Portal - Tutorial - Piston Panels
Contents
Introduction
This guide will show you how to create Piston Panels. These are one of the most seen objects in Portal.
The Hole
First, make sure you have a hole the area you want to put a piston in. The hole should be at least 64 and 128 units long in width, length or height. Texture the sides of the hole with metal/metalwall061f
.
Piston Pit
Orange brush
Create a 128w*128w*16h
with the nodraw
texture. Texture the visible face with lights/light_orange001
Piston Pit Walls
Create two 16w*128l*128h
brushes and 128w*16l*128h
brushes with the nodraw
texture.
Change the texture of all visible faces to metal/metalwall_bts_006b_gradient
. Use the Face Edit Sheet
dialog and set its rotation to 180, realign the texture if necessary.
Create two 16w*128l*112h
brushes and 128w*16l*112h
brushes with the nodraw
texture.
Change the texture of all visible faces to metal/metalwall_bts_006b
and put these brushes on top of the other 2 brushes.
Piston Pit Grate
Create 2 32w*128l*1h
brushes and 2 64w*32l*1h
brushes with the nodraw texture. Set the front face texture to /metal/metalgrate018
.
Create a 64w*64l*1h
brush the nodraw
texture. Set the front face texture to metal/metalgrate018c
.
Position these brushes right below the beginning of the brushes that create the hole entrance. Remember to tie these to a func_detail
.