Difference between revisions of "Counter-Strike: Global Offensive Level Creation"
Petethegoat (talk | contribs) (→General: Updated ladder link to point to the CSGO specific page.) |
Petethegoat (talk | contribs) m (Updated Hostage map link to avoid redirect.) |
||
Line 21: | Line 21: | ||
===Game Modes=== | ===Game Modes=== | ||
* [[Creating a Bomb Defusal Map]] | * [[Creating a Bomb Defusal Map]] | ||
− | * [[Creating a Hostage | + | * [[Creating a Hostage Rescue Map]] |
* [[Creating a Arsenal: Demolition Map]] | * [[Creating a Arsenal: Demolition Map]] | ||
* [[Creating a Arsenal: Arms Race Map]] | * [[Creating a Arsenal: Arms Race Map]] |
Revision as of 10:43, 20 February 2016
This article focuses on Counter-Strike: Global Offensive level design using its authoring tools. For general mapping tutorials, see Category:Level Design.
Getting startedGeneralGame Modes
Errors |
TheorycraftWorkshopReference
See Also |