Creating Ladders (CSGO)

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Revision as of 09:32, 24 January 2019 by GameChaos (talk | contribs) (tools/toolsinvisibleladder still cuts visleafs, so I made it a bit more correct.)

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Create a brush in front of the object/brush you want to be climbable, as close as you can to it, but without touching it.

Make sure that the face is the same width/height as the climbable object. Warning: Do not tie the brush to a func_ladder, it'll make the ladder non-existent in-game.

Assign the material tools/toolsinvisibleladder to this brush. Since tools/toolsinvisibleladder still cuts visleafs, make the ladder func_detail.

func_detail textured with 'tools/toolsinvisibleladder' in front of a prop_static ladder.

You now have a climbable face which is in front of the object/brush. No other setup is required for your ladder to work in game.

Tip:tools/toolsinvisibleladder will make the entire brush act like a ladder, even if it is only on a single face of the brush. Other faces of the brush will still show their textures in game.