Difference between revisions of "Counter-Strike: Global Offensive Mapper's Reference"
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{{stub}} | {{stub}} | ||
− | Here is a reference page for any CS:GO mapper looking for dimensions or numbers that are used for level and map creation. For other tutorials go to the [[Counter-Strike: Global Offensive Level Creation]] page | + | Here is a reference page for any CS:GO mapper looking for dimensions or numbers that are used for level and map creation. For other tutorials go to the [[Counter-Strike: Global Offensive Level Creation]] page. |
==Player Dimensions== | ==Player Dimensions== | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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==Map Prefixes== | ==Map Prefixes== | ||
+ | The map prefix is an indicator to the game and the users as to what gamemode the map/level is, eg: ''' ''de_'' '''dust2. | ||
+ | |||
+ | If you are wondering why deathmatch isn't in the Official group is because the official gamemode can use any map prefix | ||
=== Official === | === Official === | ||
* de - '''Defuse''' and '''Arsenal: Demolition Scenarios''' | * de - '''Defuse''' and '''Arsenal: Demolition Scenarios''' | ||
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* gd - '''Guardian Scenario''' | * gd - '''Guardian Scenario''' | ||
===Unofficial=== | ===Unofficial=== | ||
+ | * aim - '''Aim Maps''' | ||
+ | * bhop - '''Bunny Hop Maps''' | ||
+ | * surf - '''Surfing Maps''' | ||
+ | * gg - '''Gun Game''' (Original Arms Race) | ||
+ | * fy - '''Fight Yard''' |
Revision as of 22:10, 30 July 2015
This article is a stub. You can help by adding to it. |
Here is a reference page for any CS:GO mapper looking for dimensions or numbers that are used for level and map creation. For other tutorials go to the Counter-Strike: Global Offensive Level Creation page.
Player Dimensions
Model | Height | Width/Depth | Jump Height |
---|---|---|---|
Player Standing | 72 | 32 | 54 (Normal Jump) |
Player Crouching | 54 | 32 | 64 (Crouch Jump) |
Brush | Height | Depth | Width |
Stair step | 18 | 16 > | 16 > |
Thin Wall | 128 > | < 16 | 64 |
Thick Wall | 128 > | 32 | 64 |
Map Prefixes
The map prefix is an indicator to the game and the users as to what gamemode the map/level is, eg: de_ dust2.
If you are wondering why deathmatch isn't in the Official group is because the official gamemode can use any map prefix
Official
- de - Defuse and Arsenal: Demolition Scenarios
- cs - Hostage Rescue Scenario
- ar - Arsenal: Arms Race Scenario
- gd - Guardian Scenario
Unofficial
- aim - Aim Maps
- bhop - Bunny Hop Maps
- surf - Surfing Maps
- gg - Gun Game (Original Arms Race)
- fy - Fight Yard