Difference between revisions of "Creating Ladders (CSGO)"

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(First draft, split from the main ladder page.)
 
(Updated todo regarding nodrawing other faces of the toolsinvisibleladder brush.)
Line 13: Line 13:
 
You now have a climbable face which is in front of the object/brush. No other setup is required for your ladder to work in game.
 
You now have a climbable face which is in front of the object/brush. No other setup is required for your ladder to work in game.
  
{{todo|Can you nodraw other faces of the brush to stop them being climbable?}}
+
{{tip|<code>tools/toolsinvisibleladder</code> will make the entire brush act like a ladder, even if it is only on a single face of the brush. Other faces of the brush will still show their textures in game.}}

Revision as of 07:43, 20 February 2016

Create a brush in front of the object/brush you want to be climbable, as close as you can to it, but without touching it.

Make sure that the face is the same width/height as the climbable object.

Warning.png Warning: Do not tie the brush to a func_ladder, just leave it as a world brush.


Assign the material tools/toolsinvisibleladder to this brush.

World Brush textured with 'tools/toolsinvisibleladder' in front of a prop_static ladder.

You now have a climbable face which is in front of the object/brush. No other setup is required for your ladder to work in game.

Tip.png Tip: tools/toolsinvisibleladder will make the entire brush act like a ladder, even if it is only on a single face of the brush. Other faces of the brush will still show their textures in game.