Difference between revisions of "Counter-Strike: Global Offensive Mapper's Reference"

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(Created page with "{{stub}} Here is a reference page for any CS:GO mapper looking for dimensions or numbers that are used for level and map creation. ==Player Dimensions== {| border="1" cellpadd...")
 
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Here is a reference page for any CS:GO mapper looking for dimensions or numbers that are used for level and map creation.
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Here is a reference page for any CS:GO mapper looking for dimensions or numbers that are used for level and map creation. For other tutorials go to [[Counter-Strike: Global Offensive Level Creation]] page
 
==Player Dimensions==
 
==Player Dimensions==
 
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{| border="1" cellpadding="2"

Revision as of 21:59, 30 July 2015

Here is a reference page for any CS:GO mapper looking for dimensions or numbers that are used for level and map creation. For other tutorials go to Counter-Strike: Global Offensive Level Creation page

Player Dimensions

Model Height Width/Depth Jump Height
Player Standing 72 32 54 (Normal Jump)
Player Crouching 54 32 64 (Crouch Jump)
Brush Height Depth Width
Stair step 18 16 > 16 >
Thin Wall 128 > < 16 64
Thick Wall 128 > 32 64

Map Prefixes

Official

  • de - Defuse and Arsenal: Demolition Scenarios
  • cs - Hostage Rescue Scenario
  • ar - Arsenal: Arms Race Scenario
  • gd - Guardian Scenario

Unofficial