Difference between revisions of "Counter-Strike Level Creation"

From Valve Developer Community
Jump to: navigation, search
(Modelling Programs)
m (Sledge released its beta)
Line 56: Line 56:
 
A modified version of the GoldSource Engine created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.  
 
A modified version of the GoldSource Engine created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.  
  
[http://sledge-editor.com/ '''SLEDGE EDITOR''']
+
[http://sledge-editor.com/ '''Sledge''']
A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.
+
An alternative to Valve's GoldSource Engine. The program is currently in beta stage.
 
{{category end}}
 
{{category end}}

Revision as of 06:39, 8 September 2018


<Counter-Strike> This page contains articles relating specifically to level design for Counter-Strike.

Getting Started

General

Map Types

Tutorials

Additive Information

Forge Game Data

Compiling Programs

External Tools

General

Modelling Programs

MilkShape 3D (purchase required)

Download

Blender (free)

Download

3D Studio Max (purchase required)

Download

Texture Editors

Downloads

Hammer Editor

Replacement SDKs

J.A.C.K. A modified version of the GoldSource Engine created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.

Sledge An alternative to Valve's GoldSource Engine. The program is currently in beta stage.