setup configurations for other Source Engine Games


Crowbar is intended to be a replacement for the famous MDL Decompiler made by Cannonfodder. MDL Decompiler has not been updated for many years and can't fully decompile the latest model versions used in Source engine games. Crowbar is being developed to handle these later versions.

Source code for Crowbar will be made available soon.

See also

External links