Difference between revisions of "Counter-Strike: Global Offensive Level Creation"

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(Created page with "{{otherlang2| zh-cn=Counter-Strike: Global Offensive Level Creation:zh-cn| ru=Counter-Strike: Global Offensive Level Creation:ru}} {{csgo}} This article focuses on [[Counter-Stri...")
 
(Created 'Bots' section, added CS:GO Bot Behavior Trees.)
 
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{{otherlang2|
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{{lang|Counter-Strike: Global Offensive Level Creation}}
zh-cn=Counter-Strike: Global Offensive Level Creation:zh-cn|
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{{back|Category: Level Design|Level Design}}
ru=Counter-Strike: Global Offensive Level Creation:ru}}
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{{csgo}} This article focuses on [[Counter-Strike: Global Offensive]] level design. For general mapping tutorials, see [[:Category:Level Design]].
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This article focuses on {{game name|csgo|name=Counter-Strike: Global Offensive}} level design using its [[Authoring_Tools/SDK_(CSGO)|authoring tools]]. For general mapping tutorials, see [[:Category:Level Design]].
 
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== General ==
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* [[How To Develop A Map That Works]]
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==Getting started==
* [[Counter-Strike: Global Offensive Entity Overview|Counter-Strike: Global Offensive Entity Overview]]
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* '''[[Authoring_Tools/SDK_(CSGO)|Downloading and Installing the Counter-Strike: Global Offensive Authoring Tools]]'''
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 +
==General==
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* [[Creating_Ladders_(CSGO) | Creating Ladders]]
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* [[Lightmapped_4WayBlend|4WayBlend Textures]]
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* [[Choosing Player Models]]
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* [[Creating a working mini-map|Creating a Radar]]
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* [[Mapname.txt|Setting Loading Screen Text]]
 
* [[HDR]]
 
* [[HDR]]
* [[Releasing a Map]]
 
* [[Working Ladders]]
 
  
==Errors==
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===Bots===
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* [[Navigation Meshes]]
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* [[CS:GO Bot Behavior Trees]]
 +
 
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===Errors===
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*[[Static Props show up black]]
 
*[[Both Teams are Full error]]
 
*[[Both Teams are Full error]]
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*[[CS:GO Bugs]]
  
==Bots==
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===Game Modes===
*[[Navigation Meshes]]
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* [[CS:GO Game Mode Commands]]
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{| class=wikitable
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! Classic
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|
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* '''[[Creating a Classic Counter-Strike Map]]''' [[File:Csgo icon casual.png|16px|link=|Casual]][[File:Csgo icon competitive.png|16px|link=|Competitive]][[File:Csgo icon wingman.png|16px|link=|Wingman]]
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** [[Creating a Bomb Defusal Map]]
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** [[Creating a Hostage Rescue Map]]
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* [[Creating a Wingman Map]] [[File:Csgo icon wingman.png|16px|link=|Wingman]]
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* [[CS:GO Game Mode - Retakes]] [[File:Csgo icon skirmish retakes.png|16px|link=|Retakes]]
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* [[Setting up 1v1 Warmup Arenas]]
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|-
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! Gun Game
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|
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* [[Creating a Arsenal: Arms Race Map]] [[File:Csgo icon armsrace.png|16px|link=|Armsrace]]
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* [[Creating a Arsenal: Demolition Map]] [[File:Csgo icon demolition.png|16px|link=|Demolition]]
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* [[CS:GO Gamemodes: Deathmatch]] [[File:Csgo icon deathmatch.png|16px|link=|Deathmatch]]
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|-
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! Custom
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|
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* [[CS:GO Custom Game Mode]]
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|-
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! Cooperative
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|
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* [[Creating a Guardian Scenario Map]] [[File:Csgo icon guardian.png|16px|link=|Guardian]]
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* [[Creating a Co-op Strike Map]] [[File:Csgo icon coopstrike.png|16px|link=|Co-op Strike]]
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|-
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! Free For All
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|
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* [[Creating a Danger Zone Map]] [[File:Csgo icon dangerzone.png|16px|link=|Danger Zone]]
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|}
  
 
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{{category newcolumn|rowspan=6|width=50%|background-color=white|border-color=lightgray}}
  
== Reference ==
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==Reference==
* [[Map prefixes]]
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* [[Counter-Strike: Global Offensive Mapper's Reference|Dimensions & Fall Damage]]
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<!--* [[Counter-Strike: Global Offensive Textures and Decals|List of CS:GO Textures and Decals]]-->
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* [[List of Counter-Strike: Global Offensive Entities|List of CS:GO Entities]]
 
* [[Counter-Strike: Global Offensive Sky List|List of CS:GO Skies]]
 
* [[Counter-Strike: Global Offensive Sky List|List of CS:GO Skies]]
* [[Counter-Strike: Global Offensive Textures and Decals|List of CS:S Textures and Decals]]
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* [[List of CS:GO Cvars|List of CS:GO Console Variables]]
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* [[List of Counter-Strike: Global Offensive maps|List of CS:GO Maps]]
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* [[Map_prefixes#Counter-Strike.2C_Counter-Strike:_Condition_Zero.2C_Counter-Strike:_Source_and_Counter-Strike:_Global_Offensive|List of Map Prefixes]]
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* [[Decompiling BSP maps with File Packing]]
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===VScripting===
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* [[VScript Fundamentals]]
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* [[List of Counter-Strike: Global Offensive Script Functions|CS:GO VScript Functions]]
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* [[CS:GO VScript Examples]]
 +
 
 +
==Theorycraft==
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* [[How To Develop A Map That Works]]
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* [[Releasing a Map]]
 +
 
 +
==Workshop==
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* [[CSGO Map Publish Tool|Publishing Your Map to the Steam Workshop]]
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* [[CSGO Workshop For Server Operators|Workshop for Server Operators]]
 +
 
 +
==Videos==
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* [[Counter-Strike: Global Offensive GDC Vault Video List|List of CS:GO Related GDC Vault Videos]]
  
== See Also ==
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==See Also==
* [[Counter-Strike: Global Offensive]]
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* {{game name|csgo|name=Counter-Strike: Global Offensive}}
* [[Counter-Strike: Source]]
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* {{game name|css|name=Counter-Strike: Source}}
* [[Counter-Strike]]
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* {{game name|cs|name=Counter-Strike}}
* [[Counter-Strike: Condition Zero]]
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* {{game name|cscz|name=Counter-Strike: Condition Zero}}
* [[Condition Zero Deleted Scenes]]
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* {{game name|czds|name=Condition Zero Deleted Scenes}}
* [[:Category:Level Design]]
 
  
 
{{category end}}
 
{{category end}}

Latest revision as of 10:41, 20 September 2021

English Polski Русский 简体中文
Level Design


This article focuses on Counter-Strike: Global Offensive Counter-Strike: Global Offensive level design using its authoring tools. For general mapping tutorials, see Category:Level Design.

Getting started

General

Bots

Errors

Game Modes

Classic
Gun Game
Custom
Cooperative
Free For All

Reference

VScripting

Theorycraft

Workshop

Videos

See Also